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Java Biome.SpawnListEntry方法代碼示例

本文整理匯總了Java中net.minecraft.world.biome.Biome.SpawnListEntry方法的典型用法代碼示例。如果您正苦於以下問題:Java Biome.SpawnListEntry方法的具體用法?Java Biome.SpawnListEntry怎麽用?Java Biome.SpawnListEntry使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.world.biome.Biome的用法示例。


在下文中一共展示了Biome.SpawnListEntry方法的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: getPossibleCreatures

import net.minecraft.world.biome.Biome; //導入方法依賴的package包/類
@Override
public List<Biome.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos) {
	Biome biome = this.world.getBiome(pos);

	/*
	 * if (this.mapFeaturesEnabled) { if (creatureType ==
	 * EnumCreatureType.MONSTER &&
	 * this.scatteredFeatureGenerator.isSwampHut(pos)) { return
	 * this.scatteredFeatureGenerator.getScatteredFeatureSpawnList(); }
	 * 
	 * if (creatureType == EnumCreatureType.MONSTER &&
	 * this.settings.useMonuments &&
	 * this.oceanMonumentGenerator.isPositionInStructure(this.world, pos)) {
	 * return this.oceanMonumentGenerator.getScatteredFeatureSpawnList(); }
	 * }
	 */

	return biome.getSpawnableList(creatureType);
}
 
開發者ID:trigg,項目名稱:Firma,代碼行數:20,代碼來源:FirmaChunkGen.java

示例2: getPossibleCreatures

import net.minecraft.world.biome.Biome; //導入方法依賴的package包/類
public List<Biome.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
{
    if (creatureType == EnumCreatureType.MONSTER)
    {
        if (this.genNetherBridge.isInsideStructure(pos))
        {
            return this.genNetherBridge.getSpawnList();
        }

        if (this.genNetherBridge.isPositionInStructure(this.world, pos) && this.world.getBlockState(pos.down()).getBlock() == Blocks.NETHER_BRICK)
        {
            return this.genNetherBridge.getSpawnList();
        }
    }

    Biome biome = this.world.getBiome(pos);
    return biome.getSpawnableList(creatureType);
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:19,代碼來源:ChunkProviderHell.java

示例3: getPossibleCreatures

import net.minecraft.world.biome.Biome; //導入方法依賴的package包/類
public List<Biome.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
{
    Biome biome = this.worldObj.getBiome(pos);

    if (this.mapFeaturesEnabled)
    {
        if (creatureType == EnumCreatureType.MONSTER && this.scatteredFeatureGenerator.isSwampHut(pos))
        {
            return this.scatteredFeatureGenerator.getScatteredFeatureSpawnList();
        }

        if (creatureType == EnumCreatureType.MONSTER && this.settings.useMonuments && this.oceanMonumentGenerator.isPositionInStructure(this.worldObj, pos))
        {
            return this.oceanMonumentGenerator.getScatteredFeatureSpawnList();
        }
    }

    return biome.getSpawnableList(creatureType);
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:20,代碼來源:ChunkProviderOverworld.java

示例4: getPotentialSpawns

import net.minecraft.world.biome.Biome; //導入方法依賴的package包/類
public static List<Biome.SpawnListEntry> getPotentialSpawns(WorldServer world, EnumCreatureType type, BlockPos pos, List<Biome.SpawnListEntry> oldList)
{
    WorldEvent.PotentialSpawns event = new WorldEvent.PotentialSpawns(world, type, pos, oldList);
    if (MinecraftForge.EVENT_BUS.post(event))
    {
        return null;
    }
    return event.getList();
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:10,代碼來源:ForgeEventFactory.java

示例5: getPossibleCreatures

import net.minecraft.world.biome.Biome; //導入方法依賴的package包/類
public List<Biome.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
{
    Biome biome = this.worldObj.getBiome(pos);
    return biome.getSpawnableList(creatureType);
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:6,代碼來源:ChunkProviderFlat.java

示例6: getScatteredFeatureSpawnList

import net.minecraft.world.biome.Biome; //導入方法依賴的package包/類
public List<Biome.SpawnListEntry> getScatteredFeatureSpawnList()
{
    return MONUMENT_ENEMIES;
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:5,代碼來源:StructureOceanMonument.java

示例7: getPossibleCreatures

import net.minecraft.world.biome.Biome; //導入方法依賴的package包/類
@Override
public List<Biome.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos) {
    return null;
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:5,代碼來源:Chunkgen.java

示例8: getSpawnEntries

import net.minecraft.world.biome.Biome; //導入方法依賴的package包/類
public List<Biome.SpawnListEntry> getSpawnEntries() {
    return spawnEntries;
}
 
開發者ID:McJty,項目名稱:InControl,代碼行數:4,代碼來源:PotentialSpawnRule.java

示例9: getPossibleCreatures

import net.minecraft.world.biome.Biome; //導入方法依賴的package包/類
public List<Biome.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
{
    return this.worldObj.getBiome(pos).getSpawnableList(creatureType);
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:5,代碼來源:ChunkProviderEnd.java

示例10: getPossibleCreatures

import net.minecraft.world.biome.Biome; //導入方法依賴的package包/類
@Override
public List<Biome.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos) {
    return Collections.emptyList();
}
 
開發者ID:Boethie,項目名稱:Genesis,代碼行數:5,代碼來源:GenesisChunkGenerator.java

示例11: canCreatureTypeSpawnHere

import net.minecraft.world.biome.Biome; //導入方法依賴的package包/類
public boolean canCreatureTypeSpawnHere(EnumCreatureType creatureType, Biome.SpawnListEntry spawnListEntry, BlockPos pos)
{
    List<Biome.SpawnListEntry> list = this.getChunkProvider().getPossibleCreatures(creatureType, pos);
    list = net.minecraftforge.event.ForgeEventFactory.getPotentialSpawns(this, creatureType, pos, list);
    return list != null && !list.isEmpty() ? list.contains(spawnListEntry) : false;
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:7,代碼來源:WorldServer.java

示例12: getSpawnListEntryForTypeAt

import net.minecraft.world.biome.Biome; //導入方法依賴的package包/類
@Nullable
public Biome.SpawnListEntry getSpawnListEntryForTypeAt(EnumCreatureType creatureType, BlockPos pos)
{
    List<Biome.SpawnListEntry> list = this.getChunkProvider().getPossibleCreatures(creatureType, pos);
    return list != null && !list.isEmpty() ? (Biome.SpawnListEntry)WeightedRandom.getRandomItem(this.rand, list) : null;
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:7,代碼來源:WorldServer.java

示例13: getScatteredFeatureSpawnList

import net.minecraft.world.biome.Biome; //導入方法依賴的package包/類
public List<Biome.SpawnListEntry> getScatteredFeatureSpawnList()
{
    return this.scatteredFeatureSpawnList;
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:5,代碼來源:MapGenScatteredFeature.java

示例14: getPossibleCreatures

import net.minecraft.world.biome.Biome; //導入方法依賴的package包/類
public List<Biome.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
{
    return this.chunkGenerator.getPossibleCreatures(creatureType, pos);
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:5,代碼來源:ChunkProviderServer.java

示例15: getSpawnList

import net.minecraft.world.biome.Biome; //導入方法依賴的package包/類
public List<Biome.SpawnListEntry> getSpawnList()
{
    return this.spawnList;
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:5,代碼來源:MapGenNetherBridge.java


注:本文中的net.minecraft.world.biome.Biome.SpawnListEntry方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。