本文整理匯總了Java中net.minecraftforge.event.entity.player.FillBucketEvent.getTarget方法的典型用法代碼示例。如果您正苦於以下問題:Java FillBucketEvent.getTarget方法的具體用法?Java FillBucketEvent.getTarget怎麽用?Java FillBucketEvent.getTarget使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraftforge.event.entity.player.FillBucketEvent
的用法示例。
在下文中一共展示了FillBucketEvent.getTarget方法的13個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: onPlayerUseBucket
import net.minecraftforge.event.entity.player.FillBucketEvent; //導入方法依賴的package包/類
/**
* Event listener for bucket using. When you place water or lava with
* bucket it doesn't considered place block action like with any other
* types of blocks.
*
* So here's my hack for placing water and lava blocks.
*/
@SubscribeEvent
public void onPlayerUseBucket(FillBucketEvent event)
{
EntityPlayer player = event.getEntityPlayer();
List<Action> events = CommonProxy.manager.getActions(player);
RayTraceResult target = event.getTarget();
if (!player.worldObj.isRemote && events != null && target != null && target.typeOfHit == Type.BLOCK)
{
Item bucket = event.getEmptyBucket().getItem();
BlockPos pos = target.getBlockPos().offset(target.sideHit);
if (bucket == Items.LAVA_BUCKET)
{
this.placeBlock(events, pos, Blocks.FLOWING_LAVA, 0);
}
else if (bucket == Items.WATER_BUCKET)
{
this.placeBlock(events, pos, Blocks.FLOWING_WATER, 0);
}
}
}
示例2: onFillBucket
import net.minecraftforge.event.entity.player.FillBucketEvent; //導入方法依賴的package包/類
@SubscribeEvent
public void onFillBucket(FillBucketEvent event) {
RayTraceResult rtr = event.getTarget();
if (rtr != null) {
Block b = event.getWorld().getBlockState(rtr.getBlockPos()).getBlock();
if (b instanceof IFluidBlock) {
Fluid fluid = ((IFluidBlock) b).getFluid();
ItemStack filled = FluidUtil.getFilledBucket(new FluidStack(fluid, 1000));
if (!filled.isEmpty()) {
event.setFilledBucket(FluidUtil.getFilledBucket(new FluidStack(fluid, 1000)));
event.getWorld().setBlockToAir(rtr.getBlockPos());
event.setResult(Result.ALLOW);
if (TileEntityRefinery.isInputFluidValid(fluid, 4) && event.getEntityPlayer() instanceof EntityPlayerMP) {
AdvancementTriggers.OIL_BUCKET.trigger((EntityPlayerMP) event.getEntityPlayer());
}
}
}
}
}
示例3: onFillBucket
import net.minecraftforge.event.entity.player.FillBucketEvent; //導入方法依賴的package包/類
@SubscribeEvent
public void onFillBucket(FillBucketEvent event) {
if(event.getEntityPlayer().isSneaking()) {
return;
}
if(event.getTarget() == null) {
return;
}
BlockPos pos = event.getTarget().getBlockPos();
if(!isPartOfTank(event.getWorld(), pos)) {
return;
}
event.setCanceled(true);
}
示例4: onFillBucket
import net.minecraftforge.event.entity.player.FillBucketEvent; //導入方法依賴的package包/類
/**
* Troll user if they attempt to put volcanic lava in a bucket.
*/
@SubscribeEvent(priority = EventPriority.HIGH)
public static void onFillBucket(FillBucketEvent event)
{
if(event.getEntityPlayer() != null && !event.getWorld().isRemote)
{
RayTraceResult target = event.getTarget();
if(target != null && target.typeOfHit == RayTraceResult.Type.BLOCK)
{
if(target.getBlockPos() != null)
{
IBlockState state = event.getWorld().getBlockState(target.getBlockPos());
if(state.getBlock() instanceof LavaBlock)
{
event.getEntityPlayer().sendMessage(new TextComponentString(DENIALS[ThreadLocalRandom.current().nextInt(DENIALS.length)]));
event.setCanceled(true);
}
}
}
}
}
示例5: onBucketFill
import net.minecraftforge.event.entity.player.FillBucketEvent; //導入方法依賴的package包/類
@SubscribeEvent(priority = EventPriority.HIGH)
public void onBucketFill(FillBucketEvent evt) {
if (evt.getResult() != Result.DEFAULT) return;
if (evt.getEmptyBucket().getItem() != EMPTY_BUCKET) return;
final RayTraceResult target = evt.getTarget();
if (target == null || target.typeOfHit != RayTraceResult.Type.BLOCK) return;
final TileEntity te = evt.getWorld().getTileEntity(target.getBlockPos());
if (te == null) return;
if (te.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, target.sideHit)) {
final IFluidHandler source = te.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, target.sideHit);
final FluidStack drained = source.drain(containedFluid, false);
if (containedFluid.isFluidStackIdentical(drained)) {
source.drain(containedFluid, true);
evt.setFilledBucket(filledBucket.copy());
evt.setResult(Result.ALLOW);
}
}
}
示例6: onBucketUse
import net.minecraftforge.event.entity.player.FillBucketEvent; //導入方法依賴的package包/類
@SubscribeEvent
public void onBucketUse(FillBucketEvent event)
{
if (event.getWorld().isRemote) { return; }
RayTraceResult target = event.getTarget();
if (target == null) { return; } // Nevermind?
