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Java Side.isServer方法代碼示例

本文整理匯總了Java中net.minecraftforge.fml.relauncher.Side.isServer方法的典型用法代碼示例。如果您正苦於以下問題:Java Side.isServer方法的具體用法?Java Side.isServer怎麽用?Java Side.isServer使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraftforge.fml.relauncher.Side的用法示例。


在下文中一共展示了Side.isServer方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: handleReceivedFile

import net.minecraftforge.fml.relauncher.Side; //導入方法依賴的package包/類
public static void handleReceivedFile(String fileName, byte[] fileData, Side side)
{
    File dir = new File(Clef.getResourceHelper().abcDir, "received");
    File file = new File(dir, fileName);
    try
    {
        dir.mkdirs();
        if(file.exists())
        {
            file.delete();
        }

        FileOutputStream fos = new FileOutputStream(file);
        fos.write(fileData);
        fos.close();

        Clef.LOGGER.info("Received " + fileName + ". Reading.");
        readAbc(file, tracks);

        if(side.isServer())
        {
            requestedABCFromPlayers.remove(fileName.substring(0, fileName.length() - 4));
        }
        else
        {
            requestedABCFromServer.remove(fileName.substring(0, fileName.length() - 4));
        }
    }
    catch(Exception e)
    {
        e.printStackTrace();
    }
}
 
開發者ID:iChun,項目名稱:Clef,代碼行數:34,代碼來源:AbcLibrary.java

示例2: handleReceivedFile

import net.minecraftforge.fml.relauncher.Side; //導入方法依賴的package包/類
public static void handleReceivedFile(String fileName, byte[] fileData, Side side)
{
    File dir = new File(Clef.getResourceHelper().instrumentDir, "received");
    File file = new File(dir, fileName);
    try
    {
        dir.mkdirs();
        if(file.exists())
        {
            file.delete();
        }

        FileOutputStream fos = new FileOutputStream(file);
        fos.write(fileData);
        fos.close();

        Clef.LOGGER.info("Received " + fileName + ". Reading.");
        readInstrumentPack(file, instruments);

        if(!isInstrumentDisabled(fileName.substring(0, fileName.length() - 4)))
        {
            if(side.isServer())
            {
                String instName = fileName.substring(0, fileName.length() - 4);
                requestedInstrumentsFromPlayers.remove(instName);
                HashSet<String> playersRequesting = requestsFromPlayers.get(instName);
                if(playersRequesting != null)
                {
                    for(String s : playersRequesting)
                    {
                        EntityPlayerMP player = FMLCommonHandler.instance().getMinecraftServerInstance().getPlayerList().getPlayerByUsername(s);
                        if(player != null)
                        {
                            packageAndSendInstrument(instName, player);
                        }
                    }
                }
            }
            else
            {
                requestedInstrumentsFromServer.remove(fileName.substring(0, fileName.length() - 4));
            }
        }
    }
    catch(Exception e)
    {
        e.printStackTrace();
    }
}
 
開發者ID:iChun,項目名稱:Clef,代碼行數:50,代碼來源:InstrumentLibrary.java


注:本文中的net.minecraftforge.fml.relauncher.Side.isServer方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。