本文整理匯總了Java中net.minecraftforge.event.entity.living.LivingDeathEvent.getResult方法的典型用法代碼示例。如果您正苦於以下問題:Java LivingDeathEvent.getResult方法的具體用法?Java LivingDeathEvent.getResult怎麽用?Java LivingDeathEvent.getResult使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraftforge.event.entity.living.LivingDeathEvent
的用法示例。
在下文中一共展示了LivingDeathEvent.getResult方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: entityDeathEvent
import net.minecraftforge.event.entity.living.LivingDeathEvent; //導入方法依賴的package包/類
@SubscribeEvent(priority= EventPriority.LOW)
public void entityDeathEvent(LivingDeathEvent e){
if(e.getEntity() instanceof EntityPlayer
&& e.getResult() != Event.Result.DENY
&& !e.getEntity().getEntityWorld().isRemote) {
final EntityPlayer player = (EntityPlayer)e.getEntity();
if(player.isSpectator()) return;
Map<ItemStack,EntityEquipmentSlot> cache = equipmentCache.computeIfAbsent(player,(EntityPlayer p)->new HashMap<>());
for(EntityEquipmentSlot slot : EntityLootableBody.EQUIPMENT_SLOTS){
cache.put(player.getItemStackFromSlot(slot),slot);
}
if(player.getPrimaryHand() == EnumHandSide.LEFT){
// swap main and off hand items (easier than messing with the rendering code)
cache.put(player.getItemStackFromSlot(EntityEquipmentSlot.MAINHAND),EntityEquipmentSlot.OFFHAND);
cache.put(player.getItemStackFromSlot(EntityEquipmentSlot.OFFHAND),EntityEquipmentSlot.MAINHAND);
}
}
}