本文整理匯總了Java中android.view.KeyCharacterMap.VIRTUAL_KEYBOARD屬性的典型用法代碼示例。如果您正苦於以下問題:Java KeyCharacterMap.VIRTUAL_KEYBOARD屬性的具體用法?Java KeyCharacterMap.VIRTUAL_KEYBOARD怎麽用?Java KeyCharacterMap.VIRTUAL_KEYBOARD使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在類android.view.KeyCharacterMap
的用法示例。
在下文中一共展示了KeyCharacterMap.VIRTUAL_KEYBOARD屬性的6個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: sendKeyAndWaitForEvent
/**
* Send keys and blocks until the first specified accessibility event.
*
* Most key presses will cause some UI change to occur. If the device is busy, this will
* block until the device begins to process the key press at which point the call returns
* and normal wait for idle processing may begin. If no events are detected for the
* timeout period specified, the call will return anyway with false.
*
* @param keyCode
* @param metaState
* @param eventType
* @param timeout
* @return true if events is received, otherwise false.
*/
public boolean sendKeyAndWaitForEvent(final int keyCode, final int metaState, final int eventType, long timeout) {
Runnable command = new Runnable() {
@Override
public void run() {
final long eventTime = SystemClock.uptimeMillis();
KeyEvent downEvent = new KeyEvent(eventTime, eventTime, KeyEvent.ACTION_DOWN, keyCode, 0, metaState, KeyCharacterMap.VIRTUAL_KEYBOARD, 0, 0, InputDevice.SOURCE_KEYBOARD);
if (injectEventSync(downEvent)) {
KeyEvent upEvent = new KeyEvent(eventTime, eventTime, KeyEvent.ACTION_UP, keyCode, 0, metaState, KeyCharacterMap.VIRTUAL_KEYBOARD, 0, 0, InputDevice.SOURCE_KEYBOARD);
injectEventSync(upEvent);
}
}
};
return runAndWaitForEvents(command, new WaitForAnyEventPredicate(eventType), timeout) != null;
}
示例2: injectKey
protected void injectKey(int keycode) {
InputManager inputManager = (InputManager) XposedHelpers
.callStaticMethod(InputManager.class, "getInstance");
long now = SystemClock.uptimeMillis();
final KeyEvent downEvent = new KeyEvent(now, now, KeyEvent.ACTION_DOWN,
keycode, 0, 0, KeyCharacterMap.VIRTUAL_KEYBOARD,
0, KeyEvent.FLAG_FROM_SYSTEM, InputDevice.SOURCE_KEYBOARD);
final KeyEvent upEvent = KeyEvent.changeAction(downEvent,
KeyEvent.ACTION_UP);
Integer INJECT_INPUT_EVENT_MODE_ASYNC = XposedHelpers
.getStaticIntField(InputManager.class,
"INJECT_INPUT_EVENT_MODE_ASYNC");
XposedHelpers.callMethod(inputManager, "injectInputEvent", downEvent,
INJECT_INPUT_EVENT_MODE_ASYNC);
XposedHelpers.callMethod(inputManager, "injectInputEvent", upEvent,
INJECT_INPUT_EVENT_MODE_ASYNC);
}
示例3: sendEvent
void sendEvent(int action, int flags, long when, boolean applyDefaultFlags) {
try {
final int repeatCount = (flags & KeyEvent.FLAG_LONG_PRESS) != 0 ? 1 : 0;
if (applyDefaultFlags) {
flags |= KeyEvent.FLAG_FROM_SYSTEM | KeyEvent.FLAG_VIRTUAL_HARD_KEY;
}
final KeyEvent ev = new KeyEvent(mDownTime, when, action, mCode, repeatCount,
0, KeyCharacterMap.VIRTUAL_KEYBOARD, 0, flags,
InputDevice.SOURCE_KEYBOARD);
final Object inputManager = XposedHelpers.callStaticMethod(InputManager.class, "getInstance");
XposedHelpers.callMethod(inputManager, "injectInputEvent", ev, 0);
} catch (Throwable t) {
XposedBridge.log(t);
}
}
示例4: sendKey
public boolean sendKey(int keyCode, int metaState) {
if (DEBUG) {
Log.d(LOG_TAG, "sendKey (" + keyCode + ", " + metaState + ")");
}
final long eventTime = SystemClock.uptimeMillis();
KeyEvent downEvent = new KeyEvent(eventTime, eventTime, KeyEvent.ACTION_DOWN, keyCode, 0, metaState, KeyCharacterMap.VIRTUAL_KEYBOARD, 0, 0, InputDevice.SOURCE_KEYBOARD);
if (injectEventSync(downEvent)) {
KeyEvent upEvent = new KeyEvent(eventTime, eventTime, KeyEvent.ACTION_UP, keyCode, 0, metaState, KeyCharacterMap.VIRTUAL_KEYBOARD, 0, 0, InputDevice.SOURCE_KEYBOARD);
if (injectEventSync(upEvent)) {
return true;
}
}
return false;
}
示例5: onCreateInputConnection
@Override
public InputConnection onCreateInputConnection (EditorInfo outAttrs) {
// add this line, the IME can show the selectable words when use chinese input method editor.
