本文整理匯總了Java中ethanjones.cubes.networking.packets.PacketConnect類的典型用法代碼示例。如果您正苦於以下問題:Java PacketConnect類的具體用法?Java PacketConnect怎麽用?Java PacketConnect使用的例子?那麽, 這裏精選的類代碼示例或許可以為您提供幫助。
PacketConnect類屬於ethanjones.cubes.networking.packets包,在下文中一共展示了PacketConnect類的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: init
import ethanjones.cubes.networking.packets.PacketConnect; //導入依賴的package包/類
@Override
public void init() {
socketMonitor = new SocketMonitor(socket, this, Side.Client);
setNetworkingState(NetworkingState.Running);
sendPacketToServer(new PacketConnect()); // Has to be running when
// sending packet
}
示例2: SingleplayerClientIdentifier
import ethanjones.cubes.networking.packets.PacketConnect; //導入依賴的package包/類
public SingleplayerClientIdentifier() {
super(null, new PacketConnect());
}
示例3: init
import ethanjones.cubes.networking.packets.PacketConnect; //導入依賴的package包/類
@Override
public void init() {
socketMonitor = new SocketMonitor(socket, this, Side.Client);
setNetworkingState(NetworkingState.Running);
sendPacketToServer(new PacketConnect()); //Has to be running when sending packet
}
示例4: SingleplayerClientIdentifier
import ethanjones.cubes.networking.packets.PacketConnect; //導入依賴的package包/類
public SingleplayerClientIdentifier() {
super(null, new PacketConnect());
}