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Java CollisionAlgorithm.internalSetCreateFunc方法代碼示例

本文整理匯總了Java中com.bulletphysics.collision.broadphase.CollisionAlgorithm.internalSetCreateFunc方法的典型用法代碼示例。如果您正苦於以下問題:Java CollisionAlgorithm.internalSetCreateFunc方法的具體用法?Java CollisionAlgorithm.internalSetCreateFunc怎麽用?Java CollisionAlgorithm.internalSetCreateFunc使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在com.bulletphysics.collision.broadphase.CollisionAlgorithm的用法示例。


在下文中一共展示了CollisionAlgorithm.internalSetCreateFunc方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: findAlgorithm

import com.bulletphysics.collision.broadphase.CollisionAlgorithm; //導入方法依賴的package包/類
@Override
public CollisionAlgorithm findAlgorithm(CollisionObject body0, CollisionObject body1, PersistentManifold sharedManifold) {
	CollisionAlgorithmConstructionInfo ci = tmpCI;
	ci.dispatcher1 = this;
	ci.manifold = sharedManifold;
	CollisionAlgorithmCreateFunc createFunc = doubleDispatch[body0.getCollisionShape().getShapeType().ordinal()][body1.getCollisionShape().getShapeType().ordinal()];
	CollisionAlgorithm algo = createFunc.createCollisionAlgorithm(ci, body0, body1);
               if (algo instanceof EmptyAlgorithm) {
                   System.out.println(" NO COLLISION ALGO: " + body0.getUserPointer() + " " + body1.getUserPointer());
                   System.out.println(" NO COLLISION ALGO: " + body0.getCollisionShape().getShapeType() + " " + body1.getCollisionShape().getShapeType());
               } else {
                   //                    System.out.println("COLLISION ALGO: " + body0.getUserPointer() + " " + body1.getUserPointer());
                   //                    System.out.println("COLLISION ALGO: " + body0.getCollisionShape().getShapeType() + " " + body1.getCollisionShape().getShapeType());
                   //                    System.out.println("algo = " + algo);
               }
	algo.internalSetCreateFunc(createFunc);

	return algo;
}
 
開發者ID:unktomi,項目名稱:form-follows-function,代碼行數:20,代碼來源:CollisionDispatcher.java

示例2: findAlgorithm

import com.bulletphysics.collision.broadphase.CollisionAlgorithm; //導入方法依賴的package包/類
@Override
public CollisionAlgorithm findAlgorithm(CollisionObject body0, CollisionObject body1, PersistentManifold sharedManifold) {
	CollisionAlgorithmConstructionInfo ci = tmpCI;
	ci.dispatcher1 = this;
	ci.manifold = sharedManifold;
	CollisionAlgorithmCreateFunc createFunc = doubleDispatch[body0.getCollisionShape().getShapeType().ordinal()][body1.getCollisionShape().getShapeType().ordinal()];
	CollisionAlgorithm algo = createFunc.createCollisionAlgorithm(ci, body0, body1);
	algo.internalSetCreateFunc(createFunc);

	return algo;
}
 
開發者ID:vbousquet,項目名稱:libgdx-jbullet,代碼行數:12,代碼來源:CollisionDispatcher.java

示例3: freeCollisionAlgorithm

import com.bulletphysics.collision.broadphase.CollisionAlgorithm; //導入方法依賴的package包/類
@Override
public void freeCollisionAlgorithm(CollisionAlgorithm algo) {
	CollisionAlgorithmCreateFunc createFunc = algo.internalGetCreateFunc();
	algo.internalSetCreateFunc(null);
	createFunc.releaseCollisionAlgorithm(algo);
	algo.destroy();
}
 
開發者ID:vbousquet,項目名稱:libgdx-jbullet,代碼行數:8,代碼來源:CollisionDispatcher.java

示例4: freeCollisionAlgorithm

import com.bulletphysics.collision.broadphase.CollisionAlgorithm; //導入方法依賴的package包/類
@Override
public void freeCollisionAlgorithm(CollisionAlgorithm algo) {
	CollisionAlgorithmCreateFunc createFunc = algo.internalGetCreateFunc();
	algo.internalSetCreateFunc(null);
               if (createFunc == null) {
                   System.out.println("create func null: " + algo);
               } else {
                   createFunc.releaseCollisionAlgorithm(algo);
               }
	algo.destroy();
}
 
開發者ID:unktomi,項目名稱:form-follows-function,代碼行數:12,代碼來源:CollisionDispatcher.java


注:本文中的com.bulletphysics.collision.broadphase.CollisionAlgorithm.internalSetCreateFunc方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。