本文整理匯總了Java中javafx.scene.shape.Polygon.getPoints方法的典型用法代碼示例。如果您正苦於以下問題:Java Polygon.getPoints方法的具體用法?Java Polygon.getPoints怎麽用?Java Polygon.getPoints使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類javafx.scene.shape.Polygon
的用法示例。
在下文中一共展示了Polygon.getPoints方法的8個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: isInPolygon
import javafx.scene.shape.Polygon; //導入方法依賴的package包/類
public static final boolean isInPolygon(final double X, final double Y, final Polygon POLYGON) {
List<Double> points = POLYGON.getPoints();
int noOfPointsInPolygon = POLYGON.getPoints().size() / 2;
double[] pointsX = new double[noOfPointsInPolygon];
double[] pointsY = new double[noOfPointsInPolygon];
int pointCounter = 0;
for (int i = 0 ; i < points.size() ; i++) {
if (i % 2 == 0) {
pointsX[i] = points.get(pointCounter);
} else {
pointsY[i] = points.get(pointCounter);
pointCounter++;
}
}
return isInPolygon(X, Y, noOfPointsInPolygon, pointsX, pointsY);
}
示例2: convertPolygon
import javafx.scene.shape.Polygon; //導入方法依賴的package包/類
public static String convertPolygon(final Polygon POLYGON) {
final StringBuilder fxPath = new StringBuilder();
final int size = POLYGON.getPoints().size();
if (size % 2 == 0) {
List<Double> coordinates = POLYGON.getPoints();
for (int i = 0; i < size; i += 2) {
fxPath
.append(i == 0 ? "M " : "L ")
.append(coordinates.get(i))
.append(" ")
.append(coordinates.get(i + 1))
.append(" ");
}
fxPath.append("Z");
}
return fxPath.toString();
}
示例3: convertPolygon
import javafx.scene.shape.Polygon; //導入方法依賴的package包/類
public static String convertPolygon(final Polygon POLYGON) {
final StringBuilder fxPath = new StringBuilder();
final int size = POLYGON.getPoints().size();
if (size % 2 == 0) {
List<Double> coordinates = POLYGON.getPoints();
for (int i = 0 ; i < size ; i += 2) {
fxPath.append(i == 0 ? "M " : "L ")
.append(coordinates.get(i)).append(" ").append(coordinates.get(i + 1)).append(" ");
}
fxPath.append("Z");
}
return fxPath.toString();
}
示例4: drawTriangle
import javafx.scene.shape.Polygon; //導入方法依賴的package包/類
/** Create a polygon */
private void drawTriangle(Pane pane, ArrayList<Circle> p) {
Polygon polygon = new Polygon();
pane.getChildren().add(polygon);
ObservableList<Double> points = polygon.getPoints();
for (int i = 0; i < p.size(); i++) {
points.add(p.get(i).getCenterX());
points.add(p.get(i).getCenterY());
}
polygon.setFill(Color.WHITE);
polygon.setStroke(Color.BLACK);
}
示例5: start
import javafx.scene.shape.Polygon; //導入方法依賴的package包/類
@Override // Override the start method in the Application class
public void start(Stage primaryStage) {
// Create a pane
Pane pane = new Pane();
// Create a polygon and set it properties
Polygon polygon = new Polygon();
pane.getChildren().add(polygon);
ObservableList<Double> list = polygon.getPoints();
list.addAll(40.0, 20.0, 70.0, 40.0, 60.0, 80.0, 45.0, 45.0, 20.0, 60.0);
polygon.setFill(Color.WHITE);
polygon.setStroke(Color.BLACK);
// Create and register the handle
pane.setOnMouseMoved(e -> {
pane.getChildren().clear();
Text text = new Text(e.getX(), e.getY(), "Mouse point is " +
(polygon.contains(e.getX(), e.getY()) ? "inside " : "outside ") +
"the polygon");
pane.getChildren().addAll(polygon, text);
});
// Create a scene and place it in the stage
Scene scene = new Scene(pane, 300, 150);
primaryStage.setTitle("Exercise_15_14"); // Set the stage title
primaryStage.setScene(scene); // Place the scene in the stage
primaryStage.show(); // Display the stage
}
示例6: start
import javafx.scene.shape.Polygon; //導入方法依賴的package包/類
@Override // Override the start method in the Application class
public void start(Stage primaryStage) {
