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Java Image.getHeight方法代碼示例

本文整理匯總了Java中org.newdawn.slick.Image.getHeight方法的典型用法代碼示例。如果您正苦於以下問題:Java Image.getHeight方法的具體用法?Java Image.getHeight怎麽用?Java Image.getHeight使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在org.newdawn.slick.Image的用法示例。


在下文中一共展示了Image.getHeight方法的6個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: init

import org.newdawn.slick.Image; //導入方法依賴的package包/類
/**
 * @see org.newdawn.slick.BasicGame#init(org.newdawn.slick.GameContainer)
 */
public void init(GameContainer container) throws SlickException {
    image = new Image("testdata/logo.png");
    
    width = image.getWidth() / 3;
    height = image.getHeight() / 3;
    
    images = new Image[] {
            image.getSubImage(0, 0, width, height), image.getSubImage(width,0,width,height), image.getSubImage(width*2,0,width,height),
            image.getSubImage(0, height, width, height), image.getSubImage(width,height,width,height), image.getSubImage(width*2,height,width,height),
            image.getSubImage(0, height*2, width, height), image.getSubImage(width,height*2,width,height), image.getSubImage(width*2,height*2,width,height),
    };
    
    images[0].setColor(Image.BOTTOM_RIGHT, 0,1,1,1);
    images[1].setColor(Image.BOTTOM_LEFT, 0,1,1,1);
    images[1].setColor(Image.BOTTOM_RIGHT, 0,1,1,1);
    images[2].setColor(Image.BOTTOM_LEFT, 0,1,1,1);
    images[3].setColor(Image.TOP_RIGHT, 0,1,1,1);
    images[3].setColor(Image.BOTTOM_RIGHT, 0,1,1,1);
    
    images[4].setColor(Image.TOP_RIGHT, 0,1,1,1);
    images[4].setColor(Image.TOP_LEFT, 0,1,1,1);
    images[4].setColor(Image.BOTTOM_LEFT, 0,1,1,1);
    images[4].setColor(Image.BOTTOM_RIGHT, 0,1,1,1);
    images[5].setColor(Image.TOP_LEFT, 0,1,1,1);
    images[5].setColor(Image.BOTTOM_LEFT, 0,1,1,1);
    
    images[6].setColor(Image.TOP_RIGHT, 0,1,1,1);
    images[7].setColor(Image.TOP_RIGHT, 0,1,1,1);
    images[7].setColor(Image.TOP_LEFT, 0,1,1,1);
    images[8].setColor(Image.TOP_LEFT, 0,1,1,1);
}
 
開發者ID:j-dong,項目名稱:trashjam2017,代碼行數:35,代碼來源:ImageCornerTest.java

示例2: LocatedImage

import org.newdawn.slick.Image; //導入方法依賴的package包/類
/**
 * Create a new located image
 * 
 * @param image The image to be drawn
 * @param x The x location at which the image should be drawn
 * @param y The y location at which the image should be drawn
 */
public LocatedImage(Image image, int x, int y) {
    this.image = image;
    this.x = x;
    this.y = y;
    this.width = image.getWidth();
    this.height = image.getHeight();
}
 
開發者ID:j-dong,項目名稱:trashjam2017,代碼行數:15,代碼來源:LocatedImage.java

示例3: render

import org.newdawn.slick.Image; //導入方法依賴的package包/類
@Override
public void render(Graphics g, long cTime) {
    Image icon = getIcon();
    if(isActive(cTime) && (icon != null)) {
        float x = position.x - (icon.getWidth() / 2);
        float y = position.y - (icon.getHeight() / 2);
        g.drawImage(icon, x, y);
    }
}
 
開發者ID:packetpirate,項目名稱:Generic-Zombie-Shooter-Redux,代碼行數:10,代碼來源:Item.java

示例4: isTouching

import org.newdawn.slick.Image; //導入方法依賴的package包/類
public boolean isTouching(double distance) {
    Image icon = getIcon();
    if(icon != null) {
        float width = icon.getWidth();
        float height = icon.getHeight();
        return (distance <= ((width + height) / 2));
    } else return false;
}
 
開發者ID:packetpirate,項目名稱:Generic-Zombie-Shooter-Redux,代碼行數:9,代碼來源:Item.java

示例5: saveImage

import org.newdawn.slick.Image; //導入方法依賴的package包/類
/**
 * @see org.newdawn.slick.imageout.ImageWriter#saveImage(org.newdawn.slick.Image, java.lang.String, java.io.OutputStream, boolean)
 */
public void saveImage(Image image, String format, OutputStream output, boolean writeAlpha) throws IOException {
    DataOutputStream out = new DataOutputStream(new BufferedOutputStream(output));

    // ID Length
    out.writeByte((byte) 0);

    // Color Map
    out.writeByte((byte) 0);

    // Image Type
    out.writeByte((byte) 2);

    // Color Map - Ignored
    out.writeShort(flipEndian((short) 0));
    out.writeShort(flipEndian((short) 0));
    out.writeByte((byte) 0);

    // X, Y Offset
    out.writeShort(flipEndian((short) 0));
    out.writeShort(flipEndian((short) 0));

    // Width, Height, Depth
    out.writeShort(flipEndian((short) image.getWidth()));
    out.writeShort(flipEndian((short) image.getHeight()));
    if (writeAlpha) {
        out.writeByte((byte) 32);
        // Image Descriptor (can't be 0 since we're using 32-bit TGAs)
        // needs to not have 0x20 set to indicate it's not a flipped image
        out.writeByte((byte) 1);
    } else {
        out.writeByte((byte) 24);
        // Image Descriptor (must be 0 since we're using 24-bit TGAs)
        // needs to not have 0x20 set to indicate it's not a flipped image
        out.writeByte((byte) 0);
    }
    

    // Write out the image data
    Color c;

    for (int y = image.getHeight()-1; y <= 0; y--) {
        for (int x = 0; x < image.getWidth(); x++) {
            c = image.getColor(x, y);

            out.writeByte((byte) (c.b * 255.0f));
            out.writeByte((byte) (c.g * 255.0f));
            out.writeByte((byte) (c.r * 255.0f));
            if (writeAlpha) {
                out.writeByte((byte) (c.a * 255.0f));
            }
        }
    }

    out.close();
}
 
開發者ID:j-dong,項目名稱:trashjam2017,代碼行數:59,代碼來源:TGAWriter.java

示例6: MouseOverArea

import org.newdawn.slick.Image; //導入方法依賴的package包/類
/**
 * Create a new mouse over area
 * 
 * @param container
 *            The container displaying the mouse over area
 * @param image
 *            The normalImage to display
 * @param x
 *            The position of the area
 * @param y
 *            the position of the area
 * @param listener
 *            A listener to add to the area
 */
public MouseOverArea(GUIContext container, Image image, int x, int y, ComponentListener listener) {
    this(container, image, x, y, image.getWidth(), image.getHeight());
    addListener(listener);
}
 
開發者ID:j-dong,項目名稱:trashjam2017,代碼行數:19,代碼來源:MouseOverArea.java


注:本文中的org.newdawn.slick.Image.getHeight方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。