本文整理匯總了Golang中github.com/mitchellh/packer/communicator/ssh.New函數的典型用法代碼示例。如果您正苦於以下問題:Golang New函數的具體用法?Golang New怎麽用?Golang New使用的例子?那麽, 這裏精選的函數代碼示例或許可以為您提供幫助。
在下文中一共展示了New函數的11個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: connect
func (d *ESX5Driver) connect() error {
address := fmt.Sprintf("%s:%d", d.Host, d.Port)
auth := []gossh.AuthMethod{
gossh.Password(d.Password),
gossh.KeyboardInteractive(
ssh.PasswordKeyboardInteractive(d.Password)),
}
// TODO(dougm) KeyPath support
sshConfig := &ssh.Config{
Connection: ssh.ConnectFunc("tcp", address),
SSHConfig: &gossh.ClientConfig{
User: d.Username,
Auth: auth,
},
NoPty: true,
}
comm, err := ssh.New(address, sshConfig)
if err != nil {
return err
}
d.comm = comm
return nil
}
示例2: connect
func (d *ESX5Driver) connect() error {
address := fmt.Sprintf("%s:%d", d.Host, d.Port)
auth := []gossh.AuthMethod{
gossh.Password(d.Password),
gossh.KeyboardInteractive(
ssh.PasswordKeyboardInteractive(d.Password)),
}
if d.PrivateKey != "" {
signer, err := commonssh.FileSigner(d.PrivateKey)
if err != nil {
return err
}
auth = append(auth, gossh.PublicKeys(signer))
}
sshConfig := &ssh.Config{
Connection: ssh.ConnectFunc("tcp", address),
SSHConfig: &gossh.ClientConfig{
User: d.Username,
Auth: auth,
},
}
comm, err := ssh.New(address, sshConfig)
if err != nil {
return err
}
d.comm = comm
return nil
}
示例3: connect
func (p *PostProcessor) connect() error {
address := fmt.Sprintf("%s:%d", p.config.Host, p.config.SshPort)
auth := []gossh.AuthMethod{
gossh.Password(p.config.Password),
gossh.KeyboardInteractive(
ssh.PasswordKeyboardInteractive(p.config.Password)),
}
// TODO(dougm) KeyPath support
sshConfig := &ssh.Config{
Connection: ssh.ConnectFunc("tcp", address),
SSHConfig: &gossh.ClientConfig{
User: p.config.Username,
Auth: auth,
},
}
comm, err := ssh.New(address, sshConfig)
if err != nil {
return err
}
p.comm = comm
return nil
}
示例4: waitForSSH
func (s *StepConnectSSH) waitForSSH(state multistep.StateBag, cancel <-chan struct{}) (packer.Communicator, error) {
// Determine if we're using a bastion host, and if so, retrieve
// that configuration. This configuration doesn't change so we
// do this one before entering the retry loop.
var bProto, bAddr string
var bConf *gossh.ClientConfig
if s.Config.SSHBastionHost != "" {
// The protocol is hardcoded for now, but may be configurable one day
bProto = "tcp"
bAddr = fmt.Sprintf(
"%s:%d", s.Config.SSHBastionHost, s.Config.SSHBastionPort)
conf, err := sshBastionConfig(s.Config)
if err != nil {
return nil, fmt.Errorf("Error configuring bastion: %s", err)
}
bConf = conf
}
handshakeAttempts := 0
var comm packer.Communicator
first := true
for {
// Don't check for cancel or wait on first iteration
if !first {
select {
case <-cancel:
log.Println("[DEBUG] SSH wait cancelled. Exiting loop.")
