本文整理匯總了Java中org.bukkit.entity.TNTPrimed.setYield方法的典型用法代碼示例。如果您正苦於以下問題:Java TNTPrimed.setYield方法的具體用法?Java TNTPrimed.setYield怎麽用?Java TNTPrimed.setYield使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類org.bukkit.entity.TNTPrimed
的用法示例。
在下文中一共展示了TNTPrimed.setYield方法的7個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: run
import org.bukkit.entity.TNTPrimed; //導入方法依賴的package包/類
@Override
public boolean run(Player player, ConfigurationSection config) {
Location loc = player.getTargetBlock(null, config.getInt("max_distence")).getLocation();
final TNTPrimed tnt = player.getWorld().spawn(loc.add(0, 1, 0), TNTPrimed.class);
tnt.setYield((float) config.getDouble("power"));
tnt.setIsIncendiary(config.getBoolean("enable_fire"));
tnt.setFuseTicks(0);
bombSites.put(tnt, player.getName());
Bukkit.getScheduler().scheduleSyncDelayedTask(RodsTwo.getInstance(), new Runnable(){
@Override
public void run() {
bombSites.remove(tnt);
}}, 10L);
//player.getWorld().createExplosion(loc, (float) config.getDouble("power"), config.getBoolean("enable_fire"));
return true;
}
示例2: handleInstantActivation
import org.bukkit.entity.TNTPrimed; //導入方法依賴的package包/類
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void handleInstantActivation(BlockPlaceEvent event) {
if(this.properties.instantIgnite && event.getBlock().getType() == Material.TNT) {
World world = event.getBlock().getWorld();
TNTPrimed tnt = world.spawn(BlockUtils.base(event.getBlock()), TNTPrimed.class);
if(this.properties.fuse != null) {
tnt.setFuseTicks(this.getFuseTicks());
}
if(this.properties.power != null) {
tnt.setYield(this.properties.power); // Note: not related to EntityExplodeEvent.yield
}
if(callPrimeEvent(tnt, event.getPlayer(), true)) {
// Only cancel the block placement if the prime event is NOT cancelled.
// If priming is cancelled, the block is allowed to stay (unless some
// other handler has already cancelled the place event).
event.setCancelled(true);
world.playSound(tnt.getLocation(), Sound.ENTITY_TNT_PRIMED, 1, 1);
ItemStack inHand = event.getItemInHand();
if(inHand.getAmount() == 1) {
inHand = null;
} else {
inHand.setAmount(inHand.getAmount() - 1);
}
event.getPlayer().getInventory().setItem(event.getHand(), inHand);
}
}
}
示例3: setCustomProperties
import org.bukkit.entity.TNTPrimed; //導入方法依賴的package包/類
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void setCustomProperties(ExplosionPrimeEvent event) {
if(event.getEntity() instanceof TNTPrimed) {
TNTPrimed tnt = (TNTPrimed) event.getEntity();
if(this.properties.fuse != null) {
tnt.setFuseTicks(this.getFuseTicks());
}
if(this.properties.power != null) {
tnt.setYield(this.properties.power); // Note: not related to EntityExplodeEvent.yield
}
}
}
示例4: onThrowTNT
import org.bukkit.entity.TNTPrimed; //導入方法依賴的package包/類
@EventHandler
public void onThrowTNT(PlayerInteractEvent event) {
Player p = event.getPlayer();
Gamer g = Gamer.get(p.getName());
if (g.getVariable("spectator") != null)
return;
if (event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK) {
if (p.getItemInHand().getType() == Material.TNT) {
// Frag Grenades
TNTPrimed e = (TNTPrimed) event.getPlayer().getWorld().spawnEntity(p.getEyeLocation(), EntityType.PRIMED_TNT);
e.setFuseTicks(38);
e.setYield(2.5F);
e.setVelocity(event.getPlayer().getEyeLocation().getDirection());
e.setMetadata("Player", new FixedMetadataValue(Nexus.getPlugin(), g.getPlayer().getName()));
e.setMetadata("Cause", new FixedMetadataValue(Nexus.getPlugin(), CustomDamageCause.TNT_GRENADE.name()));
event.setUseItemInHand(Event.Result.DENY);
ItemStack stack = null;
if (event.getItem().getAmount() > 1) {
ItemStack s = event.getItem();
s.setAmount(event.getItem().getAmount() - 1);
stack = s;
}
p.getInventory().setItem(p.getInventory().getHeldItemSlot(), stack);
event.setCancelled(true);
}
}
}
示例5: onPlayerInteract
import org.bukkit.entity.TNTPrimed; //導入方法依賴的package包/類
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
Gamer g = Gamer.get(event.getPlayer());
if (event.getAction() != Action.PHYSICAL)
return;
Block b = event.getClickedBlock();
if (!b.hasMetadata("Mine"))
return;
Mine mine = Mine.getList().get(b.getMetadata("Mine").get(0).asInt());
Team playerTeam = Nexus.getRotary().getCurrentMap().getTeam(g);
Team targetTeam = Nexus.getRotary().getCurrentMap().getTeam(mine.getGamer());
if (playerTeam == targetTeam)
return;
mine.setIgnited(true);
TNTPrimed e = (TNTPrimed) event.getPlayer().getWorld().spawnEntity(event.getPlayer().getEyeLocation(), EntityType.PRIMED_TNT);
e.setFuseTicks(10);
e.setYield(2.7F);
e.setMetadata("Player", new FixedMetadataValue(Nexus.getPlugin(), mine.getGamer().getName()));
e.setMetadata("Cause", new FixedMetadataValue(Nexus.getPlugin(), CustomDamageCause.TNT_MINE.name()));
event.getClickedBlock().setType(Material.AIR);
}
示例6: onBlockPlace
import org.bukkit.entity.TNTPrimed; //導入方法依賴的package包/類
@EventHandler
public void onBlockPlace(BlockPlaceEvent event) {
Block block = event.getBlock();
if (block.getType().equals(Material.TNT) && instantIgnite) {
event.setCancelled(true);
ItemStack tntStack = event.getPlayer().getItemInHand();
tntStack.setAmount(tntStack.getAmount() - 1);
event.getPlayer().setItemInHand(tntStack);
TNTPrimed tnt = (TNTPrimed) GameHandler.getGameHandler().getMatchWorld().spawnEntity(block.getLocation().add(new Vector(0.5, 0.5, 0.5)), EntityType.PRIMED_TNT);
tnt.setYield((float) power);
Bukkit.getServer().getPluginManager().callEvent(new ExplosionPrimeEvent(tnt, (float) power * 10, false));
}
}
示例7: onExplosionPrime
import org.bukkit.entity.TNTPrimed; //導入方法依賴的package包/類
@EventHandler
public void onExplosionPrime(ExplosionPrimeEvent event) {
if (event.getEntity() instanceof TNTPrimed) {
TNTPrimed tnt = (TNTPrimed) event.getEntity();
if (fuse != 4) {
tnt.setFuseTicks(fuse);
}
if (power != 4.0) {
tnt.setYield((float) power);
}
}
}