本文整理匯總了Java中net.minecraft.network.packet.Packet101CloseWindow類的典型用法代碼示例。如果您正苦於以下問題:Java Packet101CloseWindow類的具體用法?Java Packet101CloseWindow怎麽用?Java Packet101CloseWindow使用的例子?那麽, 這裏精選的類代碼示例或許可以為您提供幫助。
Packet101CloseWindow類屬於net.minecraft.network.packet包,在下文中一共展示了Packet101CloseWindow類的10個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: handleCloseWindow
import net.minecraft.network.packet.Packet101CloseWindow; //導入依賴的package包/類
@Override
public void handleCloseWindow(Packet101CloseWindow par1Packet101CloseWindow)
{
nch.handleCloseWindow(par1Packet101CloseWindow);
}
示例2: func_71053_j
import net.minecraft.network.packet.Packet101CloseWindow; //導入依賴的package包/類
public void func_71053_j() {
this.field_71135_a.func_72567_b(new Packet101CloseWindow(this.field_71070_bA.field_75152_c));
this.func_71128_l();
}
示例3: func_72474_a
import net.minecraft.network.packet.Packet101CloseWindow; //導入依賴的package包/類
public void func_72474_a(Packet101CloseWindow p_72474_1_) {
this.func_72509_a(p_72474_1_);
}
示例4: func_72474_a
import net.minecraft.network.packet.Packet101CloseWindow; //導入依賴的package包/類
public void func_72474_a(Packet101CloseWindow p_72474_1_) {
this.field_72574_e.func_71128_l();
}
示例5: func_71053_j
import net.minecraft.network.packet.Packet101CloseWindow; //導入依賴的package包/類
public void func_71053_j() {
this.field_71174_a.func_72552_c(new Packet101CloseWindow(this.field_71070_bA.field_75152_c));
this.func_92015_f();
}
示例6: func_72474_a
import net.minecraft.network.packet.Packet101CloseWindow; //導入依賴的package包/類
public void func_72474_a(Packet101CloseWindow p_72474_1_) {
this.field_72563_h.field_71439_g.func_92015_f();
}
示例7: closeScreen
import net.minecraft.network.packet.Packet101CloseWindow; //導入依賴的package包/類
/**
* sets current screen to null (used on escape buttons of GUIs)
*/
public void closeScreen()
{
this.playerNetServerHandler.sendPacketToPlayer(new Packet101CloseWindow(this.openContainer.windowId));
this.closeContainer();
}
示例8: handleCloseWindow
import net.minecraft.network.packet.Packet101CloseWindow; //導入依賴的package包/類
public void handleCloseWindow(Packet101CloseWindow par1Packet101CloseWindow)
{
this.playerEntity.closeContainer();
}
示例9: closeScreen
import net.minecraft.network.packet.Packet101CloseWindow; //導入依賴的package包/類
/**
* sets current screen to null (used on escape buttons of GUIs)
*/
public void closeScreen()
{
this.sendQueue.addToSendQueue(new Packet101CloseWindow(this.openContainer.windowId));
this.func_92015_f();
}
示例10: handleCloseWindow
import net.minecraft.network.packet.Packet101CloseWindow; //導入依賴的package包/類
public void handleCloseWindow(Packet101CloseWindow par1Packet101CloseWindow)
{
this.mc.thePlayer.func_92015_f();
}