本文整理匯總了Java中org.rev317.min.Loader類的典型用法代碼示例。如果您正苦於以下問題:Java Loader類的具體用法?Java Loader怎麽用?Java Loader使用的例子?那麽, 這裏精選的類代碼示例或許可以為您提供幫助。
Loader類屬於org.rev317.min包,在下文中一共展示了Loader類的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: getGroundItems
import org.rev317.min.Loader; //導入依賴的package包/類
/**
* Gets all loaded GroundItems within an radius of 52 Tiles.
*
* @return GroundItem array
*/
public final static GroundItem[] getGroundItems(
final Filter<GroundItem> filter) {
if (client == null) {
client = Loader.getClient();
}
final ArrayList<GroundItem> items = new ArrayList<>();
for (int x = 0; x < 104; x++) {
for (int y = 0; y < 104; y++) {
final GroundItem[] groundItemsAtTile = getGroundItemsAt(x, y);
if (groundItemsAtTile != null) {
for (final GroundItem item : groundItemsAtTile) {
if (filter.accept(item)) {
items.add(item);
}
}
}
}
}
return items.toArray(new GroundItem[items.size()]);
}
示例2: getPlayers
import org.rev317.min.Loader; //導入依賴的package包/類
/**
* Gets all players except local player
*
* @param filter
*
* @return all players
*/
public static final Player[] getPlayers(final Filter<Player> filter) {
final Client client = Loader.getClient();
ArrayList<Player> playerList = new ArrayList<>();
final org.rev317.min.accessors.Player[] accPlayers = client.getPlayers();
for (int i = 0; i < accPlayers.length; i++) {
if (accPlayers[i] == null) {
continue;
}
final Player player = new Player(accPlayers[i], i);
if (filter.accept(player)) {
playerList.add(player);
}
}
return playerList.toArray(new Player[playerList.size()]);
}
示例3: getNpcs
import org.rev317.min.Loader; //導入依賴的package包/類
/**
* Gets all Npcs except local Npc
*
* @param filter
*
* @return all Npcs
*/
public static final Npc[] getNpcs(final Filter<Npc> filter) {
final Client client = Loader.getClient();
ArrayList<Npc> npcList = new ArrayList<>();
final org.rev317.min.accessors.Npc[] accNpcs = client.getNpcs();
for (int i = 0; i < accNpcs.length; i++) {
if (accNpcs[i] == null) {
continue;
}
final Npc npc = new Npc(accNpcs[i], i);
if (filter.accept(npc)) {
npcList.add(npc);
}
}
return npcList.toArray(new Npc[npcList.size()]);
}
示例4: getSceneObjectAtTile
import org.rev317.min.Loader; //導入依賴的package包/類
private static SceneObject getSceneObjectAtTile(int x, int y) {
Ground sceneTile = Loader.getClient().getScene().getGroundArray()[Game.getPlane()][x][y];
if (sceneTile == null) {
return null;
}
final SceneObjectTile[] interactiveObjects = sceneTile.getInteractiveObjects();
if (interactiveObjects != null) {
for (final SceneObjectTile interactiveObject : interactiveObjects) {
if (interactiveObject != null) {
return new SceneObject(interactiveObject, SceneObject.TYPE_INTERACTIVE);
}
}
}
SceneObjectTile sceneObjectTile = sceneTile.getWallObject();
if (sceneObjectTile != null) {
return new SceneObject(sceneObjectTile, SceneObject.TYPE_WALL);
}
return null;
}
示例5: getInteractingCharacter
import org.rev317.min.Loader; //導入依賴的package包/類
/**
* Returns the character this character is interacting with
*
* @return interacting character
*/
public final Character getInteractingCharacter() {
int index = this.accessor.getInteractingEntity();
if (index != -1 && index < 32768) {
org.rev317.min.accessors.Npc npc = Loader.getClient().getNpcs()[index];
return (npc != null) ? new Npc(npc, index) : null;
} else if (index >= 32768) {
index -= 32768;
try {
org.rev317.min.accessors.Player player = Loader.getClient().getPlayers()[index];
return (player != null) ? new Player(player, index) : null;
} catch (Exception e) {
e.printStackTrace();
}
}
return null;
}
示例6: intercept
import org.rev317.min.Loader; //導入依賴的package包/類
public static void intercept(int index) {
int outputIndex = 0;
Client client = Loader.getClient();
int action1 = client.getMenuAction1()[index];
int action2 = client.getMenuAction2()[index];
int action3 = client.getMenuAction3()[index];
int action4 = 0;
int actionId = client.getMenuActionId()[index];
if (DActions.debugActions()) {
if (Game.hasAction4()) {
action4 = client.getMenuAction4()[index];
System.out.println(String.format(outputs[0][outputIndex], index, action1, action2, action3, action4, actionId));
} else {
System.out.println(String.format(outputs[1][outputIndex], index, action1, action2, action3, actionId));
}
}
final GameActionEvent actionEvent = new GameActionEvent(actionId, action1, action2, action3, action4, index);
ScriptEngine.getInstance().dispatch(actionEvent);
}
示例7: getInteractingCharacter
import org.rev317.min.Loader; //導入依賴的package包/類
/**
* Returns the character this character is interacting with
*
* @return interacting character
*/
public final Character getInteractingCharacter() {
int index = this.accessor.getInteractingEntity();
if (index != -1 && index < 32768) {
return new Npc(Loader.getClient().getNpcs()[index], index);
} else if (index >= 32768) {
index -= 32768;
try {
if (Loader.getClient().getPlayers()[index] == null) {
return Players.getMyPlayer();
}
return new Player(Loader.getClient().getPlayers()[index], index);
} catch (Throwable t) {
return Players.getMyPlayer();
}
}
return null;
}
示例8: getGroundItemsAt
import org.rev317.min.Loader; //導入依賴的package包/類
/**
* Gets GroundItems at a specific tile using x and y location.
