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Java InventoryType.ENCHANTING屬性代碼示例

本文整理匯總了Java中org.bukkit.event.inventory.InventoryType.ENCHANTING屬性的典型用法代碼示例。如果您正苦於以下問題:Java InventoryType.ENCHANTING屬性的具體用法?Java InventoryType.ENCHANTING怎麽用?Java InventoryType.ENCHANTING使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在org.bukkit.event.inventory.InventoryType的用法示例。


在下文中一共展示了InventoryType.ENCHANTING屬性的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: getType

public InventoryType getType() {
    // Thanks to Droppers extending Dispensers, order is important.
    if (inventory instanceof net.minecraft.inventory.InventoryCrafting) {
        return inventory.getSizeInventory() >= 9 ? InventoryType.WORKBENCH : InventoryType.CRAFTING;
    } else if (inventory instanceof net.minecraft.entity.player.InventoryPlayer) {
        return InventoryType.PLAYER;
    } else if (inventory instanceof net.minecraft.tileentity.TileEntityDropper) {
        return InventoryType.DROPPER;
    } else if (inventory instanceof net.minecraft.tileentity.TileEntityDispenser) {
        return InventoryType.DISPENSER;
    } else if (inventory instanceof net.minecraft.tileentity.TileEntityFurnace) {
        return InventoryType.FURNACE;
    } else if (inventory instanceof net.minecraft.inventory.ContainerEnchantTableInventory) {
        return InventoryType.ENCHANTING;
    } else if (inventory instanceof net.minecraft.tileentity.TileEntityBrewingStand) {
        return InventoryType.BREWING;
    } else if (inventory instanceof CraftInventoryCustom.MinecraftInventory) {
        return ((CraftInventoryCustom.MinecraftInventory) inventory).getType();
    } else if (inventory instanceof net.minecraft.inventory.InventoryEnderChest) {
        return InventoryType.ENDER_CHEST;
    } else if (inventory instanceof net.minecraft.inventory.InventoryMerchant) {
        return InventoryType.MERCHANT;
    } else if (inventory instanceof net.minecraft.tileentity.TileEntityBeacon) {
        return InventoryType.BEACON;
    } else if (inventory instanceof net.minecraft.inventory.ContainerRepairInventory) {
        return InventoryType.ANVIL;
    } else if (inventory instanceof net.minecraft.tileentity.IHopper) {
        return InventoryType.HOPPER;
    } else {
        return InventoryType.CHEST;
    }
}
 
開發者ID:UraniumMC,項目名稱:Uranium,代碼行數:32,代碼來源:CraftInventory.java

示例2: onInventoryOpen

/**
 * Fill the lapis lazuli slot
 *
 * @param event Event
 */
@EventHandler
public void onInventoryOpen(InventoryOpenEvent event)
{
    if (event.getInventory().getType() == InventoryType.ENCHANTING)
        event.getInventory().setItem(1, new ItemStack(Material.INK_SACK, 64, (short) 4));
}
 
開發者ID:SamaGames,項目名稱:SurvivalAPI,代碼行數:11,代碼來源:AutomaticLapisModule.java

示例3: onInventoryClose

/**
 * Remove the lapis lazuli (duplication catch)
 *
 * @param event Event
 */
@EventHandler
public void onInventoryClose(InventoryCloseEvent event)
{
    if (event.getInventory().getType() == InventoryType.ENCHANTING)
        event.getInventory().setItem(1, null);
}
 
開發者ID:SamaGames,項目名稱:SurvivalAPI,代碼行數:11,代碼來源:AutomaticLapisModule.java

示例4: onInventoryClick

/**
 * Cancel the click on the lapis lazuli (duplication catch)
 *
 * @param event Event
 */
@EventHandler
public void onInventoryClick(InventoryClickEvent event)
{
    if (event.getClickedInventory() != null && event.getClickedInventory().getType() == InventoryType.ENCHANTING && event.getSlot() == 1)
        event.setCancelled(true);
}
 
開發者ID:SamaGames,項目名稱:SurvivalAPI,代碼行數:11,代碼來源:AutomaticLapisModule.java


注:本文中的org.bukkit.event.inventory.InventoryType.ENCHANTING屬性示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。