本文整理匯總了Java中ethanjones.cubes.core.settings.Setting類的典型用法代碼示例。如果您正苦於以下問題:Java Setting類的具體用法?Java Setting怎麽用?Java Setting使用的例子?那麽, 這裏精選的類代碼示例或許可以為您提供幫助。
Setting類屬於ethanjones.cubes.core.settings包,在下文中一共展示了Setting類的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: getSetting
import ethanjones.cubes.core.settings.Setting; //導入依賴的package包/類
public static Setting getSetting() {
String[] strings = new String[Strength.values().length + 1];
strings[0] = "disabled";
for (int i = 1; i < strings.length; i++) {
strings[i] = Strength.values()[i - 1].name();
}
return new DropDownSetting(strings) {
{
selected = "disabled";
}
@Override
public void onChange() {
if (Pools.poolExists(AreaMesh.class)) {
Log.debug("Clearing AreaMesh pool on AO setting change");
WorldGraphicsPools.free();
Pools.clearPool(AreaMesh.class);
}
}
};
}
示例2: getSetting
import ethanjones.cubes.core.settings.Setting; //導入依賴的package包/類
public static Setting getSetting() {
return new BooleanSetting(false) {
@Override
public boolean shouldDisplay() {
return Compatibility.get().getApplicationType() == Application.ApplicationType.Desktop;
}
@Override
public void onChange() {
Log.debug("Emptying shader cache");
for (int i = 0; i < shaders.length; i++) {
if (shaders[i] != null)
shaders[i].dispose();
shaders[i] = null;
}
}
};
}
示例3: getSetting
import ethanjones.cubes.core.settings.Setting; //導入依賴的package包/類
public static Setting getSetting() {
String[] strings = new String[Strength.values().length + 1];
strings[0] = "disabled";
for (int i = 1; i < strings.length; i++) {
strings[i] = Strength.values()[i - 1].name();
}
return new DropDownSetting(strings) {
{
selected = "disabled";
}
@Override
public void onChange() {
if (Pools.poolExists(AreaMesh.class)) {
Log.debug("Clearing AreaMesh pool on AO setting change");
WorldGraphicsPools.free();
Pools.clearPool(AreaMesh.class);
}
}
};
}
示例4: getSetting
import ethanjones.cubes.core.settings.Setting; //導入依賴的package包/類
public static Setting getSetting() {
return new BooleanSetting(false) {
@Override
public boolean shouldDisplay() {
return Compatibility.get().getApplicationType() == Application.ApplicationType.Desktop;
}
@Override
public void onChange() {
Log.debug("Emptying shader cache");
for (int i = 0; i < shaders.length; i++) {
if (shaders[i] != null) shaders[i].dispose();
shaders[i] = null;
}
}
};
}