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Java Vector3f.UNIT_Y屬性代碼示例

本文整理匯總了Java中com.jme3.math.Vector3f.UNIT_Y屬性的典型用法代碼示例。如果您正苦於以下問題:Java Vector3f.UNIT_Y屬性的具體用法?Java Vector3f.UNIT_Y怎麽用?Java Vector3f.UNIT_Y使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在com.jme3.math.Vector3f的用法示例。


在下文中一共展示了Vector3f.UNIT_Y屬性的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: getPickedVector

/**
 * Get a vector to calculate transformations by the Axis.
 *
 * @param transform  the base transform.
 * @param pickedAxis the picked Axis.
 * @param camera     the camera.
 * @return the axis vector.
 */
@NotNull
@JMEThread
protected Vector3f getPickedVector(@NotNull final Transform transform, @NotNull final PickedAxis pickedAxis,
                                   @NotNull final Camera camera) {

    if (pickedAxis == PickedAxis.Y) {
        return Vector3f.UNIT_Y;
    } else if (pickedAxis == PickedAxis.Z) {
        return Vector3f.UNIT_Z;
    } else return Vector3f.UNIT_X;
}
 
開發者ID:JavaSaBr,項目名稱:jmonkeybuilder,代碼行數:19,代碼來源:EditorTransformSupport.java

示例2: getScaleAxis

/**
 * Get a vector to calculate scaling by the axis.
 *
 * @param transform  the base transform.
 * @param pickedAxis the picked Axis.
 * @param camera     the camera.
 * @return the axis vector.
 */
@NotNull
@JMEThread
protected Vector3f getScaleAxis(@NotNull final Transform transform, @NotNull final PickedAxis pickedAxis,
                                @NotNull final Camera camera) {

    if (pickedAxis == PickedAxis.Y) {
        return Vector3f.UNIT_Y;
    } else if (pickedAxis == PickedAxis.Z) {
        return Vector3f.UNIT_Z;
    } else return Vector3f.UNIT_X;
}
 
開發者ID:JavaSaBr,項目名稱:jmonkeybuilder,代碼行數:19,代碼來源:EditorTransformSupport.java

示例3: EditorCamera

/**
 * Constructs the chase camera if you use this constructor you have to attach the camera later to a spatial doing
 * spatial.addControl(chaseCamera);
 *
 * @param camera the application camera
 */
public EditorCamera(@NotNull final Camera camera) {
    this.camera = camera;
    this.initialUpVec = Vector3f.UNIT_Y;
    this.targetDir = new Vector3f();
    this.position = new Vector3f();
    this.targetLocation = new Vector3f(0, 0, 0);
    this.lookAtOffset = new Vector3f(0, 0, 0);
    this.temp = new Vector3f(0, 0, 0);
}
 
開發者ID:JavaSaBr,項目名稱:jmonkeybuilder,代碼行數:15,代碼來源:EditorCamera.java


注:本文中的com.jme3.math.Vector3f.UNIT_Y屬性示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。