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Java PathIterator.getWindingRule方法代碼示例

本文整理匯總了Java中java.awt.geom.PathIterator.getWindingRule方法的典型用法代碼示例。如果您正苦於以下問題:Java PathIterator.getWindingRule方法的具體用法?Java PathIterator.getWindingRule怎麽用?Java PathIterator.getWindingRule使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在java.awt.geom.PathIterator的用法示例。


在下文中一共展示了PathIterator.getWindingRule方法的5個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: convertToPSPath

import java.awt.geom.PathIterator; //導入方法依賴的package包/類
/**
* Given a Java2D <code>PathIterator</code> instance,
* this method translates that into a PostScript path..
*/
void convertToPSPath(PathIterator pathIter) {

    float[] segment = new float[6];
    int segmentType;

    /* Map the PathIterator's fill rule into the PostScript
     * fill rule.
     */
    int fillRule;
    if (pathIter.getWindingRule() == PathIterator.WIND_EVEN_ODD) {
        fillRule = FILL_EVEN_ODD;
    } else {
        fillRule = FILL_WINDING;
    }

    beginPath();

    setFillMode(fillRule);

    while (pathIter.isDone() == false) {
        segmentType = pathIter.currentSegment(segment);

        switch (segmentType) {
         case PathIterator.SEG_MOVETO:
            moveTo(segment[0], segment[1]);
            break;

         case PathIterator.SEG_LINETO:
            lineTo(segment[0], segment[1]);
            break;

        /* Convert the quad path to a bezier.
         */
         case PathIterator.SEG_QUADTO:
            float lastX = getPenX();
            float lastY = getPenY();
            float c1x = lastX + (segment[0] - lastX) * 2 / 3;
            float c1y = lastY + (segment[1] - lastY) * 2 / 3;
            float c2x = segment[2] - (segment[2] - segment[0]) * 2/ 3;
            float c2y = segment[3] - (segment[3] - segment[1]) * 2/ 3;
            bezierTo(c1x, c1y,
                     c2x, c2y,
                     segment[2], segment[3]);
            break;

         case PathIterator.SEG_CUBICTO:
            bezierTo(segment[0], segment[1],
                     segment[2], segment[3],
                     segment[4], segment[5]);
            break;

         case PathIterator.SEG_CLOSE:
            closeSubpath();
            break;
        }


        pathIter.next();
    }
}
 
開發者ID:SunburstApps,項目名稱:OpenJSharp,代碼行數:65,代碼來源:PSPrinterJob.java

示例2: convertToWPath

import java.awt.geom.PathIterator; //導入方法依賴的package包/類
/**
 * Given a Java2D <code>PathIterator</code> instance,
 * this method translates that into a Window's path
 * in the printer device context.
 */
private void convertToWPath(PathIterator pathIter) {

    float[] segment = new float[6];
    int segmentType;

    WPrinterJob wPrinterJob = (WPrinterJob) getPrinterJob();

    /* Map the PathIterator's fill rule into the Window's
     * polygon fill rule.
     */
    int polyFillRule;
    if (pathIter.getWindingRule() == PathIterator.WIND_EVEN_ODD) {
        polyFillRule = WPrinterJob.POLYFILL_ALTERNATE;
    } else {
        polyFillRule = WPrinterJob.POLYFILL_WINDING;
    }
    wPrinterJob.setPolyFillMode(polyFillRule);

    wPrinterJob.beginPath();

    while (pathIter.isDone() == false) {
        segmentType = pathIter.currentSegment(segment);

        switch (segmentType) {
         case PathIterator.SEG_MOVETO:
            wPrinterJob.moveTo(segment[0], segment[1]);
            break;

         case PathIterator.SEG_LINETO:
            wPrinterJob.lineTo(segment[0], segment[1]);
            break;

        /* Convert the quad path to a bezier.
         */
         case PathIterator.SEG_QUADTO:
            int lastX = wPrinterJob.getPenX();
            int lastY = wPrinterJob.getPenY();
            float c1x = lastX + (segment[0] - lastX) * 2 / 3;
            float c1y = lastY + (segment[1] - lastY) * 2 / 3;
            float c2x = segment[2] - (segment[2] - segment[0]) * 2/ 3;
            float c2y = segment[3] - (segment[3] - segment[1]) * 2/ 3;
            wPrinterJob.polyBezierTo(c1x, c1y,
                                     c2x, c2y,
                                     segment[2], segment[3]);
            break;

         case PathIterator.SEG_CUBICTO:
            wPrinterJob.polyBezierTo(segment[0], segment[1],
                                     segment[2], segment[3],
                                     segment[4], segment[5]);
            break;

         case PathIterator.SEG_CLOSE:
            wPrinterJob.closeFigure();
            break;
        }


        pathIter.next();
    }

    wPrinterJob.endPath();

