本文整理匯總了Java中android.content.ComponentCallbacks2.TRIM_MEMORY_COMPLETE屬性的典型用法代碼示例。如果您正苦於以下問題:Java ComponentCallbacks2.TRIM_MEMORY_COMPLETE屬性的具體用法?Java ComponentCallbacks2.TRIM_MEMORY_COMPLETE怎麽用?Java ComponentCallbacks2.TRIM_MEMORY_COMPLETE使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在類android.content.ComponentCallbacks2
的用法示例。
在下文中一共展示了ComponentCallbacks2.TRIM_MEMORY_COMPLETE屬性的12個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: onTrimMemory
@Override
public void onTrimMemory(int level) {
ImageLoader imageLoader = SubsonicActivity.getStaticImageLoader(this);
if(imageLoader != null) {
Log.i(TAG, "Memory Trim Level: " + level);
if (level < ComponentCallbacks2.TRIM_MEMORY_UI_HIDDEN) {
if (level >= ComponentCallbacks2.TRIM_MEMORY_RUNNING_CRITICAL) {
imageLoader.onLowMemory(0.75f);
} else if (level >= ComponentCallbacks2.TRIM_MEMORY_RUNNING_LOW) {
imageLoader.onLowMemory(0.50f);
} else if(level >= ComponentCallbacks2.TRIM_MEMORY_RUNNING_MODERATE) {
imageLoader.onLowMemory(0.25f);
}
} else if (level >= ComponentCallbacks2.TRIM_MEMORY_MODERATE) {
imageLoader.onLowMemory(0.25f);
} else if(level >= ComponentCallbacks2.TRIM_MEMORY_COMPLETE) {
imageLoader.onLowMemory(0.75f);
}
}
}
示例2: onTrimMemory
@Override
public void onTrimMemory(int level) {
switch(level) {
// Trims memory when it reaches a moderate level and the session is inactive
case ComponentCallbacks2.TRIM_MEMORY_MODERATE:
case ComponentCallbacks2.TRIM_MEMORY_RUNNING_MODERATE:
if(session.isActive()) break;
// Trims memory when it reaches a critical level
case ComponentCallbacks2.TRIM_MEMORY_COMPLETE:
case ComponentCallbacks2.TRIM_MEMORY_RUNNING_CRITICAL:
Log.w("MusicControl", "Control resources are being removed due to system's low memory (Level: " + level + ")");
destroy();
break;
}
}
示例3: onTrimMemory
@Override
public void onTrimMemory(int level) {
ImageLoader imageLoader = SubsonicActivity.getStaticImageLoader(this);
if(imageLoader != null && Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN) {
Log.i(TAG, "Memory Trim Level: " + level);
if (level < ComponentCallbacks2.TRIM_MEMORY_UI_HIDDEN) {
if (level >= ComponentCallbacks2.TRIM_MEMORY_RUNNING_CRITICAL) {
imageLoader.onLowMemory(0.75f);
} else if (level >= ComponentCallbacks2.TRIM_MEMORY_RUNNING_LOW) {
imageLoader.onLowMemory(0.50f);
} else if(level >= ComponentCallbacks2.TRIM_MEMORY_RUNNING_MODERATE) {
imageLoader.onLowMemory(0.25f);
}
} else if (level >= ComponentCallbacks2.TRIM_MEMORY_MODERATE) {
imageLoader.onLowMemory(0.25f);
} else if(level >= ComponentCallbacks2.TRIM_MEMORY_COMPLETE) {
imageLoader.onLowMemory(0.75f);
}
}
}
示例4: onTrimMemory
@Override
public void onTrimMemory(int level) {
switch (level) {
case ComponentCallbacks2.TRIM_MEMORY_UI_HIDDEN:
releaseUnUsedBitmaps(3);
break;
case ComponentCallbacks2.TRIM_MEMORY_BACKGROUND:
releaseUnUsedBitmaps(1);
break;
case ComponentCallbacks2.TRIM_MEMORY_MODERATE:
case ComponentCallbacks2.TRIM_MEMORY_RUNNING_MODERATE:
case ComponentCallbacks2.TRIM_MEMORY_RUNNING_LOW:
case ComponentCallbacks2.TRIM_MEMORY_RUNNING_CRITICAL:
case ComponentCallbacks2.TRIM_MEMORY_COMPLETE:
releaseUnUsedBitmaps(0);
break;
}
}
示例5: trimMemory
/**
* @inheritDoc
*/
@Override
public void trimMemory(int level) {
if(level >= ComponentCallbacks2.TRIM_MEMORY_COMPLETE) {
emptyCache(); //dump the cache
}
else if (level >= ComponentCallbacks2.TRIM_MEMORY_MODERATE){
trimCache(0.5f); // trim to half the max size
}
else if (level >= ComponentCallbacks2.TRIM_MEMORY_BACKGROUND){
trimCache(0.7f); // trim to one seventh max size
}
else if (level >= ComponentCallbacks2.TRIM_MEMORY_RUNNING_CRITICAL){
trimCache(0.2f); // trim to one fifth max size
}
}
示例6: getTrimLevelName
/**
* 獲取修剪級別的名稱
*/
public static String getTrimLevelName(int level) {
switch (level) {
case ComponentCallbacks2.TRIM_MEMORY_COMPLETE:
return "COMPLETE";
case ComponentCallbacks2.TRIM_MEMORY_MODERATE:
return "MODERATE";
case ComponentCallbacks2.TRIM_MEMORY_BACKGROUND:
return "BACKGROUND";
case ComponentCallbacks2.TRIM_MEMORY_UI_HIDDEN:
return "UI_HIDDEN";
case ComponentCallbacks2.TRIM_MEMORY_RUNNING_CRITICAL:
return "RUNNING_CRITICAL";
case ComponentCallbacks2.TRIM_MEMORY_RUNNING_LOW:
return "RUNNING_LOW";
case ComponentCallbacks2.TRIM_MEMORY_RUNNING_MODERATE:
return "RUNNING_MODERATE";
default:
return "UNKNOWN";
}
}
示例7: maybeNotifyMemoryPresure
public static void maybeNotifyMemoryPresure(int level) {
if (level >= ComponentCallbacks2.TRIM_MEMORY_COMPLETE) {
nativeOnMemoryPressure(MemoryPressureLevel.CRITICAL);
} else if (level >= ComponentCallbacks2.TRIM_MEMORY_BACKGROUND
|| level == ComponentCallbacks2.TRIM_MEMORY_RUNNING_CRITICAL) {
// Don't notifiy on TRIM_MEMORY_UI_HIDDEN, since this class only
// dispatches actionable memory pressure signals to native.
