當前位置: 首頁>>代碼示例>>Java>>正文


Java Enchantment.getEnchantmentID方法代碼示例

本文整理匯總了Java中net.minecraft.enchantment.Enchantment.getEnchantmentID方法的典型用法代碼示例。如果您正苦於以下問題:Java Enchantment.getEnchantmentID方法的具體用法?Java Enchantment.getEnchantmentID怎麽用?Java Enchantment.getEnchantmentID使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.enchantment.Enchantment的用法示例。


在下文中一共展示了Enchantment.getEnchantmentID方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: getShortName

import net.minecraft.enchantment.Enchantment; //導入方法依賴的package包/類
public String getShortName() {
    int id = Enchantment.getEnchantmentID(enchantment);
    if(SHORT_ENCHANT_NAMES.containsKey(id)) {
        if(enchantment.getMaxLevel() <= 1)
            return SHORT_ENCHANT_NAMES.get(id);
        else
            return SHORT_ENCHANT_NAMES.get(id) + this.level;
    }
    else return toString();
}
 
開發者ID:fr1kin,項目名稱:ForgeHax,代碼行數:11,代碼來源:EnchantmentUtils.java

示例2: onCraftMatrixChanged

import net.minecraft.enchantment.Enchantment; //導入方法依賴的package包/類
@Override
public void onCraftMatrixChanged(IInventory inventoryIn) {
    if (inventoryIn == this.tableInventory) {
        net.minecraft.item.ItemStack itemstack = inventoryIn.getStackInSlot(0);

        if (itemstack != null && itemstack.isItemEnchantable()) {
            if (!this.worldPointer.isRemote) {
                int l = 0;

                this.rand.setSeed((long) this.xpSeed);

                for (int i1 = 0; i1 < 3; ++i1) {
                    this.enchantLevels[i1] = EnchantmentHelper.calcItemStackEnchantability(this.rand, i1, (int) this.power, itemstack);
                    this.enchantClue[i1] = -1;
                    this.worldClue[i1] = -1;

                    if (this.enchantLevels[i1] < i1 + 1) {
                        this.enchantLevels[i1] = 0;
                    }
                }

                for (int j1 = 0; j1 < 3; ++j1) {
                    if (this.enchantLevels[j1] > 0) {
                        List<EnchantmentData> list = this.getEnchantmentList(itemstack, j1, this.enchantLevels[j1]);

                        if (list != null && !list.isEmpty()) {
                            EnchantmentData enchantmentdata = (EnchantmentData) list.get(this.rand.nextInt(list.size()));
                            this.enchantClue[j1] = Enchantment.getEnchantmentID(enchantmentdata.enchantmentobj);
                            this.worldClue[j1] = enchantmentdata.enchantmentLevel;
                        }
                    }
                }

                this.detectAndSendChanges();
            }
        } else {
            for (int i = 0; i < 3; ++i) {
                this.enchantLevels[i] = 0;
                this.enchantClue[i] = -1;
                this.worldClue[i] = -1;
            }
        }
    }
}
 
開發者ID:poqdavid,項目名稱:VirtualTool,代碼行數:45,代碼來源:VirtualEnchantingTable.java

示例3: parse

import net.minecraft.enchantment.Enchantment; //導入方法依賴的package包/類
public int parse(String p_parse_1_, int p_parse_2_)
{
    Enchantment enchantment = Enchantment.getEnchantmentByLocation(p_parse_1_);
    return enchantment == null ? p_parse_2_ : Enchantment.getEnchantmentID(enchantment);
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:6,代碼來源:ParserEnchantmentId.java

示例4: onCraftMatrixChanged

import net.minecraft.enchantment.Enchantment; //導入方法依賴的package包/類
/**
 * Callback for when the crafting matrix is changed.
 */
public void onCraftMatrixChanged(IInventory inventoryIn)
{
    if (inventoryIn == this.tableInventory)
    {
        ItemStack itemstack = inventoryIn.getStackInSlot(0);

        if (itemstack != null && itemstack.isItemEnchantable())
        {
            if (!this.worldPointer.isRemote)
            {
                int l = 0;
                float power = 0;

                for (int j = -1; j <= 1; ++j)
                {
                    for (int k = -1; k <= 1; ++k)
                    {
                        if ((j != 0 || k != 0) && this.worldPointer.isAirBlock(this.position.add(k, 0, j)) && this.worldPointer.isAirBlock(this.position.add(k, 1, j)))
                        {
                            power += net.minecraftforge.common.ForgeHooks.getEnchantPower(worldPointer, position.add(k * 2, 0, j * 2));
                            power += net.minecraftforge.common.ForgeHooks.getEnchantPower(worldPointer, position.add(k * 2, 1, j * 2));
                            if (k != 0 && j != 0)
                            {
                                power += net.minecraftforge.common.ForgeHooks.getEnchantPower(worldPointer, position.add(k * 2, 0, j));
                                power += net.minecraftforge.common.ForgeHooks.getEnchantPower(worldPointer, position.add(k * 2, 1, j));
                                power += net.minecraftforge.common.ForgeHooks.getEnchantPower(worldPointer, position.add(k, 0, j * 2));
                                power += net.minecraftforge.common.ForgeHooks.getEnchantPower(worldPointer, position.add(k, 1, j * 2));
                            }
                        }
                    }
                }

                this.rand.setSeed((long)this.xpSeed);

                for (int i1 = 0; i1 < 3; ++i1)
                {
                    this.enchantLevels[i1] = EnchantmentHelper.calcItemStackEnchantability(this.rand, i1, (int)power, itemstack);
                    this.enchantClue[i1] = -1;
                    this.worldClue[i1] = -1;

                    if (this.enchantLevels[i1] < i1 + 1)
                    {
                        this.enchantLevels[i1] = 0;
                    }
                }

                for (int j1 = 0; j1 < 3; ++j1)
                {
                    if (this.enchantLevels[j1] > 0)
                    {
                        List<EnchantmentData> list = this.getEnchantmentList(itemstack, j1, this.enchantLevels[j1]);

                        if (list != null && !list.isEmpty())
                        {
                            EnchantmentData enchantmentdata = (EnchantmentData)list.get(this.rand.nextInt(list.size()));
                            this.enchantClue[j1] = Enchantment.getEnchantmentID(enchantmentdata.enchantmentobj);
                            this.worldClue[j1] = enchantmentdata.enchantmentLevel;
                        }
                    }
                }

                this.detectAndSendChanges();
            }
        }
        else
        {
            for (int i = 0; i < 3; ++i)
            {
                this.enchantLevels[i] = 0;
                this.enchantClue[i] = -1;
                this.worldClue[i] = -1;
            }
        }
    }
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:79,代碼來源:ContainerEnchantment.java


注:本文中的net.minecraft.enchantment.Enchantment.getEnchantmentID方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。