本文整理匯總了Java中android.graphics.Camera.rotateZ方法的典型用法代碼示例。如果您正苦於以下問題:Java Camera.rotateZ方法的具體用法?Java Camera.rotateZ怎麽用?Java Camera.rotateZ使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類android.graphics.Camera
的用法示例。
在下文中一共展示了Camera.rotateZ方法的9個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: applyTransformation
import android.graphics.Camera; //導入方法依賴的package包/類
protected final void applyTransformation(float paramFloat, Transformation transformation) {
float f1 = 0.0F - 360.0F * paramFloat;
float f2 = mWidth;
float f3 = mHeight;
final Camera camera = mCamera;
Matrix matrix = transformation.getMatrix();
camera.save();
if ((0x1 & mRotationFlags) == 1)
camera.rotateX(f1);
if ((0x2 & mRotationFlags) == 2)
camera.rotateY(f1);
if ((0x4 & mRotationFlags) == 4)
camera.rotateZ(f1);
camera.getMatrix(matrix);
camera.restore();
matrix.preTranslate(-f2, -f3);
matrix.postTranslate(f2, f3);
}
示例2: transformMatrix
import android.graphics.Camera; //導入方法依賴的package包/類
private void transformMatrix(Matrix m, View view) {
final float w = view.getWidth();
final float h = view.getHeight();
final boolean hasPivot = mHasPivot;
final float pX = hasPivot ? mPivotX : w / 2f;
final float pY = hasPivot ? mPivotY : h / 2f;
final float rX = mRotationX;
final float rY = mRotationY;
final float rZ = mRotationZ;
if ((rX != 0) || (rY != 0) || (rZ != 0)) {
final Camera camera = mCamera;
camera.save();
camera.rotateX(rX);
camera.rotateY(rY);
camera.rotateZ(-rZ);
camera.getMatrix(m);
camera.restore();
m.preTranslate(-pX, -pY);
m.postTranslate(pX, pY);
}
final float sX = mScaleX;
final float sY = mScaleY;
if ((sX != 1.0f) || (sY != 1.0f)) {
m.postScale(sX, sY);
final float sPX = -(pX / w) * ((sX * w) - w);
final float sPY = -(pY / h) * ((sY * h) - h);
m.postTranslate(sPX, sPY);
}
m.postTranslate(mTranslationX, mTranslationY);
}
示例3: transformMatrix
import android.graphics.Camera; //導入方法依賴的package包/類
private void transformMatrix(Matrix m, View view) {
float w = (float) view.getWidth();
float h = (float) view.getHeight();
boolean hasPivot = this.mHasPivot;
float pX = hasPivot ? this.mPivotX : w / 2.0f;
float pY = hasPivot ? this.mPivotY : h / 2.0f;
float rX = this.mRotationX;
float rY = this.mRotationY;
float rZ = this.mRotationZ;
if (!(rX == 0.0f && rY == 0.0f && rZ == 0.0f)) {
Camera camera = this.mCamera;
camera.save();
camera.rotateX(rX);
camera.rotateY(rY);
camera.rotateZ(-rZ);
camera.getMatrix(m);
camera.restore();
m.preTranslate(-pX, -pY);
m.postTranslate(pX, pY);
}
float sX = this.mScaleX;
float sY = this.mScaleY;
if (!(sX == 1.0f && sY == 1.0f)) {
m.postScale(sX, sY);
m.postTranslate((-(pX / w)) * ((sX * w) - w), (-(pY / h)) * ((sY * h) - h));
}
m.postTranslate(this.mTranslationX, this.mTranslationY);
}
示例4: applyTransformation
import android.graphics.Camera; //導入方法依賴的package包/類
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
final float fromDegrees = mFromDegrees;
float degrees = fromDegrees + ((mToDegrees - fromDegrees) * interpolatedTime);
final float centerX = mCenterX;
final float centerY = mCenterY;
final Camera camera = mCamera;
final Matrix matrix = t.getMatrix();
camera.save();
if (mReverse) {
camera.translate(0.0f, 0.0f, mDepthZ * interpolatedTime);
} else {
camera.translate(0.0f, 0.0f, mDepthZ * (1.0f - interpolatedTime));
}
if (mRotateType == TYPEX) {
camera.rotateX(degrees);
} else if (mRotateType == TYPEY) {
camera.rotateY(degrees);
} else if (mRotateType == TYPEZ) {
camera.rotateZ(degrees);
}
camera.getMatrix(matrix);
camera.restore();
matrix.preTranslate(-centerX, -centerY);
matrix.postTranslate(centerX, centerY);
}
示例5: applyTransformation
import android.graphics.Camera; //導入方法依賴的package包/類
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
final float fromDegrees = mFromDegrees;
float degrees = fromDegrees + ((mToDegrees - fromDegrees) * interpolatedTime);
final float centerX = mCenterX;
final float centerY = mCenterY;
final Camera camera = mCamera;
final Matrix matrix = t.getMatrix();
camera.save();
if (mReverse) {
camera.translate(0.0f, 0.0f, mDepthZ * interpolatedTime);
} else {