*
* @param x - local region x
* @param y - local region y
*
* @return GroundItems Array of the Nearest GroundItems with the first index to be the nearest.
*/
public static final GroundItem[] getGroundItemsAt(final int x, final int y) {
try {
if (client == null) {
client = Loader.getClient();
}
final Deque deque = client.getGroundItems()[Game.getPlane()][x][y];
if (deque == null) {
return null;
}
ArrayList<GroundItem> list = new ArrayList<>();
final Node holder = deque.getHead();
Node curNode = holder.getNext();
while (curNode != null && curNode != holder
&& curNode != deque.getHead()) {
final org.rev317.min.accessors.Item groundItem = (org.rev317.min.accessors.Item) curNode;
list.add(new GroundItem(groundItem, x, y));
curNode = curNode.getNext();
}
return list.toArray(new GroundItem[list.size()]);
} catch (Exception e) {
e.printStackTrace();
}
return null;
}
示例9: hasAction4
import org.rev317.min.Loader; //導入依賴的package包/類
/**
* Determines whether this client has action 4 hooked
*
* @return <code>true</code> if action 4 is hooked
*/
public static boolean hasAction4() {
try {
Loader.getClient().getMenuAction4();
return true;
} catch (AbstractMethodError e) {
return false;
}
}
示例10: confirmedDropClient
import org.rev317.min.Loader; //導入依賴的package包/類
/**
* Drops the client and returns if the game is logged out or not
*
* @return True if game is logged out, false if not
*/
public static boolean confirmedDropClient() {
Loader.getClient().dropClient();
Time.sleep(new SleepCondition() {
@Override
public boolean isValid() {
return !isLoggedIn();
}
}, 2500);
return !isLoggedIn();
}
示例11: sendAction
import org.rev317.min.Loader; //導入依賴的package包/類
/**
* Sends an action to the client
*
* @param action
* @param cmd1
* @param cmd2
* @param cmd3
* @param cmd4
* @param index
*/
public static void sendAction(int action, int cmd1, int cmd2, int cmd3, int cmd4, int index) {
Client client = Loader.getClient();
client.getMenuAction1()[index] = cmd1;
client.getMenuAction2()[index] = cmd2;
client.getMenuAction3()[index] = cmd3;
if (Game.hasAction4()) {
client.getMenuAction4()[index] = cmd4;
}
client.getMenuActionId()[index] = action;
client.doAction(index);
}
示例12: walkTo
import org.rev317.min.Loader; //導入依賴的package包/類
/**
* Walks from tile to tile
*
* @param from Tile to Walk From.
* @param to Tile to Walk To.
*/
public static void walkTo(Tile from, Tile to) {
if (Context.getInstance().getServerProviderInfo().getServerName().equalsIgnoreCase("pkhonor")) {
Loader.getClient().walkToPKH(false, false, 0, 0, 0, 0, from.getLocation().getRegionY(), 0, 0, to.getRegionY(), from.getLocation().getRegionX(), true, to.getRegionX());
} else {
Loader.getClient().walkTo(0, 0, 0, 0, from.getRegionY(), 0, 0, to.getRegionY(), from.getRegionX(), true, to.getRegionX());
}
}
示例13: getBankItemIDs
import org.rev317.min.Loader; //導入依賴的package包/類
/**
* Gets all bank item ids in bank
*
* @return bank items
*/
public static int[] getBankItemIDs() {
if (!isOpen()) {
return null;
}
return Loader.getClient().getInterfaceCache()[settings.get("item_interface_id")].getItems();
}
示例14: getBankStacks
import org.rev317.min.Loader; //導入依賴的package包/類
/**
* Gets all stack sizes in bank
*
* @return stack sizes
*/
public static int[] getBankStacks() {
if (!isOpen()) {
return null;
}
return Loader.getClient().getInterfaceCache()[settings.get("item_interface_id")].getStackSizes();
}
示例15: getBankItemIDs
import org.rev317.min.Loader; //導入依賴的package包/類
/**
* Gets all bank item ids in bank
*
* @return bank items
*/
public static int[] getBankItemIDs() {
if (!isOpen()) {
return null;
}
return Loader.getClient().getInterfaceCache()[Settings.getActionByName("item_interface_id")].getItems();
}