本文整理匯總了Java中ethanjones.cubes.graphics.world.WorldGraphicsPools類的典型用法代碼示例。如果您正苦於以下問題:Java WorldGraphicsPools類的具體用法?Java WorldGraphicsPools怎麽用?Java WorldGraphicsPools使用的例子?那麽, 這裏精選的類代碼示例或許可以為您提供幫助。
WorldGraphicsPools類屬於ethanjones.cubes.graphics.world包,在下文中一共展示了WorldGraphicsPools類的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: getSetting
import ethanjones.cubes.graphics.world.WorldGraphicsPools; //導入依賴的package包/類
public static Setting getSetting() {
String[] strings = new String[Strength.values().length + 1];
strings[0] = "disabled";
for (int i = 1; i < strings.length; i++) {
strings[i] = Strength.values()[i - 1].name();
}
return new DropDownSetting(strings) {
{
selected = "disabled";
}
@Override
public void onChange() {
if (Pools.poolExists(AreaMesh.class)) {
Log.debug("Clearing AreaMesh pool on AO setting change");
WorldGraphicsPools.free();
Pools.clearPool(AreaMesh.class);
}
}
};
}
示例2: getSetting
import ethanjones.cubes.graphics.world.WorldGraphicsPools; //導入依賴的package包/類
public static Setting getSetting() {
String[] strings = new String[Strength.values().length + 1];
strings[0] = "disabled";
for (int i = 1; i < strings.length; i++) {
strings[i] = Strength.values()[i - 1].name();
}
return new DropDownSetting(strings) {
{
selected = "disabled";
}
@Override
public void onChange() {
if (Pools.poolExists(AreaMesh.class)) {
Log.debug("Clearing AreaMesh pool on AO setting change");
WorldGraphicsPools.free();
Pools.clearPool(AreaMesh.class);
}
}
};
}
示例3: init
import ethanjones.cubes.graphics.world.WorldGraphicsPools; //導入依賴的package包/類
public static void init() {
modelBatch = new CubesModelBatch();
for (Block block : IDManager.getBlocks()) {
block.loadGraphics();
}
for (ItemBlock itemBlock : IDManager.getItemBlocks()) {
itemBlock.loadGraphics();
}
for (Item item : IDManager.getItems()) {
item.loadGraphics();
}
WorldGraphicsPools.init();
BlockIcons.renderIcons();
}
示例4: init
import ethanjones.cubes.graphics.world.WorldGraphicsPools; //導入依賴的package包/類
public static void init() {
modelBatch = new CubesModelBatch();
for (Block block : IDManager.getBlocks()) {
block.loadGraphics();
}
for (ItemBlock itemBlock : IDManager.getItemBlocks()) {
itemBlock.loadGraphics();
}
for (Item item : IDManager.getItems()) {
item.loadGraphics();
}
WorldGraphicsPools.init();
BlockIcons.renderIcons();
}