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Java EnumChatFormatting.ITALIC屬性代碼示例

本文整理匯總了Java中net.minecraft.util.EnumChatFormatting.ITALIC屬性的典型用法代碼示例。如果您正苦於以下問題:Java EnumChatFormatting.ITALIC屬性的具體用法?Java EnumChatFormatting.ITALIC怎麽用?Java EnumChatFormatting.ITALIC使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在net.minecraft.util.EnumChatFormatting的用法示例。


在下文中一共展示了EnumChatFormatting.ITALIC屬性的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: func_181551_a

public void func_181551_a(ScaledResolution p_181551_1_) {
	this.mc.mcProfiler.startSection("selectedItemName");

	if (this.remainingHighlightTicks > 0 && this.highlightingItemStack != null) {
		String s = this.highlightingItemStack.getDisplayName();

		if (this.highlightingItemStack.hasDisplayName()) {
			s = EnumChatFormatting.ITALIC + s;
		}

		int i = (p_181551_1_.getScaledWidth() - this.getFontRenderer().getStringWidth(s)) / 2;
		int j = p_181551_1_.getScaledHeight() - 59;

		if (!this.mc.playerController.shouldDrawHUD()) {
			j += 14;
		}

		int k = (int) ((float) this.remainingHighlightTicks * 256.0F / 10.0F);

		if (k > 255) {
			k = 255;
		}

		if (k > 0) {
			GlStateManager.pushMatrix();
			GlStateManager.enableBlend();
			GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
			this.getFontRenderer().drawStringWithShadow(s, (float) i, (float) j, 16777215 + (k << 24));
			GlStateManager.disableBlend();
			GlStateManager.popMatrix();
		}
	}

	this.mc.mcProfiler.endSection();
}
 
開發者ID:SkidJava,項目名稱:BaseClient,代碼行數:35,代碼來源:GuiIngame.java

示例2: func_181551_a

public void func_181551_a(ScaledResolution p_181551_1_)
{
    this.mc.mcProfiler.startSection("selectedItemName");

    if (this.remainingHighlightTicks > 0 && this.highlightingItemStack != null)
    {
        String s = this.highlightingItemStack.getDisplayName();

        if (this.highlightingItemStack.hasDisplayName())
        {
            s = EnumChatFormatting.ITALIC + s;
        }

        int i = (p_181551_1_.getScaledWidth() - this.getFontRenderer().getStringWidth(s)) / 2;
        int j = p_181551_1_.getScaledHeight() - 59;

        if (!this.mc.playerController.shouldDrawHUD())
        {
            j += 14;
        }

        int k = (int)((float)this.remainingHighlightTicks * 256.0F / 10.0F);

        if (k > 255)
        {
            k = 255;
        }

        if (k > 0)
        {
            GlStateManager.pushMatrix();
            GlStateManager.enableBlend();
            GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
            this.getFontRenderer().drawStringWithShadow(s, (float)i, (float)j, 16777215 + (k << 24));
            GlStateManager.disableBlend();
            GlStateManager.popMatrix();
        }
    }

    this.mc.mcProfiler.endSection();
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:41,代碼來源:GuiIngame.java


注:本文中的net.minecraft.util.EnumChatFormatting.ITALIC屬性示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。