本文整理匯總了Java中android.support.wearable.complications.rendering.ComplicationDrawable.setLowBitAmbient方法的典型用法代碼示例。如果您正苦於以下問題:Java ComplicationDrawable.setLowBitAmbient方法的具體用法?Java ComplicationDrawable.setLowBitAmbient怎麽用?Java ComplicationDrawable.setLowBitAmbient使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類android.support.wearable.complications.rendering.ComplicationDrawable
的用法示例。
在下文中一共展示了ComplicationDrawable.setLowBitAmbient方法的5個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: onPropertiesChanged
import android.support.wearable.complications.rendering.ComplicationDrawable; //導入方法依賴的package包/類
@Override
public void onPropertiesChanged(Bundle properties) {
super.onPropertiesChanged(properties);
mLowBitAmbient = properties.getBoolean(PROPERTY_LOW_BIT_AMBIENT, false);
mBurnInProtection = properties.getBoolean(PROPERTY_BURN_IN_PROTECTION, false);
//Updates complications to properly render in Ambient Mode based on device
for (int COMPLICATION_ID : COMPLICATION_IDS) {
final ComplicationDrawable complicationDrawable
= mComplicationDrawableSparseArray.get(COMPLICATION_ID);
if (complicationDrawable != null) {
complicationDrawable.setLowBitAmbient(mLowBitAmbient);
complicationDrawable.setBurnInProtection(mBurnInProtection);
}
}
}
示例2: onPropertiesChanged
import android.support.wearable.complications.rendering.ComplicationDrawable; //導入方法依賴的package包/類
@Override
public void onPropertiesChanged(Bundle properties) {
mLowBitAmbient = properties.getBoolean(PROPERTY_LOW_BIT_AMBIENT, false);
mBurnInProtection = properties.getBoolean(PROPERTY_BURN_IN_PROTECTION, false);
// Updates complications to properly render in ambient mode based on the
// screen's capabilities.
ComplicationDrawable complicationDrawable;
for (int i = 0; i < COMPLICATION_IDS.length; i++) {
complicationDrawable = mComplicationDrawableSparseArray.get(COMPLICATION_IDS[i]);
if(complicationDrawable != null) {
complicationDrawable.setLowBitAmbient(mLowBitAmbient);
complicationDrawable.setBurnInProtection(mBurnInProtection);
}
}
}
示例3: onPropertiesChanged
import android.support.wearable.complications.rendering.ComplicationDrawable; //導入方法依賴的package包/類
@Override
public void onPropertiesChanged(Bundle properties) {
mLowBitAmbient = properties.getBoolean(PROPERTY_LOW_BIT_AMBIENT, false);
mBurnInProtection = properties.getBoolean(PROPERTY_BURN_IN_PROTECTION, false);
// Updates complications to properly render in ambient mode based on the
// screen's capabilities.
ComplicationDrawable complicationDrawable;
for (int i = 0; i < COMPLICATION_IDS.length; i++) {
complicationDrawable = mComplicationDrawableSparseArray.get(COMPLICATION_IDS[i]);
if(complicationDrawable != null) {
complicationDrawable.setLowBitAmbient(mLowBitAmbient);
complicationDrawable.setBurnInProtection(mBurnInProtection);
}
}
}
示例4: onPropertiesChanged
import android.support.wearable.complications.rendering.ComplicationDrawable; //導入方法依賴的package包/類
@Override
public void onPropertiesChanged(Bundle properties) {
mLowBitAmbient = properties.getBoolean(PROPERTY_LOW_BIT_AMBIENT, false);
mBurnInProtection = properties.getBoolean(PROPERTY_BURN_IN_PROTECTION, false);
// Updates complications to properly render in ambient mode based on the
// screen's capabilities.
ComplicationDrawable complicationDrawable;
for (int i = 0; i < COMPLICATION_IDS.length; i++) {
complicationDrawable = mComplicationDrawableSparseArray.get(COMPLICATION_IDS[i]);
if(complicationDrawable != null) {
complicationDrawable.setLowBitAmbient(mLowBitAmbient);
complicationDrawable.setBurnInProtection(mBurnInProtection);
}
}
}
示例5: onPropertiesChanged
import android.support.wearable.complications.rendering.ComplicationDrawable; //導入方法依賴的package包/類
@Override
public void onPropertiesChanged(Bundle properties) {
super.onPropertiesChanged(properties);
Log.d(TAG, "onPropertiesChanged: low-bit ambient = " + mLowBitAmbient);
mLowBitAmbient = properties.getBoolean(PROPERTY_LOW_BIT_AMBIENT, false);
mBurnInProtection = properties.getBoolean(PROPERTY_BURN_IN_PROTECTION, false);
// Updates complications to properly render in ambient mode based on the
// screen's capabilities.
ComplicationDrawable complicationDrawable;
for (int i = 0; i < COMPLICATION_IDS.length; i++) {
complicationDrawable = mComplicationDrawableSparseArray.get(COMPLICATION_IDS[i]);
complicationDrawable.setLowBitAmbient(mLowBitAmbient);
complicationDrawable.setBurnInProtection(mBurnInProtection);
}
}