本文整理匯總了Java中com.nineoldandroids.animation.ObjectAnimator.addUpdateListener方法的典型用法代碼示例。如果您正苦於以下問題:Java ObjectAnimator.addUpdateListener方法的具體用法?Java ObjectAnimator.addUpdateListener怎麽用?Java ObjectAnimator.addUpdateListener使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類com.nineoldandroids.animation.ObjectAnimator
的用法示例。
在下文中一共展示了ObjectAnimator.addUpdateListener方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: getDisappearAnimator
import com.nineoldandroids.animation.ObjectAnimator; //導入方法依賴的package包/類
public ObjectAnimator getDisappearAnimator() {
if (!mIsInitialized || !mDrawValuesReady) {
Log.e(TAG, "RadialSelectorView was not ready for animation.");
return null;
}
Keyframe kf0, kf1, kf2;
float midwayPoint = 0.2f;
int duration = 500;
kf0 = Keyframe.ofFloat(0f, 1);
kf1 = Keyframe.ofFloat(midwayPoint, mTransitionMidRadiusMultiplier);
kf2 = Keyframe.ofFloat(1f, mTransitionEndRadiusMultiplier);
PropertyValuesHolder radiusDisappear = PropertyValuesHolder.ofKeyframe(
"animationRadiusMultiplier", kf0, kf1, kf2);
kf0 = Keyframe.ofFloat(0f, 1f);
kf1 = Keyframe.ofFloat(1f, 0f);
PropertyValuesHolder fadeOut = PropertyValuesHolder.ofKeyframe("alpha", kf0, kf1);
ObjectAnimator disappearAnimator = ObjectAnimator.ofPropertyValuesHolder(
this, radiusDisappear, fadeOut).setDuration(duration);
disappearAnimator.addUpdateListener(mInvalidateUpdateListener);
return disappearAnimator;
}
示例2: getReappearAnimator
import com.nineoldandroids.animation.ObjectAnimator; //導入方法依賴的package包/類
public ObjectAnimator getReappearAnimator() {
if (!mIsInitialized || !mDrawValuesReady) {
Log.e(TAG, "RadialSelectorView was not ready for animation.");
return null;
}
Keyframe kf0, kf1, kf2, kf3;
float midwayPoint = 0.2f;
int duration = 500;
// The time points are half of what they would normally be, because this animation is
// staggered against the disappear so they happen seamlessly. The reappear starts
// halfway into the disappear.
float delayMultiplier = 0.25f;
float transitionDurationMultiplier = 1f;
float totalDurationMultiplier = transitionDurationMultiplier + delayMultiplier;
int totalDuration = (int) (duration * totalDurationMultiplier);
float delayPoint = (delayMultiplier * duration) / totalDuration;
midwayPoint = 1 - (midwayPoint * (1 - delayPoint));
kf0 = Keyframe.ofFloat(0f, mTransitionEndRadiusMultiplier);
kf1 = Keyframe.ofFloat(delayPoint, mTransitionEndRadiusMultiplier);
kf2 = Keyframe.ofFloat(midwayPoint, mTransitionMidRadiusMultiplier);
kf3 = Keyframe.ofFloat(1f, 1);
PropertyValuesHolder radiusReappear = PropertyValuesHolder.ofKeyframe(
"animationRadiusMultiplier", kf0, kf1, kf2, kf3);
kf0 = Keyframe.ofFloat(0f, 0f);
kf1 = Keyframe.ofFloat(delayPoint, 0f);
kf2 = Keyframe.ofFloat(1f, 1f);
PropertyValuesHolder fadeIn = PropertyValuesHolder.ofKeyframe("alpha", kf0, kf1, kf2);
ObjectAnimator reappearAnimator = ObjectAnimator.ofPropertyValuesHolder(
this, radiusReappear, fadeIn).setDuration(totalDuration);
reappearAnimator.addUpdateListener(mInvalidateUpdateListener);
return reappearAnimator;
}