本文整理匯總了Java中javafx.scene.paint.Color.getHue方法的典型用法代碼示例。如果您正苦於以下問題:Java Color.getHue方法的具體用法?Java Color.getHue怎麽用?Java Color.getHue使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類javafx.scene.paint.Color
的用法示例。
在下文中一共展示了Color.getHue方法的6個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: createColorVariations
import javafx.scene.paint.Color; //導入方法依賴的package包/類
public static final Color[] createColorVariations(final Color COLOR, final int NO_OF_COLORS) {
int noOfColors = clamp(1, 5, NO_OF_COLORS);
double step = 0.8 / noOfColors;
double hue = COLOR.getHue();
double brg = COLOR.getBrightness();
Color[] colors = new Color[noOfColors];
for (int i = 0 ; i < noOfColors ; i++) { colors[i] = Color.hsb(hue, 0.2 + i * step, brg); }
return colors;
}
示例2: getColorRangeMinMax
import javafx.scene.paint.Color; //導入方法依賴的package包/類
public static final Color[] getColorRangeMinMax(final Color COLOR, final int STEPS) {
double hue = COLOR.getHue();
double saturation = COLOR.getSaturation();
double brightness = COLOR.getBrightness();
double saturationStep = saturation / STEPS;
double brightnessStep = brightness / STEPS;
double halfSteps = STEPS / 2;
Color fromColor = COLOR.hsb(hue, saturation, clamp(0, 1, brightness + brightnessStep * halfSteps));
Color toColor = COLOR.hsb(hue, saturation, clamp(0, 1, brightness - brightnessStep * halfSteps));
return new Color[] { fromColor, toColor };
}
示例3: updateUI
import javafx.scene.paint.Color; //導入方法依賴的package包/類
public void updateUI(final Color color) {
double hue = color.getHue();
double saturation = color.getSaturation();
double brightness = color.getBrightness();
double alpha = color.getOpacity();
updateUI(hue, saturation, brightness, alpha);
}
示例4: updateUI_OnRGBChange
import javafx.scene.paint.Color; //導入方法依賴的package包/類
private Color updateUI_OnRGBChange() {
// retrieve RGB TextFields values
int red = Double.valueOf(red_textfield.getText()).intValue();
int green = Double.valueOf(green_textfield.getText()).intValue();
int blue = Double.valueOf(blue_textfield.getText()).intValue();
// retrieve HSB values from RGB values
final Color color = Color.rgb(red, green, blue);
double hue = color.getHue();
double saturation = color.getSaturation();
double brightness = color.getBrightness();
double alpha = Double.valueOf(alpha_textfield.getText());
return updateUI(hue, saturation, brightness, alpha);
}
示例5: updateUI_OnHexaChange
import javafx.scene.paint.Color; //導入方法依賴的package包/類
private Color updateUI_OnHexaChange() {
// retrieve Hexa TextField value
final String hexa = hexa_textfield.getText().trim();
final Color color = Color.web(hexa);
double hue = color.getHue();
double saturation = color.getSaturation();
double brightness = color.getBrightness();
double alpha = Double.valueOf(alpha_textfield.getText());
return updateUI(hue, saturation, brightness, alpha);
}
示例6: createColorVariations
import javafx.scene.paint.Color; //導入方法依賴的package包/類
public static final List<Color> createColorVariations(final Color COLOR, final int NO_OF_COLORS) {
int noOfColors = clamp(1, 5, NO_OF_COLORS);
double step = 0.8 / noOfColors;
double hue = COLOR.getHue();
double brg = COLOR.getBrightness();
List<Color> colors = new ArrayList<>(noOfColors);
for (int i = 0 ; i < noOfColors ; i++) { colors.add(Color.hsb(hue, 0.2 + i * step, brg)); }
return colors;
}