本文整理匯總了Java中javafx.scene.layout.StackPane.setTranslateX方法的典型用法代碼示例。如果您正苦於以下問題:Java StackPane.setTranslateX方法的具體用法?Java StackPane.setTranslateX怎麽用?Java StackPane.setTranslateX使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類javafx.scene.layout.StackPane
的用法示例。
在下文中一共展示了StackPane.setTranslateX方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: init
import javafx.scene.layout.StackPane; //導入方法依賴的package包/類
private void init(Stage primaryStage) {
Group root = new Group();
primaryStage.setResizable(false);
primaryStage.setScene(new Scene(root, 260,100));
//create a circle with effect
final Circle circle = new Circle(20, Color.rgb(156,216,255));
circle.setEffect(new Lighting());
//create a text inside a circle
final Text text = new Text (i.toString());
text.setStroke(Color.BLACK);
//create a layout for circle with text inside
final StackPane stack = new StackPane();
stack.getChildren().addAll(circle, text);
stack.setLayoutX(30);
stack.setLayoutY(30);
//create a timeline for moving the circle
timeline = new Timeline();
timeline.setCycleCount(Timeline.INDEFINITE);
timeline.setAutoReverse(true);
//one can add a specific action when each frame is started. There are one or more frames during
// executing one KeyFrame depending on set Interpolator.
timer = new AnimationTimer() {
@Override
public void handle(long l) {
text.setText(i.toString());
i++;
}
};
//create a keyValue with factory: scaling the circle 2times
KeyValue keyValueX = new KeyValue(stack.scaleXProperty(), 2);
KeyValue keyValueY = new KeyValue(stack.scaleYProperty(), 2);
//create a keyFrame, the keyValue is reached at time 2s
Duration duration = Duration.seconds(2);
//one can add a specific action when the keyframe is reached
EventHandler<ActionEvent> onFinished = new EventHandler<ActionEvent>() {
public void handle(ActionEvent t) {
stack.setTranslateX(java.lang.Math.random()*200);
//reset counter
i = 0;
}
};
KeyFrame keyFrame = new KeyFrame(duration, onFinished , keyValueX, keyValueY);
//add the keyframe to the timeline
timeline.getKeyFrames().add(keyFrame);
root.getChildren().add(stack);
}
示例2: TimelineEventsSample
import javafx.scene.layout.StackPane; //導入方法依賴的package包/類
public TimelineEventsSample() {
super(70,70);
//create a circle with effect
final Circle circle = new Circle(20, Color.rgb(156,216,255));
circle.setEffect(new Lighting());
//create a text inside a circle
final Text text = new Text (i.toString());
text.setStroke(Color.BLACK);
//create a layout for circle with text inside
final StackPane stack = new StackPane();
stack.getChildren().addAll(circle, text);
stack.setLayoutX(30);
stack.setLayoutY(30);
//create a timeline for moving the circle
timeline = new Timeline();
timeline.setCycleCount(Timeline.INDEFINITE);
timeline.setAutoReverse(true);
//one can add a specific action when each frame is started. There are one or more frames during
// executing one KeyFrame depending on set Interpolator.
timer = new AnimationTimer() {
@Override
public void handle(long l) {
text.setText(i.toString());
i++;
}
};
//create a keyValue with factory: scaling the circle 2times
KeyValue keyValueX = new KeyValue(stack.scaleXProperty(), 2);
KeyValue keyValueY = new KeyValue(stack.scaleYProperty(), 2);
//create a keyFrame, the keyValue is reached at time 2s
Duration duration = Duration.seconds(2);
//one can add a specific action when the keyframe is reached
EventHandler<ActionEvent> onFinished = new EventHandler<ActionEvent>() {
public void handle(ActionEvent t) {
stack.setTranslateX(java.lang.Math.random()*200-100);
//reset counter
i = 0;
}
};
KeyFrame keyFrame = new KeyFrame(duration, onFinished , keyValueX, keyValueY);
//add the keyframe to the timeline
timeline.getKeyFrames().add(keyFrame);
getChildren().add(stack);
}
示例3: createTraceWidget
import javafx.scene.layout.StackPane; //導入方法依賴的package包/類
private Pane createTraceWidget(ITraceExtractor<Step<?>, State<?,?>, TracedObject<?>, Dimension<?>, Value<?>> extractor, String label, ReadOnlyDoubleProperty width) {
final Pane pane = new Pane();
pane.setBackground(TRANSPARENT_BACKGROUND);
final Rectangle rectangle = new Rectangle(0, 0, 0, 12);
rectangle.setFill(Color.LIGHTGRAY);
rectangle.widthProperty().bind(width.subtract(10));
rectangle.setArcHeight(12);
rectangle.setArcWidth(12);
Label text = new Label(label);
text.setTextOverrun(OverrunStyle.ELLIPSIS);
text.setAlignment(Pos.CENTER);
text.setMouseTransparent(true);
text.setTextFill(Color.WHITE);
text.setFont(FONT);
text.setMaxWidth(0);
text.maxWidthProperty().bind(rectangle.widthProperty());
StackPane layout = new StackPane();
layout.getChildren().addAll(rectangle, text);
pane.getChildren().add(layout);
layout.setTranslateY(13);
layout.setTranslateX(5);
pane.setPrefHeight(25);
pane.setMinHeight(25);
pane.setMaxHeight(25);
final Shape arrow1 = createCursor();
final Shape arrow2 = createCursor();
arrow1.setTranslateX(5);
arrow1.setTranslateY(4);
arrow2.translateXProperty().bind(rectangle.widthProperty().add(5));
arrow2.setTranslateY(4);
pane.getChildren().add(arrow1);
pane.getChildren().add(arrow2);
return pane;
}
示例4: VertexView
import javafx.scene.layout.StackPane; //導入方法依賴的package包/類
public VertexView(final int stateIndex, StateVertex vertex) {
circle = new Circle(RADIUS);
circle.setFill(Color.SLATEBLUE);
this.stateIndex = stateIndex;
final String s = vertex.getTooltip();
final Tooltip t = new Tooltip(s);
Tooltip.install(this, t);
vertex.setOnTooltipUpdateCommand(text -> Platform.runLater(() -> t.setText(text)));
label = new Label(computeStateLabel(this.stateIndex));
label.setTextOverrun(OverrunStyle.ELLIPSIS);
label.setAlignment(Pos.CENTER);
label.setMouseTransparent(true);
label.setTextFill(Color.WHITE);
label.setFont(STATE_INDEX_FONT);
label.setMaxWidth(RADIUS * 2);
StackPane layout = new StackPane();
layout.getChildren().addAll(circle, label);
layout.setTranslateX(-RADIUS);
layout.setTranslateY(-RADIUS);
getChildren().add(layout);
setOnMousePressed(event -> {
circle.setCursor(Cursor.MOVE);
mouseX = event.getX();
mouseY = event.getY();
event.consume();
});
setOnMouseReleased(event -> {
setCursor(Cursor.DEFAULT);
});
setOnMouseDragged(event -> {
double deltaX = event.getX() - mouseX;
double deltaY = event.getY() - mouseY;
setTranslateX(getTranslateX() + deltaX);
setTranslateY(getTranslateY() + deltaY);
event.consume();
});
setOnMouseEntered(event -> circle.setEffect(GLOW));
setOnMouseExited(event -> circle.setEffect(null));
}