BlockPos pos = target.getBlockPos();
if (pos == null) { return; } // Nevermind?
Main.console("[TERRITORIAL DEALINGS] Bucket used by player " + event.getEntityPlayer().getName() + " at x " + pos.getX() + " / y " + pos.getY() + " / z " + pos.getZ() + ".");
Chunk chunk = event.getEntityPlayer().worldObj.getChunkFromBlockCoords(pos);
if (TerritoryHandler.canPlayerEditChunk(event.getEntityPlayer(), chunk)) // Checks out
{
Main.console("[TERRITORIAL DEALINGS] Player is allowed to edit this chunk. Doing nothing.");
}
else
{
Main.console("[TERRITORIAL DEALINGS] Player is not allowed to edit this chunk. Cancelling.");
event.setCanceled(true); // Not having it
}
}
示例7: onBucketUse
import net.minecraftforge.event.entity.player.FillBucketEvent; //導入方法依賴的package包/類
@SubscribeEvent
public void onBucketUse(FillBucketEvent event)
{
if (event.getWorld().isRemote) { return; } // Not doing this on client side
RayTraceResult target = event.getTarget();
if (target == null) { return; } // Nevermind?
BlockPos pos = target.getBlockPos();
if (pos == null) { return; } // Nevermind?
Main.console("Bucket used by player " + event.getEntityPlayer().getName() + " (ID " + event.getEntityPlayer().getGameProfile().getId() + ") at x" + pos.getX() + " y" + pos.getY() + " z" + pos.getZ() + ".");
Chunk chunk = event.getEntityPlayer().worldObj.getChunkFromBlockCoords(pos);
if (TerritoryHandler.canPlayerEditChunk(event.getEntityPlayer().worldObj, event.getEntityPlayer(), chunk)) // Checks out
{
Main.console("Player is allowed to edit this chunk. Doing nothing.");
}
else
{
Main.console("Player is not allowed to edit this chunk. Cancelling.");
event.setCanceled(true); // Not having it
}
}
示例8: onBucketUsed
import net.minecraftforge.event.entity.player.FillBucketEvent; //導入方法依賴的package包/類
@SubscribeEvent
public void onBucketUsed(FillBucketEvent event){
if(event.getTarget() == null)
return;
ItemStack result = fillBucket(event.getWorld(), event.getTarget().getBlockPos());
if(result == null)
return;
event.setFilledBucket(result);
event.setResult(Result.ALLOW);
}
示例9: onBucketUsed
import net.minecraftforge.event.entity.player.FillBucketEvent; //導入方法依賴的package包/類
@SubscribeEvent
public void onBucketUsed(FillBucketEvent event){
if(event.getTarget() == null)
return;
ItemStack result = fillBucket(event.getWorld(), event.getTarget().getBlockPos());
if(result == ItemStack.EMPTY)
return;
event.setFilledBucket(result);
event.setResult(Result.ALLOW);
}
示例10: onBucketFill
import net.minecraftforge.event.entity.player.FillBucketEvent; //導入方法依賴的package包/類
@SubscribeEvent
public void onBucketFill(FillBucketEvent event) {
if (event.getTarget() == null) {
return;
}
ItemStack result = fillCustomBucket(event.getWorld(), event.getTarget());
if (result == null)
return;
event.setFilledBucket(result);
event.setResult(Result.ALLOW);
}
示例11: onBucketFill
import net.minecraftforge.event.entity.player.FillBucketEvent; //導入方法依賴的package包/類
@SubscribeEvent
public void onBucketFill(FillBucketEvent evt) {
if (evt.getResult() != Result.DEFAULT) return;
if (evt.getEmptyBucket().getItem() != EMPTY_BUCKET) return;
final RayTraceResult target = evt.getTarget();
if (target == null || target.typeOfHit != RayTraceResult.Type.BLOCK) return;
final TileEntity te = evt.getWorld().getTileEntity(target.getBlockPos());
if (te == null) return;
if (!canFill(evt.getWorld(), target.getBlockPos(), te)) { return; }
if (te.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, target.sideHit)) {
final IFluidHandler source = te.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, target.sideHit);
