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Java AttributeModifier.isSaved方法代碼示例

本文整理匯總了Java中net.minecraft.entity.ai.attributes.AttributeModifier.isSaved方法的典型用法代碼示例。如果您正苦於以下問題:Java AttributeModifier.isSaved方法的具體用法?Java AttributeModifier.isSaved怎麽用?Java AttributeModifier.isSaved使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.entity.ai.attributes.AttributeModifier的用法示例。


在下文中一共展示了AttributeModifier.isSaved方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: writeAttributeInstanceToNBT

import net.minecraft.entity.ai.attributes.AttributeModifier; //導入方法依賴的package包/類
/**
 * Creates an NBTTagCompound from an AttributeInstance, including its AttributeModifiers
 */
private static NBTTagCompound writeAttributeInstanceToNBT(IAttributeInstance p_111261_0_)
{
    NBTTagCompound nbttagcompound = new NBTTagCompound();
    IAttribute iattribute = p_111261_0_.getAttribute();
    nbttagcompound.setString("Name", iattribute.getAttributeUnlocalizedName());
    nbttagcompound.setDouble("Base", p_111261_0_.getBaseValue());
    Collection<AttributeModifier> collection = p_111261_0_.func_111122_c();

    if (collection != null && !collection.isEmpty())
    {
        NBTTagList nbttaglist = new NBTTagList();

        for (AttributeModifier attributemodifier : collection)
        {
            if (attributemodifier.isSaved())
            {
                nbttaglist.appendTag(writeAttributeModifierToNBT(attributemodifier));
            }
        }

        nbttagcompound.setTag("Modifiers", nbttaglist);
    }

    return nbttagcompound;
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:29,代碼來源:SharedMonsterAttributes.java

示例2: writeAttributeInstanceToNBT

import net.minecraft.entity.ai.attributes.AttributeModifier; //導入方法依賴的package包/類
/**
 * Creates an NBTTagCompound from an AttributeInstance, including its AttributeModifiers
 */
private static NBTTagCompound writeAttributeInstanceToNBT(IAttributeInstance instance)
{
    NBTTagCompound nbttagcompound = new NBTTagCompound();
    IAttribute iattribute = instance.getAttribute();
    nbttagcompound.setString("Name", iattribute.getAttributeUnlocalizedName());
    nbttagcompound.setDouble("Base", instance.getBaseValue());
    Collection<AttributeModifier> collection = instance.getModifiers();

    if (collection != null && !collection.isEmpty())
    {
        NBTTagList nbttaglist = new NBTTagList();

        for (AttributeModifier attributemodifier : collection)
        {
            if (attributemodifier.isSaved())
            {
                nbttaglist.appendTag(writeAttributeModifierToNBT(attributemodifier));
            }
        }

        nbttagcompound.setTag("Modifiers", nbttaglist);
    }

    return nbttagcompound;
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:29,代碼來源:SharedMonsterAttributes.java


注:本文中的net.minecraft.entity.ai.attributes.AttributeModifier.isSaved方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。