return nil, errors.New("SSH wait cancelled")
case <-time.After(5 * time.Second):
}
}
first = false
// First we request the TCP connection information
host, err := s.Host(state)
if err != nil {
log.Printf("[DEBUG] Error getting SSH address: %s", err)
continue
}
port := s.Config.SSHPort
if s.SSHPort != nil {
port, err = s.SSHPort(state)
if err != nil {
log.Printf("[DEBUG] Error getting SSH port: %s", err)
continue
}
}
// Retrieve the SSH configuration
sshConfig, err := s.SSHConfig(state)
if err != nil {
log.Printf("[DEBUG] Error getting SSH config: %s", err)
continue
}
// Attempt to connect to SSH port
var connFunc func() (net.Conn, error)
address := fmt.Sprintf("%s:%d", host, port)
if bAddr != "" {
// We're using a bastion host, so use the bastion connfunc
connFunc = ssh.BastionConnectFunc(
bProto, bAddr, bConf, "tcp", address)
} else {
// No bastion host, connect directly
connFunc = ssh.ConnectFunc("tcp", address)
}
nc, err := connFunc()
if err != nil {
log.Printf("[DEBUG] TCP connection to SSH ip/port failed: %s", err)
continue
}
nc.Close()
// Then we attempt to connect via SSH
config := &ssh.Config{
Connection: connFunc,
SSHConfig: sshConfig,
Pty: s.Config.SSHPty,
DisableAgent: s.Config.SSHDisableAgent,
}
log.Println("[INFO] Attempting SSH connection...")
comm, err = ssh.New(address, config)
if err != nil {
log.Printf("[DEBUG] SSH handshake err: %s", err)
// Only count this as an attempt if we were able to attempt
// to authenticate. Note this is very brittle since it depends
// on the string of the error... but I don't see any other way.
if strings.Contains(err.Error(), "authenticate") {
log.Printf(
"[DEBUG] Detected authentication error. Increasing handshake attempts.")
handshakeAttempts += 1
}
if handshakeAttempts < s.Config.SSHHandshakeAttempts {
// Try to connect via SSH a handful of times. We sleep here
//.........這裏部分代碼省略.........
示例5: Run
func (s *stepConnectSSH) Run(state map[string]interface{}) multistep.StepAction {
config := state["config"].(config)
privateKey := state["privateKey"].(string)
ui := state["ui"].(packer.Ui)
ipAddress := state["droplet_ip"]
// Build the keyring for authentication. This stores the private key
// we'll use to authenticate.
keyring := &ssh.SimpleKeychain{}
err := keyring.AddPEMKey(privateKey)
if err != nil {
err := fmt.Errorf("Error setting up SSH config: %s", err)
state["error"] = err
ui.Error(err.Error())
return multistep.ActionHalt
}
connFunc := ssh.ConnectFunc(
"tcp",
fmt.Sprintf("%s:%d", ipAddress, config.SSHPort),
5*time.Minute)
// Build the actual SSH client configuration
sshConfig := &ssh.Config{
Connection: connFunc,
SSHConfig: &gossh.ClientConfig{
User: config.SSHUsername,
Auth: []gossh.ClientAuth{
gossh.ClientAuthKeyring(keyring),
},
},
}
// Start trying to connect to SSH
connected := make(chan error, 1)
connectQuit := make(chan bool, 1)
defer func() {
connectQuit <- true
}()
var comm packer.Communicator
go func() {
ui.Say("Connecting to the droplet via SSH...")
attempts := 0
handshakeAttempts := 0
for {
select {
case <-connectQuit:
return
default:
}
// A brief sleep so we're not being overly zealous attempting
// to connect to the instance.
time.Sleep(500 * time.Millisecond)
attempts += 1
nc, err := connFunc()
if err != nil {
continue
}
nc.Close()
log.Println("TCP connection made. Attempting SSH handshake.")
comm, err = ssh.New(sshConfig)
if err == nil {
log.Println("Connected to SSH!")
break
}
handshakeAttempts += 1
log.Printf("SSH handshake error: %s", err)
if handshakeAttempts > 5 {
connected <- err
return
}
}
connected <- nil
}()
log.Printf("Waiting up to %s for SSH connection", config.sshTimeout)
timeout := time.After(config.sshTimeout)
ConnectWaitLoop:
for {
select {
case err := <-connected:
if err != nil {
err := fmt.Errorf("Error connecting to SSH: %s", err)
state["error"] = err
ui.Error(err.Error())
return multistep.ActionHalt
}
// We connected. Just break the loop.
break ConnectWaitLoop
case <-timeout:
err := errors.New("Timeout waiting for SSH to become available.")
//.........這裏部分代碼省略.........
