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Java ItemCameraTransforms.DEFAULT屬性代碼示例

本文整理匯總了Java中net.minecraft.client.renderer.block.model.ItemCameraTransforms.DEFAULT屬性的典型用法代碼示例。如果您正苦於以下問題:Java ItemCameraTransforms.DEFAULT屬性的具體用法?Java ItemCameraTransforms.DEFAULT怎麽用?Java ItemCameraTransforms.DEFAULT使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在net.minecraft.client.renderer.block.model.ItemCameraTransforms的用法示例。


在下文中一共展示了ItemCameraTransforms.DEFAULT屬性的10個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: makeModelCube

public static IBakedModel makeModelCube(TextureAtlasSprite p_makeModelCube_0_, int p_makeModelCube_1_)
{
    List list = new ArrayList();
    EnumFacing[] aenumfacing = EnumFacing.VALUES;
    List list1 = new ArrayList(aenumfacing.length);

    for (int i = 0; i < aenumfacing.length; ++i)
    {
        EnumFacing enumfacing = aenumfacing[i];
        List list2 = new ArrayList();
        list2.add(makeBakedQuad(enumfacing, p_makeModelCube_0_, p_makeModelCube_1_));
        list1.add(list2);
    }

    IBakedModel ibakedmodel = new SimpleBakedModel(list, list1, true, true, p_makeModelCube_0_, ItemCameraTransforms.DEFAULT);
    return ibakedmodel;
}
 
開發者ID:SkidJava,項目名稱:BaseClient,代碼行數:17,代碼來源:BlockModelUtils.java

示例2: makeModelCube

public static IBakedModel makeModelCube(TextureAtlasSprite p_makeModelCube_0_, int p_makeModelCube_1_)
{
    List list = new ArrayList();
    EnumFacing[] aenumfacing = EnumFacing.values();
    List list1 = new ArrayList(aenumfacing.length);

    for (int i = 0; i < aenumfacing.length; ++i)
    {
        EnumFacing enumfacing = aenumfacing[i];
        List list2 = new ArrayList();
        list2.add(makeBakedQuad(enumfacing, p_makeModelCube_0_, p_makeModelCube_1_));
        list1.add(list2);
    }

    IBakedModel ibakedmodel = new SimpleBakedModel(list, list1, true, true, p_makeModelCube_0_, ItemCameraTransforms.DEFAULT);
    return ibakedmodel;
}
 
開發者ID:SkidJava,項目名稱:BaseClient,代碼行數:17,代碼來源:BlockModelUtils.java

示例3: makeModelCube

public static IBakedModel makeModelCube(TextureAtlasSprite p_makeModelCube_0_, int p_makeModelCube_1_)
{
    List list = new ArrayList();
    EnumFacing[] aenumfacing = EnumFacing.VALUES;
    Map<EnumFacing, List<BakedQuad>> map = new HashMap();

    for (int i = 0; i < aenumfacing.length; ++i)
    {
        EnumFacing enumfacing = aenumfacing[i];
        List list1 = new ArrayList();
        list1.add(makeBakedQuad(enumfacing, p_makeModelCube_0_, p_makeModelCube_1_));
        map.put(enumfacing, list1);
    }

    ItemOverrideList itemoverridelist = new ItemOverrideList(new ArrayList());
    IBakedModel ibakedmodel = new SimpleBakedModel(list, map, true, true, p_makeModelCube_0_, ItemCameraTransforms.DEFAULT, itemoverridelist);
    return ibakedmodel;
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:18,代碼來源:BlockModelUtils.java

示例4: getItemCameraTransforms

@Override
public ItemCameraTransforms getItemCameraTransforms() {
	return ItemCameraTransforms.DEFAULT;
}
 
開發者ID:p455w0rd,項目名稱:DankNull,代碼行數:4,代碼來源:TESRDankNullDock.java

示例5: getItemCameraTransforms

public ItemCameraTransforms getItemCameraTransforms() {
	return ItemCameraTransforms.DEFAULT;
}
 
開發者ID:the-realest-stu,項目名稱:Adventurers-Toolbox,代碼行數:3,代碼來源:AxeModel.java

示例6: getItemCameraTransforms

@Override
public ItemCameraTransforms getItemCameraTransforms() { return ItemCameraTransforms.DEFAULT; }
 
開發者ID:iChun,項目名稱:Clef,代碼行數:2,代碼來源:BakedModelInstrument.java

示例7: getItemCameraTransforms

@Override
public ItemCameraTransforms getItemCameraTransforms()
{
    return ItemCameraTransforms.DEFAULT;
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:5,代碼來源:OBJModel.java

示例8: getItemCameraTransforms

public ItemCameraTransforms getItemCameraTransforms()
{
    return ItemCameraTransforms.DEFAULT;
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:4,代碼來源:ModelFluid.java

示例9: getItemCameraTransforms

@Deprecated
@Override
public ItemCameraTransforms getItemCameraTransforms()
{
	return ItemCameraTransforms.DEFAULT;
}
 
開發者ID:V0idWa1k3r,項目名稱:ExPetrum,代碼行數:6,代碼來源:ModelCattailBaked.java

示例10: getItemCameraTransforms

public ItemCameraTransforms getItemCameraTransforms() { return ItemCameraTransforms.DEFAULT; } 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:1,代碼來源:ModelDynBucket.java


注:本文中的net.minecraft.client.renderer.block.model.ItemCameraTransforms.DEFAULT屬性示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。