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Java Setting類代碼示例

本文整理匯總了Java中ethanjones.cubes.core.settings.Setting的典型用法代碼示例。如果您正苦於以下問題:Java Setting類的具體用法?Java Setting怎麽用?Java Setting使用的例子?那麽, 這裏精選的類代碼示例或許可以為您提供幫助。


Setting類屬於ethanjones.cubes.core.settings包,在下文中一共展示了Setting類的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: getSetting

import ethanjones.cubes.core.settings.Setting; //導入依賴的package包/類
public static Setting getSetting() {
	String[] strings = new String[Strength.values().length + 1];
	strings[0] = "disabled";
	for (int i = 1; i < strings.length; i++) {
		strings[i] = Strength.values()[i - 1].name();
	}
	return new DropDownSetting(strings) {
		{
			selected = "disabled";
		}

		@Override
		public void onChange() {
			if (Pools.poolExists(AreaMesh.class)) {
				Log.debug("Clearing AreaMesh pool on AO setting change");
				WorldGraphicsPools.free();
				Pools.clearPool(AreaMesh.class);
			}
		}
	};
}
 
開發者ID:RedTroop,項目名稱:Cubes_2,代碼行數:22,代碼來源:AmbientOcclusion.java

示例2: getSetting

import ethanjones.cubes.core.settings.Setting; //導入依賴的package包/類
public static Setting getSetting() {
	return new BooleanSetting(false) {
		@Override
		public boolean shouldDisplay() {
			return Compatibility.get().getApplicationType() == Application.ApplicationType.Desktop;
		}

		@Override
		public void onChange() {
			Log.debug("Emptying shader cache");
			for (int i = 0; i < shaders.length; i++) {
				if (shaders[i] != null)
					shaders[i].dispose();
				shaders[i] = null;
			}
		}
	};
}
 
開發者ID:RedTroop,項目名稱:Cubes_2,代碼行數:19,代碼來源:WorldShaderProvider.java

示例3: getSetting

import ethanjones.cubes.core.settings.Setting; //導入依賴的package包/類
public static Setting getSetting() {
  String[] strings = new String[Strength.values().length + 1];
  strings[0] = "disabled";
  for (int i = 1; i < strings.length; i++) {
    strings[i] = Strength.values()[i - 1].name();
  }
  return new DropDownSetting(strings) {
    {
      selected = "disabled";
    }

    @Override
    public void onChange() {
      if (Pools.poolExists(AreaMesh.class)) {
        Log.debug("Clearing AreaMesh pool on AO setting change");
        WorldGraphicsPools.free();
        Pools.clearPool(AreaMesh.class);
      }
    }
  };
}
 
開發者ID:RedTroop,項目名稱:Cubes,代碼行數:22,代碼來源:AmbientOcclusion.java

示例4: getSetting

import ethanjones.cubes.core.settings.Setting; //導入依賴的package包/類
public static Setting getSetting() {
  return new BooleanSetting(false) {
    @Override
    public boolean shouldDisplay() {
      return Compatibility.get().getApplicationType() == Application.ApplicationType.Desktop;
    }

    @Override
    public void onChange() {
      Log.debug("Emptying shader cache");
      for (int i = 0; i < shaders.length; i++) {
        if (shaders[i] != null) shaders[i].dispose();
        shaders[i] = null;
      }
    }
  };
}
 
開發者ID:RedTroop,項目名稱:Cubes,代碼行數:18,代碼來源:WorldShaderProvider.java


注:本文中的ethanjones.cubes.core.settings.Setting類示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。