示例6: waitForSSH
// This blocks until SSH becomes available, and sends the communicator
// on the given channel.
func (s *stepWaitForSSH) waitForSSH(state map[string]interface{}) (packer.Communicator, error) {
config := state["config"].(*config)
ui := state["ui"].(packer.Ui)
sshHostPort := state["sshHostPort"].(uint)
ui.Say("Waiting for SSH to become available...")
var comm packer.Communicator
var nc net.Conn
for {
if nc != nil {
nc.Close()
}
time.Sleep(5 * time.Second)
if s.cancel {
log.Println("SSH wait cancelled. Exiting loop.")
return nil, errors.New("SSH wait cancelled")
}
// Attempt to connect to SSH port
nc, err := net.Dial("tcp", fmt.Sprintf("127.0.0.1:%d", sshHostPort))
if err != nil {
log.Printf("TCP connection to SSH ip/port failed: %s", err)
continue
}
// Then we attempt to connect via SSH
sshConfig := &gossh.ClientConfig{
User: config.SSHUser,
Auth: []gossh.ClientAuth{
gossh.ClientAuthPassword(ssh.Password(config.SSHPassword)),
gossh.ClientAuthKeyboardInteractive(
ssh.PasswordKeyboardInteractive(config.SSHPassword)),
},
}
sshConnectSuccess := make(chan bool, 1)
go func() {
comm, err = ssh.New(nc, sshConfig)
if err != nil {
log.Printf("SSH connection fail: %s", err)
sshConnectSuccess <- false
return
}
sshConnectSuccess <- true
}()
select {
case success := <-sshConnectSuccess:
if !success {
continue
}
case <-time.After(5 * time.Second):
log.Printf("SSH handshake timeout. Trying again.")
continue
}
ui.Say("Connected via SSH!")
break
}
// Store the connection so we can close it later
s.conn = nc
return comm, nil
}
示例7: waitForSSH
func (s *StepConnectSSH) waitForSSH(state multistep.StateBag, cancel <-chan struct{}) (packer.Communicator, error) {
handshakeAttempts := 0
var comm packer.Communicator
for {
select {
case <-cancel:
log.Println("SSH wait cancelled. Exiting loop.")
return nil, errors.New("SSH wait cancelled")
case <-time.After(5 * time.Second):
}
// First we request the TCP connection information
address, err := s.SSHAddress(state)
if err != nil {
log.Printf("Error getting SSH address: %s", err)
continue
}
// Retrieve the SSH configuration
sshConfig, err := s.SSHConfig(state)
if err != nil {
log.Printf("Error getting SSH config: %s", err)
continue
}
// Attempt to connect to SSH port
connFunc := ssh.ConnectFunc("tcp", address)
nc, err := connFunc()
if err != nil {
log.Printf("TCP connection to SSH ip/port failed: %s", err)
continue
}
nc.Close()
// Then we attempt to connect via SSH
config := &ssh.Config{
Connection: connFunc,
SSHConfig: sshConfig,
NoPty: s.NoPty,
}
log.Println("Attempting SSH connection...")
comm, err = ssh.New(config)
if err != nil {
log.Printf("SSH handshake err: %s", err)
// Only count this as an attempt if we were able to attempt
// to authenticate. Note this is very brittle since it depends
// on the string of the error... but I don't see any other way.
if strings.Contains(err.Error(), "authenticate") {
log.Printf("Detected authentication error. Increasing handshake attempts.")
handshakeAttempts += 1
}
if handshakeAttempts < 10 {
// Try to connect via SSH a handful of times
continue
}
return nil, err
}
break
}
return comm, nil
}
示例8: waitForSSH
// This blocks until SSH becomes available, and sends the communicator
// on the given channel.
func (s *stepConnectSSH) waitForSSH(state map[string]interface{}) (packer.Communicator, error) {
config := state["config"].(config)
instance := state["instance"].(*ec2.Instance)
privateKey := state["privateKey"].(string)
ui := state["ui"].(packer.Ui)
// Build the keyring for authentication. This stores the private key
// we'll use to authenticate.
keyring := &ssh.SimpleKeychain{}
err := keyring.AddPEMKey(privateKey)
if err != nil {
return nil, fmt.Errorf("Error setting up SSH config: %s", err)
}
// Create the function that will be used to create the connection
connFunc := ssh.ConnectFunc(
"tcp", fmt.Sprintf("%s:%d", instance.DNSName, config.SSHPort), 5*time.Minute)
ui.Say("Waiting for SSH to become available...")
