本文整理匯總了Golang中github.com/juju/ratelimit.Bucket.Wait方法的典型用法代碼示例。如果您正苦於以下問題:Golang Bucket.Wait方法的具體用法?Golang Bucket.Wait怎麽用?Golang Bucket.Wait使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類github.com/juju/ratelimit.Bucket
的用法示例。
在下文中一共展示了Bucket.Wait方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: publish
func publish(bucket *ratelimit.Bucket) {
conn, err := amqp.Dial("amqp://test:[email protected]:5672/")
failOnError(err, "Failed to connect to RabbitMQ")
defer conn.Close()
ch, err := conn.Channel()
failOnError(err, "Failed to open a channel")
defer ch.Close()
q, err := ch.QueueDeclare(
"hello", // name
false, // durable
false, // delete when unused
false, // exclusive
false, // no-wait
nil, // arguments
)
failOnError(err, "Failed to declare a queue")
for {
bucket.Wait(1)
body := "hello"
err = ch.Publish(
"", // exchange
q.Name, // routing key
false, // mandatory
false, // immediate
amqp.Publishing{
ContentType: "text/plain",
Body: []byte(body),
})
failOnError(err, "Failed to publish a message")
}
}
示例2: makeRateLimitFunc
func makeRateLimitFunc(sessionRateLimit, globalRateLimit *ratelimit.Bucket) func(int64) {
// This may be a case of super duper premature optimization... We build an
// optimized function to do the rate limiting here based on what we need
// to do and then use it in the loop.
if sessionRateLimit == nil && globalRateLimit == nil {
// No limiting needed. We could equally well return a func(int64){} and
// not do a nil check were we use it, but I think the nil check there
// makes it clear that there will be no limiting if none is
// configured...
return nil
}
if sessionRateLimit == nil {
// We only have a global limiter
return func(bytes int64) {
globalRateLimit.Wait(bytes)
}
}
if globalRateLimit == nil {
// We only have a session limiter
return func(bytes int64) {
sessionRateLimit.Wait(bytes)
}
}
// We have both. Queue the bytes on both the global and session specific
// rate limiters. Wait for both in parallell, so that the actual send
// happens when both conditions are satisfied. In practice this just means
// wait the longer of the two times.
return func(bytes int64) {
t0 := sessionRateLimit.Take(bytes)
t1 := globalRateLimit.Take(bytes)
if t0 > t1 {
time.Sleep(t0)
} else {
time.Sleep(t1)
}
}
}