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Golang Unit.Life方法代碼示例

本文整理匯總了Golang中github.com/juju/juju/state.Unit.Life方法的典型用法代碼示例。如果您正苦於以下問題:Golang Unit.Life方法的具體用法?Golang Unit.Life怎麽用?Golang Unit.Life使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在github.com/juju/juju/state.Unit的用法示例。


在下文中一共展示了Unit.Life方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。

示例1: processUnitLost

// processUnitLost determines whether the given unit should be marked as lost.
// TODO(fwereade/wallyworld): this is also model-level code and should sit in
// between state and this package.
func processUnitLost(unit *state.Unit, status *params.UnitStatus) {
	if !canBeLost(status) {
		// The status is allocating or installing - there's no point
		// in enquiring about the agent liveness.
		return
	}
	agentAlive, err := unit.AgentPresence()
	if err != nil {
		return
	}

	if unit.Life() != state.Dead && !agentAlive {
		// If the unit is in error, it would be bad to throw away
		// the error information as when the agent reconnects, that
		// error information would then be lost.
		if status.Workload.Status != params.StatusError {
			status.Workload.Status = params.StatusUnknown
			status.Workload.Info = fmt.Sprintf("agent is lost, sorry! See 'juju status-history %s'", unit.Name())
		}
		status.UnitAgent.Status = params.StatusLost
		status.UnitAgent.Info = "agent is not communicating with the server"
	}
}
開發者ID:imoapps,項目名稱:juju,代碼行數:26,代碼來源:status.go


注:本文中的github.com/juju/juju/state.Unit.Life方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。