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Java HumanEntity.hasPermission方法代碼示例

本文整理匯總了Java中org.bukkit.entity.HumanEntity.hasPermission方法的典型用法代碼示例。如果您正苦於以下問題:Java HumanEntity.hasPermission方法的具體用法?Java HumanEntity.hasPermission怎麽用?Java HumanEntity.hasPermission使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在org.bukkit.entity.HumanEntity的用法示例。


在下文中一共展示了HumanEntity.hasPermission方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: onInventoryCreative

import org.bukkit.entity.HumanEntity; //導入方法依賴的package包/類
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onInventoryCreative(InventoryCreativeEvent event) {
    HumanEntity humanEntity = event.getWhoClicked();
    if (humanEntity instanceof Player && !humanEntity.hasPermission("base.command.gamemode")) {
        event.setCancelled(true);
       // humanEntity.sendMessage(ChatColor.RED + "You are not allowed to be in gamemode! Setting you to default gamemode!");
        humanEntity.setGameMode(GameMode.SURVIVAL);
    }
}
 
開發者ID:funkemunky,項目名稱:HCFCore,代碼行數:10,代碼來源:CreativeClickListener.java

示例2: onInventoryCreative

import org.bukkit.entity.HumanEntity; //導入方法依賴的package包/類
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onInventoryCreative(InventoryCreativeEvent event) {
	HumanEntity humanEntity = event.getWhoClicked();
	if (humanEntity instanceof Player && !humanEntity.hasPermission("base.command.gamemode")) {
		event.setCancelled(true);
		// humanEntity.sendMessage(ChatColor.RED + "You are not allowed to be in gamemode! Setting you to default gamemode!");
		humanEntity.setGameMode(GameMode.SURVIVAL);
	}
}
 
開發者ID:funkemunky,項目名稱:HCFCore,代碼行數:10,代碼來源:CreativeClickListener.java


注:本文中的org.bukkit.entity.HumanEntity.hasPermission方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。