本文整理匯總了Java中com.intellij.util.ui.UIUtil.drawHeader方法的典型用法代碼示例。如果您正苦於以下問題:Java UIUtil.drawHeader方法的具體用法?Java UIUtil.drawHeader怎麽用?Java UIUtil.drawHeader使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類com.intellij.util.ui.UIUtil
的用法示例。
在下文中一共展示了UIUtil.drawHeader方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: PropertyCellRenderer
import com.intellij.util.ui.UIUtil; //導入方法依賴的package包/類
private PropertyCellRenderer() {
myCellRenderer = new MyCellRenderer();
myGroupRenderer = new MyCellRenderer() {
private boolean mySelected;
public boolean myDrawTopLine;
@Override
protected void customizeCellRenderer(JTable table, Object value, boolean selected, boolean hasFocus, int row, int column) {
super.customizeCellRenderer(table, value, selected, hasFocus, row, column);
mySelected = selected;
myDrawTopLine = row > 0;
}
@Override
protected void paintBackground(Graphics2D g, int x, int width, int height) {
if (mySelected) {
super.paintBackground(g, x, width, height);
}
else {
UIUtil.drawHeader(g, x, width, height, true, myDrawTopLine);
}
}
};
}
示例2: drawToBuffer
import com.intellij.util.ui.UIUtil; //導入方法依賴的package包/類
private static BufferedImage drawToBuffer(boolean active, int height, boolean floating) {
final int width = 150;
BufferedImage image = UIUtil.createImage(width, height, BufferedImage.TYPE_INT_ARGB);
Graphics2D g = image.createGraphics();
UIUtil.drawHeader(g, 0, width, height, active, true, !floating, true);
g.dispose();
return image;
}
示例3: drawToBuffer
import com.intellij.util.ui.UIUtil; //導入方法依賴的package包/類
@NotNull
private static BufferedImage drawToBuffer(int height) {
int width = 150;
BufferedImage image = UIUtil.createImage(width, height, BufferedImage.TYPE_INT_ARGB);
Graphics2D g = image.createGraphics();
UIUtil.drawHeader(g, 0, width, height, true, true, true, true);
g.dispose();
return image;
}