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Java PlayerMovementEvent.getPlayer方法代碼示例

本文整理匯總了Java中ethanjones.cubes.core.event.entity.living.player.PlayerMovementEvent.getPlayer方法的典型用法代碼示例。如果您正苦於以下問題:Java PlayerMovementEvent.getPlayer方法的具體用法?Java PlayerMovementEvent.getPlayer怎麽用?Java PlayerMovementEvent.getPlayer使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在ethanjones.cubes.core.event.entity.living.player.PlayerMovementEvent的用法示例。


在下文中一共展示了PlayerMovementEvent.getPlayer方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: preventNoclip

import ethanjones.cubes.core.event.entity.living.player.PlayerMovementEvent; //導入方法依賴的package包/類
@EventHandler
public void preventNoclip(PlayerMovementEvent event) {
	Player player = event.getPlayer();
	Vector3 pos = event.newPosition;
	if (world.getArea(CoordinateConverter.area(pos.x), CoordinateConverter.area(pos.z)) != null
			&& !event.isCanceled()) {
		int blockX = CoordinateConverter.block(pos.x);
		int blockZ = CoordinateConverter.block(pos.z);
		int minBlockY = CoordinateConverter.block(pos.y - player.height);
		int maxBlockY = CoordinateConverter.block(pos.y + 0.2f);
		for (int y = minBlockY; y <= maxBlockY; y++) {
			if (world.getBlock(blockX, y, blockZ) != null) {
				event.setCanceled(true);
				return;
			}
		}

		limit(pos, +r, 0, player.height);
		limit(pos, -r, 0, player.height);
		limit(pos, 0, +r, player.height);
		limit(pos, 0, -r, player.height);
	}
}
 
開發者ID:RedTroop,項目名稱:Cubes_2,代碼行數:24,代碼來源:PlayerCollision.java

示例2: preventNoclip

import ethanjones.cubes.core.event.entity.living.player.PlayerMovementEvent; //導入方法依賴的package包/類
@EventHandler
public void preventNoclip(PlayerMovementEvent event) {
  Player player = event.getPlayer();
  Vector3 pos = event.newPosition;
  if (world.getArea(CoordinateConverter.area(pos.x), CoordinateConverter.area(pos.z)) != null && !event.isCanceled()) {
    int blockX = CoordinateConverter.block(pos.x);
    int blockZ = CoordinateConverter.block(pos.z);
    int minBlockY = CoordinateConverter.block(pos.y - player.height);
    int maxBlockY = CoordinateConverter.block(pos.y + 0.2f);
    for (int y = minBlockY; y <= maxBlockY; y++) {
      if (world.getBlock(blockX, y, blockZ) != null) {
        event.setCanceled(true);
        return;
      }
    }

    limit(pos, +r, 0, player.height);
    limit(pos, -r, 0, player.height);
    limit(pos, 0, +r, player.height);
    limit(pos, 0, -r, player.height);
  }
}
 
開發者ID:RedTroop,項目名稱:Cubes,代碼行數:23,代碼來源:PlayerCollision.java


注:本文中的ethanjones.cubes.core.event.entity.living.player.PlayerMovementEvent.getPlayer方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。