}
 
開發者ID:SunburstApps,項目名稱:OpenJSharp,代碼行數:70,代碼來源:WPathGraphics.java

示例3: convertToPSPath

import java.awt.geom.PathIterator; //導入方法依賴的package包/類
/**
* Given a Java2D {@code PathIterator} instance,
* this method translates that into a PostScript path..
*/
void convertToPSPath(PathIterator pathIter) {

    float[] segment = new float[6];
    int segmentType;

    /* Map the PathIterator's fill rule into the PostScript
     * fill rule.
     */
    int fillRule;
    if (pathIter.getWindingRule() == PathIterator.WIND_EVEN_ODD) {
        fillRule = FILL_EVEN_ODD;
    } else {
        fillRule = FILL_WINDING;
    }

    beginPath();

    setFillMode(fillRule);

    while (pathIter.isDone() == false) {
        segmentType = pathIter.currentSegment(segment);

        switch (segmentType) {
         case PathIterator.SEG_MOVETO:
            moveTo(segment[0], segment[1]);
            break;

         case PathIterator.SEG_LINETO:
            lineTo(segment[0], segment[1]);
            break;

        /* Convert the quad path to a bezier.
         */
         case PathIterator.SEG_QUADTO:
            float lastX = getPenX();
            float lastY = getPenY();
            float c1x = lastX + (segment[0] - lastX) * 2 / 3;
            float c1y = lastY + (segment[1] - lastY) * 2 / 3;
            float c2x = segment[2] - (segment[2] - segment[0]) * 2/ 3;
            float c2y = segment[3] - (segment[3] - segment[1]) * 2/ 3;
            bezierTo(c1x, c1y,
                     c2x, c2y,
                     segment[2], segment[3]);
            break;

         case PathIterator.SEG_CUBICTO:
            bezierTo(segment[0], segment[1],
                     segment[2], segment[3],
                     segment[4], segment[5]);
            break;

         case PathIterator.SEG_CLOSE:
            closeSubpath();
            break;
        }


        pathIter.next();
    }
}
 
開發者ID:AdoptOpenJDK,項目名稱:openjdk-jdk10,代碼行數:65,代碼來源:PSPrinterJob.java

示例4: convertToWPath

import java.awt.geom.PathIterator; //導入方法依賴的package包/類
/**
 * Given a Java2D {@code PathIterator} instance,
 * this method translates that into a Window's path
 * in the printer device context.
 */
private void convertToWPath(PathIterator pathIter) {

    float[] segment = new float[6];
    int segmentType;

    WPrinterJob wPrinterJob = (WPrinterJob) getPrinterJob();

    /* Map the PathIterator's fill rule into the Window's
     * polygon fill rule.
     */
    int polyFillRule;
    if (pathIter.getWindingRule() == PathIterator.WIND_EVEN_ODD) {
        polyFillRule = WPrinterJob.POLYFILL_ALTERNATE;
    } else {
        polyFillRule = WPrinterJob.POLYFILL_WINDING;
    }
    wPrinterJob.setPolyFillMode(polyFillRule);

    wPrinterJob.beginPath();

    while (pathIter.isDone() == false) {
        segmentType = pathIter.currentSegment(segment);

        switch (segmentType) {
         case PathIterator.SEG_MOVETO:
            wPrinterJob.moveTo(segment[0], segment[1]);
            break;

         case PathIterator.SEG_LINETO:
            wPrinterJob.lineTo(segment[0], segment[1]);
            break;

