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Java FragmentTransaction.disallowAddToBackStack方法代碼示例

本文整理匯總了Java中android.support.v4.app.FragmentTransaction.disallowAddToBackStack方法的典型用法代碼示例。如果您正苦於以下問題:Java FragmentTransaction.disallowAddToBackStack方法的具體用法?Java FragmentTransaction.disallowAddToBackStack怎麽用?Java FragmentTransaction.disallowAddToBackStack使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在android.support.v4.app.FragmentTransaction的用法示例。


在下文中一共展示了FragmentTransaction.disallowAddToBackStack方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: showGameOver

import android.support.v4.app.FragmentTransaction; //導入方法依賴的package包/類
@Override
public void showGameOver() {
    mIsGameOver = true;

    // Swap in the Game Over Fragment
    FragmentManager fragmentManager = getFragmentManager();
    FragmentTransaction transaction = fragmentManager.beginTransaction();
    GameOverFragment gameOverFragment = GameOverFragment.newInstance();

    // Add args so the game over fragment knows what game mode we're in
    Bundle args = new Bundle();
    args.putString(
            getString(R.string.extra_game_mode),
            getString(R.string.value_mode_normal));
    args.putString(
            getString(R.string.extra_difficulty),
            getString(R.string.value_difficulty_normal));
    gameOverFragment.setArguments(args);

    transaction.replace(R.id.content_frame, gameOverFragment);
    transaction.disallowAddToBackStack();
    transaction.commit();
}
 
開發者ID:jaysondc,項目名稱:TripleTap,代碼行數:24,代碼來源:NormalGameFragment.java

示例2: showGameOver

import android.support.v4.app.FragmentTransaction; //導入方法依賴的package包/類
@Override
public void showGameOver() {

    mIsGameOver = true;

    // Swap in the Game Over Fragment
    FragmentManager fragmentManager = getFragmentManager();
    FragmentTransaction transaction = fragmentManager.beginTransaction();
    GameOverFragment gameOverFragment = GameOverFragment.newInstance();

    // Add args so the game over fragment knows what game mode we're in
    Bundle args = new Bundle();
    args.putString(
            getString(R.string.extra_game_mode),
            getString(R.string.value_mode_time_attack));
    args.putString(
            getString(R.string.extra_difficulty),
            getString(R.string.value_difficulty_normal));
    gameOverFragment.setArguments(args);

    transaction.replace(R.id.content_frame, gameOverFragment);
    transaction.disallowAddToBackStack();
    transaction.commit();
}
 
開發者ID:jaysondc,項目名稱:TripleTap,代碼行數:25,代碼來源:TimeAttackGameFragment.java

示例3: beginFragmentTransaction

import android.support.v4.app.FragmentTransaction; //導入方法依賴的package包/類
@NonNull
private FragmentTransaction beginFragmentTransaction(StateChange stateChange) {
    FragmentTransaction fragmentTransaction = fragmentManager.beginTransaction();
    fragmentTransaction.disallowAddToBackStack();

    if(stateChange.getDirection() == StateChange.FORWARD) {
        fragmentTransaction.setCustomAnimations(R.anim.slide_in_from_right, R.anim.slide_out_to_left);
    } else if(stateChange.getDirection() == StateChange.BACKWARD) {
        fragmentTransaction.setCustomAnimations(R.anim.slide_in_from_left, R.anim.slide_out_to_right);
    }
    return fragmentTransaction;
}
 
開發者ID:Zhuinden,項目名稱:simple-stack,代碼行數:13,代碼來源:MasterDetailFragmentStateChanger.java


注:本文中的android.support.v4.app.FragmentTransaction.disallowAddToBackStack方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。