本文整理匯總了Java中org.spacehq.mc.protocol.packet.ingame.client.player.ClientPlayerMovementPacket類的典型用法代碼示例。如果您正苦於以下問題:Java ClientPlayerMovementPacket類的具體用法?Java ClientPlayerMovementPacket怎麽用?Java ClientPlayerMovementPacket使用的例子?那麽, 這裏精選的類代碼示例或許可以為您提供幫助。
ClientPlayerMovementPacket類屬於org.spacehq.mc.protocol.packet.ingame.client.player包,在下文中一共展示了ClientPlayerMovementPacket類的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: isMovePacket
import org.spacehq.mc.protocol.packet.ingame.client.player.ClientPlayerMovementPacket; //導入依賴的package包/類
public boolean isMovePacket(Packet packet) {
return packet instanceof ClientPlayerMovementPacket || packet instanceof ClientPlayerPositionPacket
|| packet instanceof ClientPlayerPositionRotationPacket || packet instanceof ClientPlayerRotationPacket;
}
示例2: isMovePacket
import org.spacehq.mc.protocol.packet.ingame.client.player.ClientPlayerMovementPacket; //導入依賴的package包/類
public boolean isMovePacket(Packet packet){
return packet instanceof ClientPlayerMovementPacket
|| packet instanceof ClientPlayerPositionPacket
|| packet instanceof ClientPlayerPositionRotationPacket
|| packet instanceof ClientPlayerRotationPacket;
}