// Create a stack pane
StackPane stackPane = new StackPane();
// Create a polygon and set its properties
Polygon polygon = new Polygon();
stackPane.getChildren().add(polygon);
polygon.setFill(Color.RED);
polygon.setRotate(20);
ObservableList<Double> list = polygon.getPoints();
final double WIDTH = 200, HEIGHT = 200;
double centerX = WIDTH / 2, centerY = HEIGHT / 2;
double radius = Math.min(WIDTH, HEIGHT) * 0.4;
// Add points to polygon list
for (int i = 0; i < 8; i++) {
list.add(centerX + radius * Math.cos(2 * i * Math.PI / 8));
list.add(centerY - radius * Math.sin(2 * i * Math.PI / 8));
}
// Create a text and set its properties
Text text = new Text("STOP");
text.setFont(Font.font("Times new Roman", FontWeight.BOLD, 40));
text.setFill(Color.WHITE);
stackPane.getChildren().add(text);
// Create a scene and place it in the stage
Scene scene = new Scene(stackPane, WIDTH, HEIGHT);
primaryStage.setTitle("Exercise_14_15"); // Set the stage title
primaryStage.setScene(scene); // Place the scene in the stage
primaryStage.show(); // Display the stage
}
示例7: start
import javafx.scene.shape.Polygon; //導入方法依賴的package包/類
@Override // Override the start method in the Application class
public void start(Stage primaryStage) {
// Create a scanner
Scanner input = new Scanner(System.in);
// Create a pane
Pane pane = new Pane();
// Create a polygon
Polygon polygon = new Polygon();
polygon.setFill(Color.WHITE);
polygon.setStroke(Color.BLACK);
pane.getChildren().add(polygon);
ObservableList<Double> list = polygon.getPoints();
// Prompt the user to enter the coordinates of five points
System.out.print("Enter five points: ");
for (int i = 0; i < 8; i++) {
list.add(input.nextDouble());
}
double x = input.nextDouble();
double y = input.nextDouble();
// Create a circle
Circle circle = new Circle(x, y, 5);
pane.getChildren().add(circle);
// Create a Text
Text text = new Text(" The point is " +
(polygon.contains(x, y) ? "" : "not ") + "inside the polygon ");
// Create a vbox
VBox vbox = new VBox(5);
vbox.getChildren().addAll(pane, text);
// Create a Scene and place it in the stage
Scene scene = new Scene(vbox);
primaryStage.setTitle("Exercise_14_24"); // Set the stage title
primaryStage.setScene(scene); // Place the scene in the stage
primaryStage.show(); // Display the stage
}
示例8: start
import javafx.scene.shape.Polygon; //導入方法依賴的package包/類
public void start(Stage primaryStage) {
// Create a pane
Pane pane = new Pane();
pane.setPadding(new Insets(10, 10, 10, 10));
// Create a circle
Circle circle = new Circle(60, 60, 40);
circle.setFill(Color.WHITE);
circle.setStroke(Color.BLACK);
pane.getChildren().addAll(circle);
// Create a polygon
Polygon polygon = new Polygon();
pane.getChildren().add(polygon);
polygon.setFill(Color.WHITE);
polygon.setStroke(Color.BLACK);
ObservableList<Double> list = polygon.getPoints();
// Generate random angles in radians between 0 and 2PI
ArrayList<Double> angles = new ArrayList<>();
for (int i = 0; angles.size() < 5; i++) {
double angle = (Math.random() * (2 * Math.PI));
if (!angles.contains(angle)) {
angles.add(angle);
}
}
// Sort angles clockwise
java.util.Collections.sort(angles);
// Get 5 points on the circle
for (int i = 0; i < angles.size(); i++) {
list.add(circle.getCenterX() + circle.getRadius() *
Math.cos(angles.get(i)));
list.add(circle.getCenterY() - circle.getRadius() *
Math.sin(angles.get(i)));
}
// Create a scene and place it in the stage
Scene scene = new Scene(pane);
primaryStage.setTitle("Exercise_14_25"); // Set the stage title
primaryStage.setScene(scene); // Place the scene in the stage
primaryStage.show(); // Display the stage
}