本文整理匯總了Java中org.apache.lucene.util.NumericUtils.PRECISION_STEP_DEFAULT_32屬性的典型用法代碼示例。如果您正苦於以下問題:Java NumericUtils.PRECISION_STEP_DEFAULT_32屬性的具體用法?Java NumericUtils.PRECISION_STEP_DEFAULT_32怎麽用?Java NumericUtils.PRECISION_STEP_DEFAULT_32使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在類org.apache.lucene.util.NumericUtils
的用法示例。
在下文中一共展示了NumericUtils.PRECISION_STEP_DEFAULT_32屬性的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: newIntRange
/**
* Factory that creates a <code>NumericRangeQuery</code>, that queries a <code>int</code>
* range using the default <code>precisionStep</code> {@link NumericUtils#PRECISION_STEP_DEFAULT_32} (8).
* You can have half-open ranges (which are in fact </≤ or >/≥ queries)
* by setting the min or max value to <code>null</code>. By setting inclusive to false, it will
* match all documents excluding the bounds, with inclusive on, the boundaries are hits, too.
*/
public static NumericRangeQuery<Integer> newIntRange(final String field,
Integer min, Integer max, final boolean minInclusive, final boolean maxInclusive
) {
return new NumericRangeQuery<>(field, NumericUtils.PRECISION_STEP_DEFAULT_32, NumericType.INT, min, max, minInclusive, maxInclusive);
}
示例2: newFloatRange
/**
* Factory that creates a <code>NumericRangeQuery</code>, that queries a <code>float</code>
* range using the default <code>precisionStep</code> {@link NumericUtils#PRECISION_STEP_DEFAULT_32} (8).
* You can have half-open ranges (which are in fact </≤ or >/≥ queries)
* by setting the min or max value to <code>null</code>.
* {@link Float#NaN} will never match a half-open range, to hit {@code NaN} use a query
* with {@code min == max == Float.NaN}. By setting inclusive to false, it will
* match all documents excluding the bounds, with inclusive on, the boundaries are hits, too.
*/
public static NumericRangeQuery<Float> newFloatRange(final String field,
Float min, Float max, final boolean minInclusive, final boolean maxInclusive
) {
return new NumericRangeQuery<>(field, NumericUtils.PRECISION_STEP_DEFAULT_32, NumericType.FLOAT, min, max, minInclusive, maxInclusive);
}