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Java Point3d.distance方法代碼示例

本文整理匯總了Java中javax.vecmath.Point3d.distance方法的典型用法代碼示例。如果您正苦於以下問題:Java Point3d.distance方法的具體用法?Java Point3d.distance怎麽用?Java Point3d.distance使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在javax.vecmath.Point3d的用法示例。


在下文中一共展示了Point3d.distance方法的5個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: getNearestNavPoint

import javax.vecmath.Point3d; //導入方法依賴的package包/類
public  NavPoint getNearestNavPoint(SPLocation location) {
	// TODO: implement using oct-trees
	Point3d loc = location.asPoint3d();
	double nearestDistance = Double.MAX_VALUE;
	NavPoint nearest = null;
	for (NavPoint navPoint : getNavPoints()) {
		try{
			double distance = loc.distance(navPoint.getLocation().getPoint3d());
			if (distance < nearestDistance) {
				nearestDistance = distance;
				nearest = navPoint;
			}
		}catch(NullPointerException npe){

		}

	}
	return nearest;
}
 
開發者ID:kefik,項目名稱:Pogamut3,代碼行數:20,代碼來源:SPStoryWorld.java

示例2: getFurthestNavPoint

import javax.vecmath.Point3d; //導入方法依賴的package包/類
public  NavPoint getFurthestNavPoint(SPLocation location) {
	// TODO: implement using oct-trees
	Point3d loc = location.asPoint3d();
	double furthestDistance = Double.MAX_VALUE;
	NavPoint furthest = null;
	for (NavPoint navPoint : getNavPoints()) {
		double distance = loc.distance(navPoint.getLocation().getPoint3d());
		if (distance > furthestDistance) {
			furthestDistance = distance;
			furthest = navPoint;
		}
	}
	return furthest;
}
 
開發者ID:kefik,項目名稱:Pogamut3,代碼行數:15,代碼來源:SPStoryWorld.java

示例3: getNearestNavPoint

import javax.vecmath.Point3d; //導入方法依賴的package包/類
public  NavPoint getNearestNavPoint(SPLocation location) {
	// TODO: implement using oct-trees
	Point3d loc = location.asPoint3d();
	double nearestDistance = Double.MAX_VALUE;
	NavPoint nearest = null;
	for (NavPoint navPoint : getNavPoints()) {
		double distance = loc.distance(navPoint.getLocation().getPoint3d());
		if (distance < nearestDistance) {
			nearestDistance = distance;
			nearest = navPoint;
		}
	}		
	return nearest;
}
 
開發者ID:kefik,項目名稱:Pogamut3,代碼行數:15,代碼來源:SPStoryPlace.java

示例4: getFurthestNavPoint

import javax.vecmath.Point3d; //導入方法依賴的package包/類
public  NavPoint getFurthestNavPoint(SPLocation location) {
	// TODO: implement using oct-trees
	Point3d loc = location.asPoint3d();
	double furthestDistance = Double.MAX_VALUE;
	NavPoint furthest = null;
	for (NavPoint navPoint : getNavPoints()) {
		double distance = loc.distance(navPoint.getLocation().getPoint3d());
		if (distance > furthestDistance) {
			furthestDistance = distance;
			furthest = navPoint;
		}
	}		
	return furthest;
}
 
開發者ID:kefik,項目名稱:Pogamut3,代碼行數:15,代碼來源:SPStoryPlace.java

示例5: distance

import javax.vecmath.Point3d; //導入方法依賴的package包/類
public double distance( Point3d ept )
{
    Vector3d e = new Vector3d( end );
    e.sub( start );
    Point3d p = new Ray3d( start, e ).projectSegment( ept );

    if (p == null)
        return Double.MAX_VALUE;

    return p.distance( ept );
}
 
開發者ID:twak,項目名稱:campskeleton,代碼行數:12,代碼來源:Edge.java


注:本文中的javax.vecmath.Point3d.distance方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。