final FluidStack fluidInContainer = source.drain(Fluid.BUCKET_VOLUME, false);
if (fluidInContainer != null) {
final ItemStack filledBucket = getFilledBucket(fluidInContainer);
if (!filledBucket.isEmpty()) {
final IFluidHandlerItem container = FluidUtil.getFluidHandler(filledBucket);
if (container != null) {
final FluidStack fluidInBucket = container.drain(Integer.MAX_VALUE, false);
if (fluidInBucket != null && fluidInBucket.isFluidStackIdentical(source.drain(fluidInBucket, false))) {
source.drain(fluidInBucket, true);
evt.setFilledBucket(filledBucket.copy());
evt.setResult(Result.ALLOW);
}
}
}
}
}
}
示例12: onFillBucket
import net.minecraftforge.event.entity.player.FillBucketEvent; //導入方法依賴的package包/類
@SubscribeEvent(priority = EventPriority.LOW) // low priority so other mods can handle their stuff first
public void onFillBucket(FillBucketEvent event)
{
if (event.getResult() != Event.Result.DEFAULT)
{
// event was already handled
return;
}
// not for us to handle
ItemStack emptyBucket = event.getEmptyBucket();
if (emptyBucket == null ||
!emptyBucket.isItemEqual(getEmpty()) ||
(isNbtSensitive() && ItemStack.areItemStackTagsEqual(emptyBucket, getEmpty())))
{
return;
}
// needs to target a block
RayTraceResult target = event.getTarget();
if (target == null || target.typeOfHit != RayTraceResult.Type.BLOCK)
{
return;
}
World world = event.getWorld();
BlockPos pos = target.getBlockPos();
ItemStack singleBucket = emptyBucket.copy();
singleBucket.stackSize = 1;
ItemStack filledBucket = FluidUtil.tryPickUpFluid(singleBucket, event.getEntityPlayer(), world, pos, target.sideHit);
if (filledBucket != null)
{
event.setResult(Event.Result.ALLOW);
event.setFilledBucket(filledBucket);
}
else
{
// cancel event, otherwise the vanilla minecraft ItemBucket would
// convert it into a water/lava bucket depending on the blocks material
event.setCanceled(true);
}
}
示例13: onFillBucket
import net.minecraftforge.event.entity.player.FillBucketEvent; //導入方法依賴的package包/類
@SubscribeEvent
public void onFillBucket(FillBucketEvent event)
{
ItemStack stack = event.getEmptyBucket();
if (stack == null)
{
return;
}
World worldObj = event.getWorld();
RayTraceResult target = event.getTarget();
EntityPlayer player = event.getEntityPlayer();
boolean isWater = (!AetherConfig.activateOnlyWithSkyroot() && stack.getItem() == Items.WATER_BUCKET) || stack.getItem() == ItemsAether.skyroot_bucket && stack.getMetadata() == 1;
boolean isLava = stack.getItem() == Items.LAVA_BUCKET;
boolean validDimension = (player.dimension == 0 || player.dimension == AetherConfig.getAetherDimensionID());
if (target != null && target.typeOfHit == Type.BLOCK && validDimension)
{
BlockPos hitPos = target.getBlockPos().offset(target.sideHit);
if (isWater)
{
if (((BlockAetherPortal) BlocksAether.aether_portal).trySpawnPortal(worldObj, hitPos))
{
if (!player.capabilities.isCreativeMode)
{
if (stack.getItem() == ItemsAether.skyroot_bucket || stack.getItemDamage() == 1)
{
event.setFilledBucket(new ItemStack(ItemsAether.skyroot_bucket));
}
if (stack.getItem() == Items.WATER_BUCKET)
{
event.setFilledBucket(new ItemStack(Items.BUCKET));
}
}
event.setResult(Result.ALLOW);
}
}
if (isLava && player.dimension == AetherConfig.getAetherDimensionID())
{
if (player.capabilities.isCreativeMode && player.isSneaking())
{
return;
}
if (worldObj.isAirBlock(hitPos))
{
worldObj.setBlockState(hitPos, BlocksAether.aerogel.getDefaultState());
if (!player.capabilities.isCreativeMode)
{
event.setFilledBucket(new ItemStack(Items.BUCKET));
}
}
event.setResult(Result.ALLOW);
}
}
}