當前位置: 首頁>>代碼示例>>Java>>正文


Java ItemStack.containsEnchantment方法代碼示例

本文整理匯總了Java中org.bukkit.inventory.ItemStack.containsEnchantment方法的典型用法代碼示例。如果您正苦於以下問題:Java ItemStack.containsEnchantment方法的具體用法?Java ItemStack.containsEnchantment怎麽用?Java ItemStack.containsEnchantment使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在org.bukkit.inventory.ItemStack的用法示例。


在下文中一共展示了ItemStack.containsEnchantment方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: getEnchantments

import org.bukkit.inventory.ItemStack; //導入方法依賴的package包/類
Map < String, Boolean > getEnchantments(ItemStack item)
{

    Map < String, Boolean > enchants = new HashMap<>();

        if (item.containsEnchantment(Enchantment.DURABILITY))
        {
            enchants.put(UNBREAKING, true);
        }else
    {
            enchants.put(UNBREAKING, false);
        }

    if (item.containsEnchantment(Enchantment.LOOT_BONUS_BLOCKS))
    {
        enchants.put(FORTUNE, true);
    }else
    {
        enchants.put(FORTUNE, false);
    }

    if (item.containsEnchantment(Enchantment.SILK_TOUCH))
    {
        enchants.put(SILK_TOUCH, true);
    }else
    {
        enchants.put(SILK_TOUCH, false);
    }
    return enchants;
}
 
開發者ID:ThePhilderbeast,項目名稱:prisonPicks,代碼行數:31,代碼來源:Pick.java

示例2: hasArmorEnchantment

import org.bukkit.inventory.ItemStack; //導入方法依賴的package包/類
public static boolean hasArmorEnchantment(Player player, Enchantment e) {
    for (ItemStack is : player.getInventory().getArmorContents()) {
        if (is != null && is.containsEnchantment(e)) {
            return true;
        }
    }
    return false;
}
 
開發者ID:Notoh,項目名稱:DynamicAC,代碼行數:9,代碼來源:Utilities.java

示例3: onBlockBreak

import org.bukkit.inventory.ItemStack; //導入方法依賴的package包/類
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onBlockBreak(final BlockBreakEvent event) {
    Player player = event.getPlayer();
    if (player.getGameMode() != GameMode.CREATIVE) {
        if (player.hasPermission("hcf.listener.autosmeltore")) {
            ItemStack stack = player.getItemInHand();
            if (stack != null && stack.getType() != Material.AIR
                    && !stack.containsEnchantment(Enchantment.SILK_TOUCH)) {
                Block block = event.getBlock();
                Material dropType = null;
                switch (block.getType()) {
                    case IRON_ORE: {
                        dropType = Material.IRON_INGOT;
                        break;
                    }
                    case GOLD_ORE: {
                        dropType = Material.GOLD_INGOT;
                        break;
                    }
                    default: {
                        return;
                    }
                }
                 Location location = block.getLocation();
                 World world = location.getWorld();
                 ItemStack drop = new ItemStack(dropType, 1);
                world.dropItemNaturally(location, drop);
                block.setType(Material.AIR);
                block.getState().update();
            }
        }
    }
}
 
開發者ID:funkemunky,項目名稱:HCFCore,代碼行數:34,代碼來源:AutoSmeltOreListener.java


注:本文中的org.bukkit.inventory.ItemStack.containsEnchantment方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。