本文整理匯總了Java中org.spacehq.mc.protocol.packet.ingame.server.entity.ServerEntityPositionPacket類的典型用法代碼示例。如果您正苦於以下問題:Java ServerEntityPositionPacket類的具體用法?Java ServerEntityPositionPacket怎麽用?Java ServerEntityPositionPacket使用的例子?那麽, 這裏精選的類代碼示例或許可以為您提供幫助。
ServerEntityPositionPacket類屬於org.spacehq.mc.protocol.packet.ingame.server.entity包,在下文中一共展示了ServerEntityPositionPacket類的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: getUpdatePackets
import org.spacehq.mc.protocol.packet.ingame.server.entity.ServerEntityPositionPacket; //導入依賴的package包/類
public List<Packet> getUpdatePackets() {
// From Glowstone. Thanks dudes :D
List<Packet> list = new CopyOnWriteArrayList<Packet>();
double moveX = getLocation().getX() - prevLoc.getX();
double moveY = getLocation().getY() - prevLoc.getY();
double moveZ = getLocation().getZ() - prevLoc.getZ();
if (teleported || teleported && moved) {
list.add(new ServerEntityTeleportPacket(getEntityID(), getLocation().getX(), getLocation().getY(), getLocation().getZ(), getLocation().getYaw(), getLocation().getPitch(), onGround()));
this.teleported = false;
this.moved = false;
} else if (moved && rotated) {
list.add(new ServerEntityPositionRotationPacket(getEntityID(), moveX, moveY, moveZ, getLocation().getYaw(), getLocation().getPitch(), onGround()));
this.moved = false;
this.rotated = false;
} else if (moved) {
list.add(new ServerEntityPositionPacket(getEntityID(), moveX, moveY, moveZ, onGround()));
this.moved = false;
} else if (rotated) {
list.add(new ServerEntityRotationPacket(getEntityID(), getLocation().getYaw(), getLocation().getPitch(), onGround()));
this.rotated = false;
}
// TODO: Head update
// list.add(new ServerEntityHeadLookPacket(getEntityID(),
// getLocation().getYaw()));
// TODO: Metadata
list.add(new ServerEntityMetadataPacket(getEntityID(), ((CyanMetadataMap) metadata).getMetaArray()));
return list;
}