本文整理匯總了Java中org.bukkit.event.entity.EntityDamageByEntityEvent.getEntityType方法的典型用法代碼示例。如果您正苦於以下問題:Java EntityDamageByEntityEvent.getEntityType方法的具體用法?Java EntityDamageByEntityEvent.getEntityType怎麽用?Java EntityDamageByEntityEvent.getEntityType使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類org.bukkit.event.entity.EntityDamageByEntityEvent
的用法示例。
在下文中一共展示了EntityDamageByEntityEvent.getEntityType方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: onPlayerHitDungeonDisplay
import org.bukkit.event.entity.EntityDamageByEntityEvent; //導入方法依賴的package包/類
@EventHandler
public void onPlayerHitDungeonDisplay(EntityDamageByEntityEvent event) {
if (event.getEntityType() == EntityType.ENDER_CRYSTAL) {
if (event.getDamager() instanceof Player)
handleBossSpawn(event.getDamager(), event.getEntity());
event.setCancelled(true);
} else if (event.getEntityType() == EntityType.ARMOR_STAND) {
if (event.getDamager() instanceof Player)
handleRewards(event.getDamager(), event.getEntity());
}
}
示例2: onPlayerHitBuffEvent
import org.bukkit.event.entity.EntityDamageByEntityEvent; //導入方法依賴的package包/類
@EventHandler
public static void onPlayerHitBuffEvent(EntityDamageByEntityEvent event) {
if (event.getEntityType() == EntityType.ENDER_CRYSTAL) {
if (event.getDamager() instanceof Player)
handleBuff(event.getDamager(), event.getEntity());
else if (event.getDamager() instanceof Projectile) {
if (((Projectile) event.getDamager()).getShooter() instanceof Player)
handleBuff(((Player) ((Projectile) event.getDamager()).getShooter()), event.getEntity());
}
event.setCancelled(true);
}
}