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Java LuaValue.LEN屬性代碼示例

本文整理匯總了Java中org.luaj.vm2.LuaValue.LEN屬性的典型用法代碼示例。如果您正苦於以下問題:Java LuaValue.LEN屬性的具體用法?Java LuaValue.LEN怎麽用?Java LuaValue.LEN使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在org.luaj.vm2.LuaValue的用法示例。


在下文中一共展示了LuaValue.LEN屬性的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: getfuncname

static NameWhat getfuncname(DebugLib.CallFrame frame) {
	if (!frame.f.isclosure())
		return new NameWhat(frame.f.classnamestub(), "Java");
	Prototype p = frame.f.checkclosure().p;
	int pc = frame.pc;
	int i = p.code[pc]; /* calling instruction */
	LuaString tm;
	switch (Lua.GET_OPCODE(i)) {
		case Lua.OP_CALL:
		case Lua.OP_TAILCALL: /* get function name */
			return getobjname(p, pc, Lua.GETARG_A(i));
		case Lua.OP_TFORCALL: /* for iterator */
	    	return new NameWhat("(for iterator)", "(for iterator");
	    /* all other instructions can call only through metamethods */
	    case Lua.OP_SELF:
	    case Lua.OP_GETTABUP:
	    case Lua.OP_GETTABLE: tm = LuaValue.INDEX; break;
	    case Lua.OP_SETTABUP:
	    case Lua.OP_SETTABLE: tm = LuaValue.NEWINDEX; break;
	    case Lua.OP_EQ: tm = LuaValue.EQ; break;
	    case Lua.OP_ADD: tm = LuaValue.ADD; break;
	    case Lua.OP_SUB: tm = LuaValue.SUB; break;
	    case Lua.OP_MUL: tm = LuaValue.MUL; break;
	    case Lua.OP_DIV: tm = LuaValue.DIV; break;
	    case Lua.OP_MOD: tm = LuaValue.MOD; break;
	    case Lua.OP_POW: tm = LuaValue.POW; break;
	    case Lua.OP_UNM: tm = LuaValue.UNM; break;
	    case Lua.OP_LEN: tm = LuaValue.LEN; break;
	    case Lua.OP_LT: tm = LuaValue.LT; break;
	    case Lua.OP_LE: tm = LuaValue.LE; break;
	    case Lua.OP_CONCAT: tm = LuaValue.CONCAT; break;
	    default:
	      return null;  /* else no useful name can be found */
	}
	return new NameWhat( tm.tojstring(), "metamethod" );
}
 
開發者ID:hsllany,項目名稱:HtmlNative,代碼行數:36,代碼來源:DebugLib.java

示例2: getfuncname

static NameWhat getfuncname(DebugLib.CallFrame frame) {
    if (!frame.f.isclosure())
        return new NameWhat(frame.f.classnamestub(), "Java");
    Prototype p = frame.f.checkclosure().p;
    int pc = frame.pc;
    int i = p.code[pc]; /* calling instruction */
    LuaString tm;
    switch (Lua.GET_OPCODE(i)) {
        case Lua.OP_CALL:
        case Lua.OP_TAILCALL: /* get function name */
            return getobjname(p, pc, Lua.GETARG_A(i));
        case Lua.OP_TFORCALL: /* for iterator */
            return new NameWhat("(for iterator)", "(for iterator");
        /* all other instructions can call only through metamethods */
        case Lua.OP_SELF:
        case Lua.OP_GETTABUP:
        case Lua.OP_GETTABLE:
            tm = LuaValue.INDEX;
            break;
        case Lua.OP_SETTABUP:
        case Lua.OP_SETTABLE:
            tm = LuaValue.NEWINDEX;
            break;
        case Lua.OP_EQ:
            tm = LuaValue.EQ;
            break;
        case Lua.OP_ADD:
            tm = LuaValue.ADD;
            break;
        case Lua.OP_SUB:
            tm = LuaValue.SUB;
            break;
        case Lua.OP_MUL:
            tm = LuaValue.MUL;
            break;
        case Lua.OP_DIV:
            tm = LuaValue.DIV;
            break;
        case Lua.OP_MOD:
            tm = LuaValue.MOD;
            break;
        case Lua.OP_POW:
            tm = LuaValue.POW;
            break;
        case Lua.OP_UNM:
            tm = LuaValue.UNM;
            break;
        case Lua.OP_LEN:
            tm = LuaValue.LEN;
            break;
        case Lua.OP_LT:
            tm = LuaValue.LT;
            break;
        case Lua.OP_LE:
            tm = LuaValue.LE;
            break;
        case Lua.OP_CONCAT:
            tm = LuaValue.CONCAT;
            break;
        default:
            return null;  /* else no useful name can be found */
    }
    return new NameWhat(tm.tojstring(), "metamethod");
}
 
開發者ID:alibaba,項目名稱:LuaViewPlayground,代碼行數:64,代碼來源:DebugLib.java


注:本文中的org.luaj.vm2.LuaValue.LEN屬性示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。