本文整理匯總了Java中java.util.NavigableMap.Entry方法的典型用法代碼示例。如果您正苦於以下問題:Java NavigableMap.Entry方法的具體用法?Java NavigableMap.Entry怎麽用?Java NavigableMap.Entry使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類java.util.NavigableMap
的用法示例。
在下文中一共展示了NavigableMap.Entry方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: determineFirstPlayer
import java.util.NavigableMap; //導入方法依賴的package包/類
/**
* Determines the player who should be play first, according to the Scrabble rules
*
* @param bag The bag of the Scrabble game
* @param players The players of the Scrabble game
*
* @return the player who should play first
* @throws EmptyBagException if the bag is empty
*/
protected PlayerInterface determineFirstPlayer(BagInterface bag, List<PlayerInterface> players) throws EmptyBagException {
NavigableMap<LetterInterface, PlayerInterface> playersDrawing = new TreeMap<>((o1, o2) -> o1.toString().compareTo(o2.toString()));
for (PlayerInterface player : players) {
playersDrawing.put(bag.drawLetter(), player);
}
for (NavigableMap.Entry<LetterInterface, PlayerInterface> playerDrawing : playersDrawing.entrySet()) {
bag.putBackLetter(playerDrawing.getKey());
}
return playersDrawing.firstEntry().getValue();
}