本文整理匯總了Java中org.apache.commons.lang3.ArrayUtils.clone方法的典型用法代碼示例。如果您正苦於以下問題:Java ArrayUtils.clone方法的具體用法?Java ArrayUtils.clone怎麽用?Java ArrayUtils.clone使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類org.apache.commons.lang3.ArrayUtils
的用法示例。
在下文中一共展示了ArrayUtils.clone方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: estimate
import org.apache.commons.lang3.ArrayUtils; //導入方法依賴的package包/類
/**
* @param mask
*/
public void estimate(int[] mask,int data[]) {
detectThresh = new double[6];
double[] statData = new double[] { 1, 1, 1, 1, 1 };
computeStat(256 * 256, 1, 1, mask, data,statData);
clippingThresh = lookUpTable.getClippingThreshFromStd(statData[0]);
for (int iter = 0; iter < iteration; iter++) {
computeStat(clippingThresh, 1, 1, mask, data,statData);
if (iter != iteration - 1) {
clippingThresh = lookUpTable.getClippingThreshFromClippedStd(statData[0]);
} else {
double threshTemp = lookUpTable.getDetectThreshFromClippedStd(statData[0]);
//fill elements from 1-4 : tile areas
for (int k = 1; k < 5; k++) {
detectThresh[k] = threshTemp * statData[k];
}
//standard deviation
detectThresh[0] = statData[0];
//treshold
detectThresh[5] = threshTemp;
}
}
tileStat = ArrayUtils.clone(statData);
}
示例2: GuiKeyBindingList
import org.apache.commons.lang3.ArrayUtils; //導入方法依賴的package包/類
public GuiKeyBindingList(GuiControls controls, Minecraft mcIn)
{
super(mcIn, controls.width, controls.height, 63, controls.height - 32, 20);
this.field_148191_k = controls;
this.mc = mcIn;
KeyBinding[] akeybinding = (KeyBinding[])ArrayUtils.clone(mcIn.gameSettings.keyBindings);
this.listEntries = new GuiListExtended.IGuiListEntry[akeybinding.length + KeyBinding.getKeybinds().size()];
Arrays.sort((Object[])akeybinding);
int i = 0;
String s = null;
for (KeyBinding keybinding : akeybinding)
{
String s1 = keybinding.getKeyCategory();
if (!s1.equals(s))
{
s = s1;
this.listEntries[i++] = new GuiKeyBindingList.CategoryEntry(s1);
}
int j = mcIn.fontRendererObj.getStringWidth(I18n.format(keybinding.getKeyDescription(), new Object[0]));
if (j > this.maxListLabelWidth)
{
this.maxListLabelWidth = j;
}
this.listEntries[i++] = new GuiKeyBindingList.KeyEntry(keybinding);
}
}
示例3: GuiKeyBindingList
import org.apache.commons.lang3.ArrayUtils; //導入方法依賴的package包/類
public GuiKeyBindingList(GuiControls controls, Minecraft mcIn)
{
super(mcIn, controls.width + 45, controls.height, 63, controls.height - 32, 20);
this.controlsScreen = controls;
this.mc = mcIn;
KeyBinding[] akeybinding = (KeyBinding[])ArrayUtils.clone(mcIn.gameSettings.keyBindings);
this.listEntries = new GuiListExtended.IGuiListEntry[akeybinding.length + KeyBinding.getKeybinds().size()];
Arrays.sort((Object[])akeybinding);
int i = 0;
String s = null;
for (KeyBinding keybinding : akeybinding)
{
String s1 = keybinding.getKeyCategory();
if (!s1.equals(s))
{
s = s1;
this.listEntries[i++] = new GuiKeyBindingList.CategoryEntry(s1);
}
int j = mcIn.fontRendererObj.getStringWidth(I18n.format(keybinding.getKeyDescription(), new Object[0]));
if (j > this.maxListLabelWidth)
{
this.maxListLabelWidth = j;
}
this.listEntries[i++] = new GuiKeyBindingList.KeyEntry(keybinding);
}
}
示例4: BytesColumn
import org.apache.commons.lang3.ArrayUtils; //導入方法依賴的package包/類
public BytesColumn(byte[] bytes) {
super(ArrayUtils.clone(bytes), Column.Type.BYTES, null == bytes ? 0
: bytes.length);
}