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Java EntityTNTPrimed.setFuse方法代碼示例

本文整理匯總了Java中net.minecraft.entity.item.EntityTNTPrimed.setFuse方法的典型用法代碼示例。如果您正苦於以下問題:Java EntityTNTPrimed.setFuse方法的具體用法?Java EntityTNTPrimed.setFuse怎麽用?Java EntityTNTPrimed.setFuse使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.entity.item.EntityTNTPrimed的用法示例。


在下文中一共展示了EntityTNTPrimed.setFuse方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: onHackFinished

import net.minecraft.entity.item.EntityTNTPrimed; //導入方法依賴的package包/類
@Override
public void onHackFinished(World world, BlockPos pos, EntityPlayer player) {
    if (!world.isRemote) {
        world.setBlockToAir(pos);
        EntityTNTPrimed tnt = new EntityTNTPrimed(world, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, player);
        tnt.setFuse(1);
        world.spawnEntity(tnt);
    }
}
 
開發者ID:TeamPneumatic,項目名稱:pnc-repressurized,代碼行數:10,代碼來源:HackableTNT.java

示例2: onBlockDestroyedByExplosion

import net.minecraft.entity.item.EntityTNTPrimed; //導入方法依賴的package包/類
/**
 * Called when this Block is destroyed by an Explosion
 */
public void onBlockDestroyedByExplosion(World worldIn, BlockPos pos, Explosion explosionIn)
{
    if (!worldIn.isRemote)
    {
        EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(worldIn, (double)((float)pos.getX() + 0.5F), (double)pos.getY(), (double)((float)pos.getZ() + 0.5F), explosionIn.getExplosivePlacedBy());
        entitytntprimed.setFuse((short)(worldIn.rand.nextInt(entitytntprimed.getFuse() / 4) + entitytntprimed.getFuse() / 8));
        worldIn.spawnEntityInWorld(entitytntprimed);
    }
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:13,代碼來源:BlockTNT.java

示例3: execute

import net.minecraft.entity.item.EntityTNTPrimed; //導入方法依賴的package包/類
@Override
public String execute(CommandSender sender, String[] params) throws CommandException {
	Entity entity = getSenderAsEntity(sender.getMinecraftISender(), Entity.class);
	
	EntityTNTPrimed tnt = new EntityTNTPrimed(entity.world);
	
	tnt.setLocationAndAngles(entity.getPosition().getX(), entity.getPosition().getY() + 1, entity.getPosition().getZ(), entity.rotationYaw, entity.rotationPitch);
	tnt.setFuse(40);
	tnt.motionX = -MathHelper.sin((tnt.rotationYaw / 180F) * 3.141593F) * MathHelper.cos((tnt.rotationPitch / 180F) * 3.141593F);
	tnt.motionZ = MathHelper.cos((tnt.rotationYaw / 180F) * 3.141593F) * MathHelper.cos((tnt.rotationPitch / 180F) * 3.141593F);
	tnt.motionY = -MathHelper.sin((tnt.rotationPitch / 180F) * 3.141593F);
	
	double multiplier = 1;
	if (params.length > 0) {
		try {multiplier = Double.parseDouble(params[0]);} 
		catch (NumberFormatException e) {throw new CommandException("command.cannon.NAN", sender);}
	}
	
	tnt.motionX *= multiplier;
	tnt.motionY *= multiplier;
	tnt.motionZ *= multiplier;

	entity.world.spawnEntity(tnt);
	sender.sendLangfileMessage("command.cannon.success");
	
	return null;
}
 
開發者ID:MrNobody98,項目名稱:morecommands,代碼行數:28,代碼來源:CommandCannon.java


注:本文中的net.minecraft.entity.item.EntityTNTPrimed.setFuse方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。