本文整理匯總了Java中net.minecraft.client.gui.GuiButton.drawButtonForegroundLayer方法的典型用法代碼示例。如果您正苦於以下問題:Java GuiButton.drawButtonForegroundLayer方法的具體用法?Java GuiButton.drawButtonForegroundLayer怎麽用?Java GuiButton.drawButtonForegroundLayer使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.client.gui.GuiButton
的用法示例。
在下文中一共展示了GuiButton.drawButtonForegroundLayer方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: drawGuiContainerForegroundLayer
import net.minecraft.client.gui.GuiButton; //導入方法依賴的package包/類
/**
* Draw the foreground layer for the GuiContainer (everything in front of the items). Args : mouseX, mouseY
*/
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
{
RenderHelper.disableStandardItemLighting();
this.drawCenteredString(this.fontRendererObj, I18n.format("tile.beacon.primary", new Object[0]), 62, 10, 14737632);
this.drawCenteredString(this.fontRendererObj, I18n.format("tile.beacon.secondary", new Object[0]), 169, 10, 14737632);
for (GuiButton guibutton : this.buttonList)
{
if (guibutton.isMouseOver())
{
guibutton.drawButtonForegroundLayer(mouseX - this.guiLeft, mouseY - this.guiTop);
break;
}
}
RenderHelper.enableGUIStandardItemLighting();
}
示例2: drawGuiContainerForegroundLayer
import net.minecraft.client.gui.GuiButton; //導入方法依賴的package包/類
/**
* Draw the foreground layer for the GuiContainer (everything in front of the items)
*/
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
{
RenderHelper.disableStandardItemLighting();
this.drawCenteredString(this.fontRendererObj, I18n.format("tile.beacon.primary", new Object[0]), 62, 10, 14737632);
this.drawCenteredString(this.fontRendererObj, I18n.format("tile.beacon.secondary", new Object[0]), 169, 10, 14737632);
for (GuiButton guibutton : this.buttonList)
{
if (guibutton.isMouseOver())
{
guibutton.drawButtonForegroundLayer(mouseX - this.guiLeft, mouseY - this.guiTop);
break;
}
}
RenderHelper.enableGUIStandardItemLighting();
}