var comm packer.Communicator
for {
time.Sleep(5 * time.Second)
if s.cancel {
log.Println("SSH wait cancelled. Exiting loop.")
return nil, errors.New("SSH wait cancelled")
}
// First just attempt a normal TCP connection that we close right
// away. We just test this in order to wait for the TCP port to be ready.
nc, err := connFunc()
if err != nil {
log.Printf("TCP connection to SSH ip/port failed: %s", err)
continue
}
nc.Close()
// Build the configuration to connect to SSH
config := &ssh.Config{
Connection: connFunc,
SSHConfig: &gossh.ClientConfig{
User: config.SSHUsername,
Auth: []gossh.ClientAuth{
gossh.ClientAuthKeyring(keyring),
},
},
}
sshConnectSuccess := make(chan bool, 1)
go func() {
comm, err = ssh.New(config)
if err != nil {
log.Printf("SSH connection fail: %s", err)
sshConnectSuccess <- false
return
}
sshConnectSuccess <- true
}()
select {
case success := <-sshConnectSuccess:
if !success {
continue
}
case <-time.After(5 * time.Second):
log.Printf("SSH handshake timeout. Trying again.")
continue
}
ui.Say("Connected via SSH!")
break
}
return comm, nil
}
示例9: waitForSSH
// This blocks until SSH becomes available, and sends the communicator
// on the given channel.
func (s *stepWaitForSSH) waitForSSH(state map[string]interface{}) (packer.Communicator, error) {
config := state["config"].(*config)
ui := state["ui"].(packer.Ui)
vmxPath := state["vmx_path"].(string)
handshakeAttempts := 0
ui.Say("Waiting for SSH to become available...")
var comm packer.Communicator
for {
time.Sleep(5 * time.Second)
if s.cancel {
log.Println("SSH wait cancelled. Exiting loop.")
return nil, errors.New("SSH wait cancelled")
}
// First we wait for the IP to become available...
log.Println("Lookup up IP information...")
ipLookup, err := s.dhcpLeaseLookup(vmxPath)
if err != nil {
log.Printf("Can't lookup via DHCP lease: %s", err)
}
ip, err := ipLookup.GuestIP()
if err != nil {
log.Printf("IP lookup failed: %s", err)
continue
}
log.Printf("Detected IP: %s", ip)
// Attempt to connect to SSH port
connFunc := ssh.ConnectFunc(
"tcp", fmt.Sprintf("%s:%d", ip, config.SSHPort), 5*time.Minute)
nc, err := connFunc()
if err != nil {
log.Printf("TCP connection to SSH ip/port failed: %s", err)
continue
}
nc.Close()
// Then we attempt to connect via SSH
config := &ssh.Config{
Connection: connFunc,
SSHConfig: &gossh.ClientConfig{
User: config.SSHUser,
Auth: []gossh.ClientAuth{
gossh.ClientAuthPassword(ssh.Password(config.SSHPassword)),
gossh.ClientAuthKeyboardInteractive(
ssh.PasswordKeyboardInteractive(config.SSHPassword)),
},
},
}
comm, err = ssh.New(config)
if err != nil {
log.Printf("SSH handshake err: %s", err)
handshakeAttempts += 1
if handshakeAttempts < 10 {
// Try to connect via SSH a handful of times
continue
}
return nil, err
}
ui.Say("Connected via SSH!")
break
}
return comm, nil
}
示例10: waitForSSH
// This blocks until SSH becomes available, and sends the communicator
// on the given channel.
func (s *stepConnectSSH) waitForSSH(state map[string]interface{}) (packer.Communicator, error) {
config := state["config"].(config)
instance := state["instance"].(*ec2.Instance)
privateKey := state["privateKey"].(string)
ui := state["ui"].(packer.Ui)
// Build the keyring for authentication. This stores the private key
// we'll use to authenticate.
keyring := &ssh.SimpleKeychain{}
err := keyring.AddPEMKey(privateKey)
if err != nil {
return nil, fmt.Errorf("Error setting up SSH config: %s", err)
}
ui.Say("Waiting for SSH to become available...")
