本文整理匯總了Java中java.awt.GraphicsEnvironment.createGraphics方法的典型用法代碼示例。如果您正苦於以下問題:Java GraphicsEnvironment.createGraphics方法的具體用法?Java GraphicsEnvironment.createGraphics怎麽用?Java GraphicsEnvironment.createGraphics使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類java.awt.GraphicsEnvironment
的用法示例。
在下文中一共展示了GraphicsEnvironment.createGraphics方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: createGraphics
import java.awt.GraphicsEnvironment; //導入方法依賴的package包/類
/**
* Creates a <code>Graphics2D</code>, which can be used to draw into
* this <code>BufferedImage</code>.
* @return a <code>Graphics2D</code>, used for drawing into this
* image.
*/
public Graphics2D createGraphics() {
GraphicsEnvironment env =
GraphicsEnvironment.getLocalGraphicsEnvironment();
return env.createGraphics(this);
}
示例2: createGraphics
import java.awt.GraphicsEnvironment; //導入方法依賴的package包/類
/**
* Creates a {@code Graphics2D}, which can be used to draw into
* this {@code BufferedImage}.
* @return a {@code Graphics2D}, used for drawing into this
* image.
*/
public Graphics2D createGraphics() {
GraphicsEnvironment env =
GraphicsEnvironment.getLocalGraphicsEnvironment();
return env.createGraphics(this);
}