if (outAttrs != null) {
outAttrs.imeOptions = outAttrs.imeOptions | EditorInfo.IME_FLAG_NO_EXTRACT_UI;
}
BaseInputConnection connection = new BaseInputConnection(this, false) {
@Override
public boolean deleteSurroundingText (int beforeLength, int afterLength) {
int sdkVersion = android.os.Build.VERSION.SDK_INT;
if (sdkVersion >= 16) {
/*
* In Jelly Bean, they don't send key events for delete. Instead, they send beforeLength = 1, afterLength = 0. So,
* we'll just simulate what it used to do.
*/
if (beforeLength == 1 && afterLength == 0) {
sendDownUpKeyEventForBackwardCompatibility(KeyEvent.KEYCODE_DEL);
return true;
}
}
return super.deleteSurroundingText(beforeLength, afterLength);
}
@TargetApi(16)
private void sendDownUpKeyEventForBackwardCompatibility (final int code) {
final long eventTime = SystemClock.uptimeMillis();
super.sendKeyEvent(new KeyEvent(eventTime, eventTime, KeyEvent.ACTION_DOWN, code, 0, 0,
KeyCharacterMap.VIRTUAL_KEYBOARD, 0, KeyEvent.FLAG_SOFT_KEYBOARD | KeyEvent.FLAG_KEEP_TOUCH_MODE));
super.sendKeyEvent(new KeyEvent(SystemClock.uptimeMillis(), eventTime, KeyEvent.ACTION_UP, code, 0, 0,
KeyCharacterMap.VIRTUAL_KEYBOARD, 0, KeyEvent.FLAG_SOFT_KEYBOARD | KeyEvent.FLAG_KEEP_TOUCH_MODE));
}
};
return connection;
}
示例6: onCreateInputConnection
@Override
public InputConnection onCreateInputConnection (EditorInfo outAttrs) {
// add this line, the IME can show the selectable words when use chinese input method editor.
if (outAttrs != null) {
outAttrs.imeOptions = outAttrs.imeOptions | EditorInfo.IME_FLAG_NO_EXTRACT_UI;
}
BaseInputConnection connection = new BaseInputConnection(this, false) {
@Override
public boolean deleteSurroundingText (int beforeLength, int afterLength) {
int sdkVersion = android.os.Build.VERSION.SDK_INT;
if (sdkVersion >= 16) {
/*
* In Jelly Bean, they don't send key events for delete. Instead, they send beforeLength = 1, afterLength = 0. So,
* we'll just simulate what it used to do.
*/
if (beforeLength == 1 && afterLength == 0) {
sendDownUpKeyEventForBackwardCompatibility(KeyEvent.KEYCODE_DEL);
return true;
}
}
return super.deleteSurroundingText(beforeLength, afterLength);
}
@TargetApi(16)
private void sendDownUpKeyEventForBackwardCompatibility (final int code) {
final long eventTime = SystemClock.uptimeMillis();
super.sendKeyEvent(new KeyEvent(eventTime, eventTime, KeyEvent.ACTION_DOWN, code, 0, 0,
KeyCharacterMap.VIRTUAL_KEYBOARD, 0, KeyEvent.FLAG_SOFT_KEYBOARD | KeyEvent.FLAG_KEEP_TOUCH_MODE));
super.sendKeyEvent(new KeyEvent(SystemClock.uptimeMillis(), eventTime, KeyEvent.ACTION_UP, code, 0, 0,
KeyCharacterMap.VIRTUAL_KEYBOARD, 0, KeyEvent.FLAG_SOFT_KEYBOARD | KeyEvent.FLAG_KEEP_TOUCH_MODE));
}
};
return connection;
}