var comm packer.Communicator
var nc net.Conn
for {
if nc != nil {
nc.Close()
}
time.Sleep(5 * time.Second)
if s.cancel {
log.Println("SSH wait cancelled. Exiting loop.")
return nil, errors.New("SSH wait cancelled")
}
// Attempt to connect to SSH port
log.Printf(
"Opening TCP conn for SSH to %s:%d",
instance.DNSName, config.SSHPort)
nc, err := net.Dial("tcp",
fmt.Sprintf("%s:%d", instance.DNSName, config.SSHPort))
if err != nil {
log.Printf("TCP connection to SSH ip/port failed: %s", err)
continue
}
// Build the actual SSH client configuration
sshConfig := &gossh.ClientConfig{
User: config.SSHUsername,
Auth: []gossh.ClientAuth{
gossh.ClientAuthKeyring(keyring),
},
}
sshConnectSuccess := make(chan bool, 1)
go func() {
comm, err = ssh.New(nc, sshConfig)
if err != nil {
log.Printf("SSH connection fail: %s", err)
sshConnectSuccess <- false
return
}
sshConnectSuccess <- true
}()
select {
case success := <-sshConnectSuccess:
if !success {
continue
}
case <-time.After(5 * time.Second):
log.Printf("SSH handshake timeout. Trying again.")
continue
}
ui.Say("Connected via SSH!")
break
}
// Store the connection so we can close it later
s.conn = nc
return comm, nil
}
示例11: Run
func (s *stepConnectSSH) Run(state map[string]interface{}) multistep.StepAction {
config := state["config"].(config)
instance := state["instance"].(*ec2.Instance)
privateKey := state["privateKey"].(string)
ui := state["ui"].(packer.Ui)
// Build the keyring for authentication. This stores the private key
// we'll use to authenticate.
keyring := &ssh.SimpleKeychain{}
err := keyring.AddPEMKey(privateKey)
if err != nil {
err := fmt.Errorf("Error setting up SSH config: %s", err)
state["error"] = err
ui.Error(err.Error())
return multistep.ActionHalt
}
// Build the actual SSH client configuration
sshConfig := &gossh.ClientConfig{
User: config.SSHUsername,
Auth: []gossh.ClientAuth{
gossh.ClientAuthKeyring(keyring),
},
}
// Start trying to connect to SSH
connected := make(chan bool, 1)
connectQuit := make(chan bool, 1)
defer func() {
connectQuit <- true
}()
go func() {
var err error
ui.Say("Connecting to the instance via SSH...")
attempts := 0
for {
select {
case <-connectQuit:
return
default:
}
attempts += 1
log.Printf(
"Opening TCP conn for SSH to %s:%d (attempt %d)",
instance.DNSName, config.SSHPort, attempts)
s.conn, err = net.Dial("tcp", fmt.Sprintf("%s:%d", instance.DNSName, config.SSHPort))
if err == nil {
break
}
// A brief sleep so we're not being overly zealous attempting
// to connect to the instance.
time.Sleep(500 * time.Millisecond)
}
connected <- true
}()
log.Printf("Waiting up to %s for SSH connection", config.SSHTimeout)
timeout := time.After(config.SSHTimeout)
ConnectWaitLoop:
for {
select {
case <-connected:
// We connected. Just break the loop.
break ConnectWaitLoop
case <-timeout:
err := errors.New("Timeout waiting for SSH to become available.")
state["error"] = err
ui.Error(err.Error())
return multistep.ActionHalt
case <-time.After(1 * time.Second):
if _, ok := state[multistep.StateCancelled]; ok {
log.Println("Interrupt detected, quitting waiting for SSH.")
return multistep.ActionHalt
}
}
}
var comm packer.Communicator
if err == nil {
comm, err = ssh.New(s.conn, sshConfig)
}
if err != nil {
err := fmt.Errorf("Error connecting to SSH: %s", err)
state["error"] = err
ui.Error(err.Error())
return multistep.ActionHalt
}
// Set the communicator on the state bag so it can be used later
state["communicator"] = comm
return multistep.ActionContinue
}