camera.translate(0.0f, 0.0f, mDepthZ * (1.0f - interpolatedTime));
}
switch (rotationAxis) {
case X:
camera.rotateX(degrees);
break;
case Y:
camera.rotateY(degrees);
break;
case Z:
camera.rotateZ(degrees);
break;
}
camera.getMatrix(matrix);
camera.restore();
matrix.preTranslate(-centerX, -centerY);
matrix.postTranslate(centerX, centerY);
}
示例6: transformMatrix
import android.graphics.Camera; //導入方法依賴的package包/類
private void transformMatrix(Matrix m, View view) {
final float w = view.getWidth();
final float h = view.getHeight();
final boolean hasPivot = mHasPivot;
final float pX = hasPivot ? mPivotX : w / 2f;
final float pY = hasPivot ? mPivotY : h / 2f;
final float rX = mRotationX;
final float rY = mRotationY;
final float rZ = mRotationZ;
if ((rX != 0) || (rY != 0) || (rZ != 0)) {
final Camera camera = mCamera;
camera.save();
camera.rotateX(rX);
camera.rotateY(rY);
camera.rotateZ(-rZ);
camera.getMatrix(m);
camera.restore();
m.preTranslate(-pX, -pY);
m.postTranslate(pX, pY);
}
final float sX = mScaleX;
final float sY = mScaleY;
if ((sX != 1.0f) || (sY != 1.0f)) {
m.postScale(sX, sY);
final float sPX = -(pX / w) * ((sX * w) - w);
final float sPY = -(pY / h) * ((sY * h) - h);
m.postTranslate(sPX, sPY);
}
m.postTranslate(mTranslationX, mTranslationY);
}
示例7: transformMatrix
import android.graphics.Camera; //導入方法依賴的package包/類
private void transformMatrix(Matrix m, View view) {
final float w = view.getWidth();
final float h = view.getHeight();
final boolean hasPivot = mHasPivot;
final float pX = hasPivot ? mPivotX : w / 2f;
final float pY = hasPivot ? mPivotY : h / 2f;
final float rX = mRotationX;
final float rY = mRotationY;
final float rZ = mRotationZ;
if ((rX != 0) || (rY != 0) || (rZ != 0)) {
final Camera camera = mCamera;
camera.save();
camera.rotateX(rX);
camera.rotateY(rY);
camera.rotateZ(-rZ);
camera.getMatrix(m);
camera.restore();
m.preTranslate(-pX, -pY);
m.postTranslate(pX, pY);
}
final float sX = mScaleX;
final float sY = mScaleY;
if ((sX != 1.0f) || (sY != 1.0f)) {
m.postScale(sX, sY);
final float sPX = -(pX / w) * ((sX * w) - w);
final float sPY = -(pY / h) * ((sY * h) - h);
m.postTranslate(sPX, sPY);
}
m.postTranslate(mTranslationX, mTranslationY);
}
示例8: applyTransformation
import android.graphics.Camera; //導入方法依賴的package包/類
protected void applyTransformation(Transformation t) {
final Matrix m = t.getMatrix();
final float w = mWidth;
final float h = mHeight;
final float pX = mPivotX;
final float pY = mPivotY;
final float rX = mRotationX;
final float rY = mRotationY;
final float rZ = mRotationZ;
if ((rX != 0) || (rY != 0) || (rZ != 0)) {
final Camera camera = mCamera;
camera.save();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) {
camera.setLocation(mCameraX, mCameraY, mCameraZ);
}
if (mTranslationZ != 0) {
camera.translate(0, 0, mTranslationZ);
}
camera.rotateX(rX);
camera.rotateY(rY);
camera.rotateZ(-rZ);
camera.getMatrix(m);
camera.restore();
m.preTranslate(-pX, -pY);
m.postTranslate(pX, pY);
}
final float sX = mScaleX;
final float sY = mScaleY;
if ((sX != 1.0f) || (sY != 1.0f)) {
m.postScale(sX, sY);
final float sPX = -(pX / w) * ((sX * w) - w);
final float sPY = -(pY / h) * ((sY * h) - h);
m.postTranslate(sPX, sPY);
}
m.postTranslate(mTranslationX, mTranslationY);
t.setAlpha(mAlpha);
}
示例9: a
import android.graphics.Camera; //導入方法依賴的package包/類
private void a(Matrix matrix, View view)
{
float f1 = view.getWidth();
float f2 = view.getHeight();
boolean flag = d;
float f3;
float f4;
float f5;
float f6;
float f7;
float f8;
float f9;
if (flag)
{
f3 = f;
} else
{
f3 = f1 / 2.0F;
}
if (flag)
{
f4 = g;
} else
{
f4 = f2 / 2.0F;
}
f5 = h;
f6 = i;
f7 = j;
if (f5 != 0.0F || f6 != 0.0F || f7 != 0.0F)
{
Camera camera = c;
camera.save();
camera.rotateX(f5);
camera.rotateY(f6);
camera.rotateZ(-f7);
camera.getMatrix(matrix);
camera.restore();
matrix.preTranslate(-f3, -f4);
matrix.postTranslate(f3, f4);
}
f8 = k;
f9 = l;
if (f8 != 1.0F || f9 != 1.0F)
{
matrix.postScale(f8, f9);
matrix.postTranslate(-(f3 / f1) * (f8 * f1 - f1), -(f4 / f2) * (f9 * f2 - f2));
}
matrix.postTranslate(m, n);
}