本文整理匯總了Java中org.bukkit.configuration.file.YamlConfiguration.getLong方法的典型用法代碼示例。如果您正苦於以下問題:Java YamlConfiguration.getLong方法的具體用法?Java YamlConfiguration.getLong怎麽用?Java YamlConfiguration.getLong使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類org.bukkit.configuration.file.YamlConfiguration
的用法示例。
在下文中一共展示了YamlConfiguration.getLong方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: loadPlayersFromDisk
import org.bukkit.configuration.file.YamlConfiguration; //導入方法依賴的package包/類
public void loadPlayersFromDisk() {
file = new PluginFile(main, "players", FileType.YAML);
YamlConfiguration config = file.returnYaml();
for (String key : config.getConfigurationSection("").getKeys(false)) {
// Only convert online players to PlayerObject and add to Map.
// for (Player online : Bukkit.getOnlinePlayers()) {
UUID uuid = UUID.fromString(key);
// if (!online.getUniqueId().equals(uuid))
// continue;
PlayerObject p = new PlayerObject(uuid);
PKStates state = PKStates.getStateByString(config.getString(key + ".pk-state"));
boolean inGeckRange = config.getBoolean(key + ".in-geck-range");
long lastPlayerKill = config.getLong(key + ".last-player-kill");
int playerKills = config.getInt(key + ".kills");
p.setPkState(state);
p.setPlayerKills(playerKills);
p.setPlayerInRangeOfGeck(inGeckRange);
p.setLastPlayerKillTime(lastPlayerKill);
mtPlayers.put(uuid, p);
// }
}
}