nativeOnMemoryPressure(MemoryPressureLevel.MODERATE);
}
}
示例8: trimMemory
private void trimMemory(int level) {
if (level >= ComponentCallbacks2.TRIM_MEMORY_COMPLETE) {
dispatchMemoryPressure(MemoryPressure.CRITICAL);
} else if (level >= TRIM_MEMORY_BACKGROUND || level == TRIM_MEMORY_RUNNING_CRITICAL) {
dispatchMemoryPressure(MemoryPressure.MODERATE);
}
}
示例9: onTrimMemory
public void onTrimMemory(int level) {
Log.d(LOGTAG, "onTrimMemory() notification received with level " + level);
if (Versions.preICS) {
// This won't even get called pre-ICS.
return;
}
if (level == ComponentCallbacks2.TRIM_MEMORY_COMPLETE) {
// We seem to get this just by entering the task switcher or hitting the home button.
// Seems bogus, because we are the foreground app, or at least not at the end of the LRU list.
// Just ignore it, and if there is a real memory pressure event (CRITICAL, MODERATE, etc),
// we'll respond appropriately.
return;
}
switch (level) {
case ComponentCallbacks2.TRIM_MEMORY_RUNNING_CRITICAL:
case ComponentCallbacks2.TRIM_MEMORY_MODERATE:
// TRIM_MEMORY_MODERATE is the highest level we'll respond to while backgrounded
increaseMemoryPressure(MEMORY_PRESSURE_HIGH);
break;
case ComponentCallbacks2.TRIM_MEMORY_RUNNING_MODERATE:
increaseMemoryPressure(MEMORY_PRESSURE_MEDIUM);
break;
case ComponentCallbacks2.TRIM_MEMORY_RUNNING_LOW:
increaseMemoryPressure(MEMORY_PRESSURE_LOW);
break;
case ComponentCallbacks2.TRIM_MEMORY_UI_HIDDEN:
case ComponentCallbacks2.TRIM_MEMORY_BACKGROUND:
increaseMemoryPressure(MEMORY_PRESSURE_CLEANUP);
break;
default:
Log.d(LOGTAG, "Unhandled onTrimMemory() level " + level);
break;
}
}
示例10: maybeNotifyMemoryPresure
private static void maybeNotifyMemoryPresure(int level) {
if (level == ComponentCallbacks2.TRIM_MEMORY_COMPLETE) {
nativeOnMemoryPressure(MemoryPressureLevelList.MEMORY_PRESSURE_CRITICAL);
} else if (level >= ComponentCallbacks2.TRIM_MEMORY_BACKGROUND ||
level == ComponentCallbacks2.TRIM_MEMORY_RUNNING_CRITICAL) {
nativeOnMemoryPressure(MemoryPressureLevelList.MEMORY_PRESSURE_MODERATE);
}
}
示例11: maybeNotifyMemoryPresure
public static void maybeNotifyMemoryPresure(int level) {
if (level >= ComponentCallbacks2.TRIM_MEMORY_COMPLETE) {
nativeOnMemoryPressure(MemoryPressureLevelList.MEMORY_PRESSURE_CRITICAL);
} else if (level >= ComponentCallbacks2.TRIM_MEMORY_BACKGROUND ||
level == ComponentCallbacks2.TRIM_MEMORY_RUNNING_CRITICAL) {
// Don't notifiy on TRIM_MEMORY_UI_HIDDEN, since this class only
// dispatches actionable memory pressure signals to native.
nativeOnMemoryPressure(MemoryPressureLevelList.MEMORY_PRESSURE_MODERATE);
}
}
示例12: onTrimMemory
public void onTrimMemory(int level) {
if (level >= ComponentCallbacks2.TRIM_MEMORY_COMPLETE) {
mArtworkHelper.evictL1();
saveState(true);
}
}