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Golang GroupVersionResource.GroupResource方法代碼示例

本文整理匯總了Golang中github.com/ttysteale/kubernetes-api/api/unversioned.GroupVersionResource.GroupResource方法的典型用法代碼示例。如果您正苦於以下問題:Golang GroupVersionResource.GroupResource方法的具體用法?Golang GroupVersionResource.GroupResource怎麽用?Golang GroupVersionResource.GroupResource使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在github.com/ttysteale/kubernetes-api/api/unversioned.GroupVersionResource的用法示例。


在下文中一共展示了GroupVersionResource.GroupResource方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。

示例1: estimateGracefulTermination

// estimateGrracefulTermination will estimate the graceful termination required for the specific entity in the namespace
func estimateGracefulTermination(kubeClient clientset.Interface, groupVersionResource unversioned.GroupVersionResource, ns string, namespaceDeletedAt unversioned.Time) (int64, error) {
	groupResource := groupVersionResource.GroupResource()
	glog.V(5).Infof("namespace controller - estimateGracefulTermination - group %s, resource: %s", groupResource.Group, groupResource.Resource)
	estimate := int64(0)
	var err error
	switch groupResource {
	case unversioned.GroupResource{Group: "", Resource: "pods"}:
		estimate, err = estimateGracefulTerminationForPods(kubeClient, ns)
	}
	if err != nil {
		return estimate, err
	}
	// determine if the estimate is greater than the deletion timestamp
	duration := time.Since(namespaceDeletedAt.Time)
	allowedEstimate := time.Duration(estimate) * time.Second
	if duration >= allowedEstimate {
		estimate = int64(0)
	}
	return estimate, nil
}
開發者ID:ttysteale,項目名稱:kubernetes-api,代碼行數:21,代碼來源:namespace_controller_utils.go

示例2: patchResource

// patchResource divides PatchResource for easier unit testing
func patchResource(
	ctx api.Context,
	admit updateAdmissionFunc,
	timeout time.Duration,
	versionedObj runtime.Object,
	patcher rest.Patcher,
	name string,
	patchType api.PatchType,
	patchJS []byte,
	namer ScopeNamer,
	copier runtime.ObjectCopier,
	resource unversioned.GroupVersionResource,
	codec runtime.Codec,
) (runtime.Object, error) {

	namespace := api.NamespaceValue(ctx)

	var (
		originalObjJS        []byte
		originalPatchedObjJS []byte
		lastConflictErr      error
	)

	// applyPatch is called every time GuaranteedUpdate asks for the updated object,
	// and is given the currently persisted object as input.
	applyPatch := func(_ api.Context, _, currentObject runtime.Object) (runtime.Object, error) {
		// Make sure we actually have a persisted currentObject
		if hasUID, err := hasUID(currentObject); err != nil {
			return nil, err
		} else if !hasUID {
			return nil, errors.NewNotFound(resource.GroupResource(), name)
		}

		switch {
		case len(originalObjJS) == 0 || len(originalPatchedObjJS) == 0:
			// first time through,
			// 1. apply the patch
			// 2. save the originalJS and patchedJS to detect whether there were conflicting changes on retries
			if js, err := runtime.Encode(codec, currentObject); err != nil {
				return nil, err
			} else {
				originalObjJS = js
			}

			if js, err := getPatchedJS(patchType, originalObjJS, patchJS, versionedObj); err != nil {
				return nil, err
			} else {
				originalPatchedObjJS = js
			}

			objToUpdate := patcher.New()
			if err := runtime.DecodeInto(codec, originalPatchedObjJS, objToUpdate); err != nil {
				return nil, err
			}
			if err := checkName(objToUpdate, name, namespace, namer); err != nil {
				return nil, err
			}
			return objToUpdate, nil

		default:
			// on a conflict,
			// 1. build a strategic merge patch from originalJS and the patchedJS.  Different patch types can
			//    be specified, but a strategic merge patch should be expressive enough handle them.  Build the
			//    patch with this type to handle those cases.
			// 2. build a strategic merge patch from originalJS and the currentJS
			// 3. ensure no conflicts between the two patches
			// 4. apply the #1 patch to the currentJS object
			currentObjectJS, err := runtime.Encode(codec, currentObject)
			if err != nil {
				return nil, err
			}
			currentPatch, err := strategicpatch.CreateStrategicMergePatch(originalObjJS, currentObjectJS, versionedObj)
			if err != nil {
				return nil, err
			}
			originalPatch, err := strategicpatch.CreateStrategicMergePatch(originalObjJS, originalPatchedObjJS, versionedObj)
			if err != nil {
				return nil, err
			}

			diff1 := make(map[string]interface{})
			if err := json.Unmarshal(originalPatch, &diff1); err != nil {
				return nil, err
			}
			diff2 := make(map[string]interface{})
			if err := json.Unmarshal(currentPatch, &diff2); err != nil {
				return nil, err
			}
			hasConflicts, err := strategicpatch.HasConflicts(diff1, diff2)
			if err != nil {
				return nil, err
			}
			if hasConflicts {
				glog.V(4).Infof("patchResource failed for resource %s, because there is a meaningful conflict.\n diff1=%v\n, diff2=%v\n", name, diff1, diff2)
				// Return the last conflict error we got if we have one
				if lastConflictErr != nil {
					return nil, lastConflictErr
				}
				// Otherwise manufacture one of our own
//.........這裏部分代碼省略.........
開發者ID:ttysteale,項目名稱:kubernetes-api,代碼行數:101,代碼來源:resthandler.go


注:本文中的github.com/ttysteale/kubernetes-api/api/unversioned.GroupVersionResource.GroupResource方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。