本文整理匯總了Java中android.graphics.ColorMatrix.getArray方法的典型用法代碼示例。如果您正苦於以下問題:Java ColorMatrix.getArray方法的具體用法?Java ColorMatrix.getArray怎麽用?Java ColorMatrix.getArray使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類android.graphics.ColorMatrix
的用法示例。
在下文中一共展示了ColorMatrix.getArray方法的6個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: rotateColor
import android.graphics.ColorMatrix; //導入方法依賴的package包/類
private int rotateColor(int color, float rad) {
float deg = rad * 180 / 3.1415927f;
int r = Color.red(color);
int g = Color.green(color);
int b = Color.blue(color);
ColorMatrix cm = new ColorMatrix();
ColorMatrix tmp = new ColorMatrix();
cm.setRGB2YUV();
tmp.setRotate(0, deg);
cm.postConcat(tmp);
tmp.setYUV2RGB();
cm.postConcat(tmp);
final float[] a = cm.getArray();
int ir = floatToByte(a[0] * r + a[1] * g + a[2] * b);
int ig = floatToByte(a[5] * r + a[6] * g + a[7] * b);
int ib = floatToByte(a[10] * r + a[11] * g + a[12] * b);
return Color.argb(Color.alpha(color), pinToByte(ir),
pinToByte(ig), pinToByte(ib));
}
示例2: updateYUVfromRGB
import android.graphics.ColorMatrix; //導入方法依賴的package包/類
/**
* Keep all colorspace representations in sync.
*/
private void updateYUVfromRGB() {
float r = mRGB[0] / 255.0f;
float g = mRGB[1] / 255.0f;
float b = mRGB[2] / 255.0f;
ColorMatrix cm = new ColorMatrix();
cm.setRGB2YUV();
final float[] a = cm.getArray();
mYUV[0] = a[0] * r + a[1] * g + a[2] * b;
mYUV[0] = pinToUnit(mYUV[0]);
mYUV[1] = a[5] * r + a[6] * g + a[7] * b;
mYUV[1] = pin(mYUV[1], -.5f, .5f);
mYUV[2] = a[10] * r + a[11] * g + a[12] * b;
mYUV[2] = pin(mYUV[2], -.5f, .5f);
}
示例3: rotateColor
import android.graphics.ColorMatrix; //導入方法依賴的package包/類
private int rotateColor(int color, float rad) {
float deg = rad * 180 / 3.1415927f;
int r = Color.red(color);
int g = Color.green(color);
int b = Color.blue(color);
ColorMatrix cm = new ColorMatrix();
ColorMatrix tmp = new ColorMatrix();
cm.setRGB2YUV();
tmp.setRotate(0, deg);
cm.postConcat(tmp);
tmp.setYUV2RGB();
cm.postConcat(tmp);
final float[] a = cm.getArray();
int ir = floatToByte(a[0] * r + a[1] * g + a[2] * b);
int ig = floatToByte(a[5] * r + a[6] * g + a[7] * b);
int ib = floatToByte(a[10] * r + a[11] * g + a[12] * b);
return Color.argb(Color.alpha(color), pinToByte(ir), pinToByte(ig),
pinToByte(ib));
}
示例4: setImage
import android.graphics.ColorMatrix; //導入方法依賴的package包/類
private void setImage() {
recycled=temp;
ColorMatrix colorMatrix=new ColorMatrix();
float[] colorArr = colorMatrix.getArray();
for (int i = 0; i < colorArr.length; i++) {
colorArr[i]=Float.parseFloat(ed[i].getText().toString());
}
temp = Bitmap.createBitmap(bt.getWidth(), bt.getHeight(), Config.ARGB_8888);
Canvas canvas=new Canvas(temp);
Paint paint =new Paint();
paint.setAntiAlias(true);
paint.setDither(true);
paint.setColorFilter(new ColorMatrixColorFilter(colorMatrix));
canvas.drawBitmap(bt, 0,0, paint);
imageView1.setImageBitmap(temp);
if(recycled!=null&&recycled!=temp&&!recycled.isRecycled()){
recycled.recycle();
}
}
示例5: rotateColor
import android.graphics.ColorMatrix; //導入方法依賴的package包/類
@SuppressWarnings("unused")
private int rotateColor(int color, float rad) {
float deg = rad * 180 / 3.1415927f;
int r = Color.red(color);
int g = Color.green(color);
int b = Color.blue(color);
ColorMatrix cm = new ColorMatrix();
ColorMatrix tmp = new ColorMatrix();
cm.setRGB2YUV();
tmp.setRotate(0, deg);
cm.postConcat(tmp);
tmp.setYUV2RGB();
cm.postConcat(tmp);
final float[] a = cm.getArray();
int ir = floatToByte(a[0] * r + a[1] * g + a[2] * b);
int ig = floatToByte(a[5] * r + a[6] * g + a[7] * b);
int ib = floatToByte(a[10] * r + a[11] * g + a[12] * b);
return Color.argb(alpha, pinToByte(ir),
pinToByte(ig), pinToByte(ib));
}
示例6: setBrightnessMatrix
import android.graphics.ColorMatrix; //導入方法依賴的package包/類
private static void setBrightnessMatrix(ColorMatrix matrix, int brightness) {
// Brightness: C-new = C-old*(1-amount) + amount
float scale = 1 - brightness / 255.0f;
matrix.setScale(scale, scale, scale, 1);
float[] array = matrix.getArray();
// Add the amount to RGB components of the matrix, as per the above formula.
// Fifth elements in the array correspond to the constant being added to
// red, blue, green, and alpha channel respectively.
array[4] = brightness;
array[9] = brightness;
array[14] = brightness;
}