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Java NoosaInputProcessor.modifier方法代碼示例

本文整理匯總了Java中com.watabou.input.NoosaInputProcessor.modifier方法的典型用法代碼示例。如果您正苦於以下問題:Java NoosaInputProcessor.modifier方法的具體用法?Java NoosaInputProcessor.modifier怎麽用?Java NoosaInputProcessor.modifier使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在com.watabou.input.NoosaInputProcessor的用法示例。


在下文中一共展示了NoosaInputProcessor.modifier方法的8個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: onClick

import com.watabou.input.NoosaInputProcessor; //導入方法依賴的package包/類
@Override
protected void onClick() {
	if (!lastBag.contains(item) && !item.isEquipped(Dungeon.hero)){

		hide();

	} else if (listener != null) {
		
		hide();
		listener.onSelect( item );
		
	} else {

		if (NoosaInputProcessor.modifier) {
			onLongClick();
		} else {
			GameScene.show(new WndItem( WndBag.this, item ) );
		}
		
	}
}
 
開發者ID:00-Evan,項目名稱:shattered-pixel-dungeon-gdx,代碼行數:22,代碼來源:WndBag.java

示例2: createChildren

import com.watabou.input.NoosaInputProcessor; //導入方法依賴的package包/類
@Override
protected void createChildren() {
	hotArea = new TouchArea<T>( 0, 0, 0, 0 ) {
		@Override
		protected void onTouchDown(NoosaInputProcessor.Touch touch) {
			pressed = true;
			pressTime = 0;
			processed = false;
			Button.this.onTouchDown();
		};
		@Override
		protected void onTouchUp(NoosaInputProcessor.Touch touch) {
			pressed = false;
			Button.this.onTouchUp();
		};
		@Override
		protected void onClick( NoosaInputProcessor.Touch touch ) {
			if (!processed) {
				if (NoosaInputProcessor.modifier && onLongClick()) {
				// Do nothing
				} else {
					Button.this.onClick();
				}
			}
		};
		@Override
		public boolean onKeyDown(NoosaInputProcessor.Key<T> key) {
			return Button.this.onKeyDown(key);
		}
		@Override
		public boolean onKeyUp(NoosaInputProcessor.Key<T> key) {
			return Button.this.onKeyUp(key);
		}
	};
	add( hotArea );
}
 
開發者ID:kurtyu,項目名稱:PixelDungeonTC,代碼行數:37,代碼來源:Button.java

示例3: onKeyUp

import com.watabou.input.NoosaInputProcessor; //導入方法依賴的package包/類
protected boolean onKeyUp(NoosaInputProcessor.Key<T> key) {
	if (active && hotKey != null && key.action.equals(hotKey)) {
           if (NoosaInputProcessor.modifier) {
               return onLongClick();
           } else {
               onClick();
               return true;
           }
       } else {
           return false;
       }
}
 
開發者ID:kurtyu,項目名稱:PixelDungeonTC,代碼行數:13,代碼來源:Button.java

示例4: createChildren

import com.watabou.input.NoosaInputProcessor; //導入方法依賴的package包/類
@Override
protected void createChildren() {
    hotArea = new TouchArea<T>( 0, 0, 0, 0 ) {
        @Override
        protected void onTouchDown(NoosaInputProcessor.Touch touch) {
            pressed = true;
            pressTime = 0;
            processed = false;
            Button.this.onTouchDown();
        };
        @Override
        protected void onTouchUp(NoosaInputProcessor.Touch touch) {
            pressed = false;
            Button.this.onTouchUp();
        };
        @Override
        protected void onClick( NoosaInputProcessor.Touch touch ) {
            if (!processed) {
                if (NoosaInputProcessor.modifier && onLongClick()) {
                    // Do nothing
                } else {
                    Button.this.onClick();
                }
            }
        };
        @Override
        public boolean onKeyDown(NoosaInputProcessor.Key<T> key) {
            return Button.this.onKeyDown(key);
        }
        @Override
        public boolean onKeyUp(NoosaInputProcessor.Key<T> key) {
            return Button.this.onKeyUp(key);
        }
    };

    add(hotArea);
}
 
開發者ID:skynet67,項目名稱:pixel-dungeon-rebirth,代碼行數:38,代碼來源:Button.java

示例5: onKeyUp

import com.watabou.input.NoosaInputProcessor; //導入方法依賴的package包/類
protected boolean onKeyUp(NoosaInputProcessor.Key<T> key) {
    if (active && hotKey != null && key.action.equals(hotKey)) {
        if (NoosaInputProcessor.modifier) {
            return onLongClick();
        } else {
            onClick();
            return true;
        }
    } else {
        return false;
    }
}
 
開發者ID:skynet67,項目名稱:pixel-dungeon-rebirth,代碼行數:13,代碼來源:Button.java

示例6: onKeyUp

import com.watabou.input.NoosaInputProcessor; //導入方法依賴的package包/類
protected boolean onKeyUp(NoosaInputProcessor.Key<T> key) {
	if (active && hotKey != null && key.action.equals(hotKey)) {
		if (NoosaInputProcessor.modifier) {
			return onLongClick();
		} else {
			onClick();
			return true;
		}
	} else {
		return false;
	}
}
 
開發者ID:00-Evan,項目名稱:shattered-pixel-dungeon-gdx,代碼行數:13,代碼來源:Button.java

示例7: onSelect

import com.watabou.input.NoosaInputProcessor; //導入方法依賴的package包/類
@Override
public void onSelect( Integer cell ) {
	if (NoosaInputProcessor.modifier) {
		examineCell( cell );
	} else {
		if (Dungeon.hero.handle(cell)) {
			Dungeon.hero.next();
		}
	}
}
 
開發者ID:00-Evan,項目名稱:shattered-pixel-dungeon-gdx,代碼行數:11,代碼來源:GameScene.java

示例8: createChildren

import com.watabou.input.NoosaInputProcessor; //導入方法依賴的package包/類
@Override
protected void createChildren() {
	super.createChildren();

	slot = new ItemSlot() {
		@Override
		protected void onClick() {

			if (!Dungeon.hero.isAlive())
				return;

			if (NoosaInputProcessor.modifier) {
				onLongClick();
				return;
			}

			if (targeting) {
				int cell = autoAim(lastTarget, select(slotNum));

				if (cell != -1){
					GameScene.handleCell(cell);
				} else {
					//couldn't auto-aim, just target the position and hope for the best.
					GameScene.handleCell( lastTarget.pos );
				}
			} else {
				Item item = select(slotNum);
				if (item.usesTargeting)
					useTargeting();
				item.execute( Dungeon.hero );
			}
		}
		@Override
		protected boolean onLongClick() {
			return QuickSlotButton.this.onLongClick();
		}
		@Override
		protected void onTouchDown() {
			icon.lightness( 0.7f );
		}
		@Override
		protected void onTouchUp() {
			icon.resetColor();
		}
	};
	slot.showParams( true, false, true );
	add( slot );

	crossB = Icons.TARGET.get();
	crossB.visible = false;
	add( crossB );

	crossM = new Image();
	crossM.copy( crossB );
}
 
開發者ID:00-Evan,項目名稱:shattered-pixel-dungeon-gdx,代碼行數:56,代碼來源:QuickSlotButton.java


注:本文中的com.watabou.input.NoosaInputProcessor.modifier方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。