        /* Convert the quad path to a bezier.
         */
         case PathIterator.SEG_QUADTO:
            int lastX = wPrinterJob.getPenX();
            int lastY = wPrinterJob.getPenY();
            float c1x = lastX + (segment[0] - lastX) * 2 / 3;
            float c1y = lastY + (segment[1] - lastY) * 2 / 3;
            float c2x = segment[2] - (segment[2] - segment[0]) * 2/ 3;
            float c2y = segment[3] - (segment[3] - segment[1]) * 2/ 3;
            wPrinterJob.polyBezierTo(c1x, c1y,
                                     c2x, c2y,
                                     segment[2], segment[3]);
            break;

         case PathIterator.SEG_CUBICTO:
            wPrinterJob.polyBezierTo(segment[0], segment[1],
                                     segment[2], segment[3],
                                     segment[4], segment[5]);
            break;

         case PathIterator.SEG_CLOSE:
            wPrinterJob.closeFigure();
            break;
        }


        pathIter.next();
    }

    wPrinterJob.endPath();

}
 
開發者ID:AdoptOpenJDK,項目名稱:openjdk-jdk10,代碼行數:70,代碼來源:WPathGraphics.java

示例5: getAATileGenerator

import java.awt.geom.PathIterator; //導入方法依賴的package包/類
/**
 * Construct an antialiased tile generator for the given shape with
 * the given rendering attributes and store the bounds of the tile
 * iteration in the bbox parameter.
 * The {@code at} parameter specifies a transform that should affect
 * both the shape and the {@code BasicStroke} attributes.
 * The {@code clip} parameter specifies the current clip in effect
 * in device coordinates and can be used to prune the data for the
 * operation, but the renderer is not required to perform any
 * clipping.
 * If the {@code BasicStroke} parameter is null then the shape
 * should be filled as is, otherwise the attributes of the
 * {@code BasicStroke} should be used to specify a draw operation.
 * The {@code thin} parameter indicates whether or not the
 * transformed {@code BasicStroke} represents coordinates smaller
 * than the minimum resolution of the antialiasing rasterizer as
 * specified by the {@code getMinimumAAPenWidth()} method.
 * <p>
 * Upon returning, this method will fill the {@code bbox} parameter
 * with 4 values indicating the bounds of the iteration of the
 * tile generator.
 * The iteration order of the tiles will be as specified by the
 * pseudo-code:
 * <pre>
 *     for (y = bbox[1]; y < bbox[3]; y += tileheight) {
 *         for (x = bbox[0]; x < bbox[2]; x += tilewidth) {
 *         }
 *     }
 * </pre>
 * If there is no output to be rendered, this method may return
 * null.
 *
 * @param s the shape to be rendered (fill or draw)
 * @param at the transform to be applied to the shape and the
 *           stroke attributes
 * @param clip the current clip in effect in device coordinates
 * @param bs if non-null, a {@code BasicStroke} whose attributes
 *           should be applied to this operation
 * @param thin true if the transformed stroke attributes are smaller
 *             than the minimum dropout pen width
 * @param normalize true if the {@code VALUE_STROKE_NORMALIZE}
 *                  {@code RenderingHint} is in effect
 * @param bbox returns the bounds of the iteration
 * @return the {@code AATileGenerator} instance to be consulted
 *         for tile coverages, or null if there is no output to render
 * @since 1.7
 */
public AATileGenerator getAATileGenerator(Shape s,
                                          AffineTransform at,
                                          Region clip,
                                          BasicStroke bs,
                                          boolean thin,
                                          boolean normalize,
                                          int bbox[])
{
    Renderer r;
    NormMode norm = (normalize) ? NormMode.ON_WITH_AA : NormMode.OFF;
    if (bs == null) {
        PathIterator pi;
        if (normalize) {
            pi = new NormalizingPathIterator(s.getPathIterator(at), norm);
        } else {
            pi = s.getPathIterator(at);
        }
        r = new Renderer(3, 3,
                         clip.getLoX(), clip.getLoY(),
                         clip.getWidth(), clip.getHeight(),
                         pi.getWindingRule());
        pathTo(pi, r);
    } else {
        r = new Renderer(3, 3,
                         clip.getLoX(), clip.getLoY(),
                         clip.getWidth(), clip.getHeight(),
                         PathIterator.WIND_NON_ZERO);
        strokeTo(s, at, bs, thin, norm, true, r);
    }
    r.endRendering();
    PiscesTileGenerator ptg = new PiscesTileGenerator(r, r.MAX_AA_ALPHA);
    ptg.getBbox(bbox);
    return ptg;
}
 
開發者ID:SunburstApps,項目名稱:OpenJSharp,代碼行數:82,代碼來源:PiscesRenderingEngine.java


注:本文中的java.awt.geom.PathIterator.getWindingRule方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。